XmdsVirtual_Pet.cs 11 KB

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  1. using CommonAI.Data;
  2. using CommonAI.Zone.Instance;
  3. using XmdsCommon.Message;
  4. using XmdsCommon.Plugin;
  5. using XmdsCommonServer.Message;
  6. using XmdsCommonServer.Plugin.Units;
  7. namespace XmdsCommonServer.Plugin
  8. {
  9. public class XmdsVirtual_Pet : XmdsVirtual
  10. {
  11. /// <summary>
  12. /// 药剂HP恢复.
  13. /// </summary>
  14. private XmdsVirtual_Player.ItemRecoveryTask mHPRecoveryTask = new XmdsVirtual_Player.ItemRecoveryTask();
  15. /// <summary>
  16. /// 药剂MP恢复.
  17. /// </summary>
  18. private XmdsVirtual_Player.ItemRecoveryTask mMPRecoveryTask = new XmdsVirtual_Player.ItemRecoveryTask();
  19. /// <summary>
  20. /// 药剂HPMP同时恢复.
  21. /// </summary>
  22. private XmdsVirtual_Player.ItemRecoveryTask mHPMPRecoveryTask = new XmdsVirtual_Player.ItemRecoveryTask();
  23. private XmdsVirtual mMaster = null;
  24. public XmdsVirtual_Pet(XmdsInstancePet unit) : base(unit)
  25. {
  26. }
  27. public void InitVisibleData(PetBaseInfo info)
  28. {
  29. PetVisibleDataB2C data = new PetVisibleDataB2C();
  30. data.BaseInfo = info;
  31. mUnit.Level = info.level;
  32. mUnit.SetVisibleInfo(data);
  33. }
  34. public void SetMaster(XmdsVirtual master)
  35. {
  36. mMaster = master;
  37. if (this.mUnit != null)
  38. {
  39. (this.mUnit as XmdsInstancePet).SummonerUnit = mMaster.mUnit;
  40. }
  41. master.OnHandleCombatChangeEvent += Master_OnHandleCombatChangeEvent;
  42. //首次需要同步战斗状态.
  43. Master_OnHandleCombatChangeEvent(master.CombatState);
  44. }
  45. private void Master_OnHandleCombatChangeEvent(BattleStatus status)
  46. {
  47. (this.mUnit as XmdsInstancePet).OnMasterChangeCombatStatus(status);
  48. }
  49. public override string GetPlayerUUID()
  50. {
  51. InstanceUnit u = (mUnit as InstancePet).Master;
  52. if (u != null)
  53. {
  54. return ((u.Virtual) as XmdsVirtual).GetPlayerUUID();
  55. }
  56. return base.GetPlayerUUID();
  57. }
  58. public override int GetForceID()
  59. {
  60. InstanceUnit u = (mUnit as InstancePet).Master;
  61. if (u != null)
  62. {
  63. return ((u.Virtual) as XmdsVirtual).GetForceID();
  64. }
  65. return base.GetForceID();
  66. }
  67. public override string GetGuildID()
  68. {
  69. InstanceUnit u = (mUnit as InstancePet).Master;
  70. if (u != null)
  71. {
  72. return ((u.Virtual) as XmdsVirtual).GetGuildID();
  73. }
  74. return base.GetGuildID();
  75. }
  76. public override int GetServerID()
  77. {
  78. InstanceUnit u = (mUnit as InstancePet).Master;
  79. if (u != null)
  80. {
  81. return ((u.Virtual) as XmdsVirtual).GetServerID();
  82. }
  83. return base.GetServerID();
  84. }
  85. public override PKLevel GetCurPKLevel()
  86. {
  87. InstanceUnit u = (mUnit as InstancePet).Master;
  88. if (u != null)
  89. {
  90. return ((u.Virtual) as XmdsVirtual).GetCurPKLevel();
  91. }
  92. return base.GetCurPKLevel();
  93. }
  94. public override PKMode GetCurPKMode()
  95. {
  96. InstanceUnit u = (mUnit as InstancePet).Master;
  97. if (u != null)
  98. {
  99. return ((u.Virtual) as XmdsVirtual).GetCurPKMode();
  100. }
  101. return base.GetCurPKMode();
  102. }
  103. public override bool IsMember(XmdsVirtual target, PKMode mode, bool includeSelf, bool onlyForTeam)
  104. {
  105. if (includeSelf == true && this.mUnit == target.mUnit)
  106. {
  107. return true;
  108. }
  109. InstanceUnit u = (this.mUnit as InstancePet).SummonerUnit;
  110. if (u != null)
  111. {
  112. XmdsVirtual zv = u.Virtual as XmdsVirtual;
  113. return zv.IsMember(target, mode, includeSelf, onlyForTeam);
  114. }
  115. return base.IsMember(target, mode, includeSelf, onlyForTeam);
  116. }
  117. public bool IsMaster(XmdsVirtual target)
  118. {
  119. bool ret = false;
  120. if ((this.mUnit as InstancePet).Master == target.mUnit)
  121. {
  122. ret = true;
  123. }
  124. return ret;
  125. }
  126. public XmdsVirtual GetMaster()
  127. {
  128. return mMaster;
  129. }
  130. public override uint GetMasterID()
  131. {
  132. if(this.mMaster != null)
  133. {
  134. return this.mMaster.mUnit.ID;
  135. }
  136. return 0;
  137. }
  138. public override InstanceUnit GetMasterUnit()
  139. {
  140. if (this.mMaster != null)
  141. {
  142. return this.mMaster.mUnit;
  143. }
  144. return null;
  145. }
  146. public override void OnKillUnit(XmdsVirtual dead)
  147. {
  148. if (CalPKValue(dead) == true)
  149. {
  150. if (dead.IsPlayerUnit() &&
  151. dead.GetCurPKLevel() == PKLevel.White)
  152. {
  153. XmdsInstancePlayer zip = (mUnit as InstancePet).Master as XmdsInstancePlayer;
  154. if (zip != null)
  155. {
  156. (zip.Virtual as XmdsVirtual).OnKillUnit(dead);
  157. }
  158. }
  159. }
  160. }
  161. public override void OnHitOthter(XmdsVirtual target)
  162. {
  163. if (mHateSystem.ContainsID(target.mUnit.ID) == false)
  164. {
  165. mHateSystem.AddTarget(target);
  166. }
  167. var zv = GetMaster();
  168. if (zv != null)
  169. {
  170. zv.OnHitOthter(target);
  171. }
  172. }
  173. public override bool IsPlayerUnit()
  174. {
  175. bool ret = false;
  176. InstanceUnit u = (mUnit as InstancePet).Master;
  177. if (u is XmdsInstancePlayer)
  178. {
  179. ret = true;
  180. }
  181. return ret;
  182. }
  183. public override XmdsVirtual_Player GetPlayerUnit()
  184. {
  185. XmdsVirtual_Player ret = null;
  186. InstanceUnit u = (mUnit as InstancePet).Master;
  187. if (u != null && u is XmdsInstancePlayer)
  188. {
  189. ret = u.Virtual as XmdsVirtual_Player;
  190. }
  191. return ret;
  192. }
  193. public void UpdateBaseInfo(PetBaseInfo info)
  194. {
  195. mUnit.Level = info.level;
  196. mProp.ServerData.BaseInfo.UnitLv = info.level;
  197. var p = GetMaster();
  198. if (p != null)
  199. {
  200. //宿主ID.
  201. info.MasterID = p.mUnit.ID;
  202. }
  203. if (this.mUnit.VisibleInfo is PetVisibleDataB2C)
  204. {
  205. //服务端数据保存更新.
  206. PetVisibleDataB2C pvd = this.mUnit.VisibleInfo as PetVisibleDataB2C;
  207. pvd.BaseInfo = info;
  208. //推送变更协议.
  209. PetBaseInfoChangeEventB2C evt = new PetBaseInfoChangeEventB2C();
  210. evt.BaseInfo = info;
  211. this.mUnit.queueEvent(evt);
  212. }
  213. }
  214. public void UpdatePetProps(XmdsUnitProp prop)
  215. {
  216. XmdsUnitPropEventB2C evt = new XmdsUnitPropEventB2C();
  217. evt.Props = prop;
  218. OnPlayerPropertiesChanged(evt);
  219. }
  220. public void OnReceivePetSkillChangeEventR2B(PetSkillChangeEventR2B evt)
  221. {
  222. if (evt != null)
  223. {
  224. switch (evt.OperateID)
  225. {
  226. case PlayerSkillChangeEventR2B.SkillOperate.Replace:
  227. this.mSkillHelper.ReplaceSkill(evt.SkillList);
  228. break;
  229. case PlayerSkillChangeEventR2B.SkillOperate.Add:
  230. this.mSkillHelper.AddSkill(evt.SkillList);
  231. break;
  232. case PlayerSkillChangeEventR2B.SkillOperate.Remove:
  233. this.mSkillHelper.RemoveSkill(evt.SkillList);
  234. break;
  235. case PlayerSkillChangeEventR2B.SkillOperate.Reset:
  236. //this.mSkillHelper.ResetSkill(evt.SkillList);
  237. this.ResetSkill(evt.SkillList);
  238. break;
  239. default: break;
  240. }
  241. }
  242. }
  243. public override void OnUpdateTriggerSkill(int intervalMS, bool slowRefresh)
  244. {
  245. UpdateItemRecoveryTask(intervalMS);
  246. base.OnUpdateTriggerSkill(intervalMS, slowRefresh);
  247. }
  248. private void UpdateItemRecoveryTask(int intervalMS)
  249. {
  250. mHPRecoveryTask.Update(intervalMS);
  251. mMPRecoveryTask.Update(intervalMS);
  252. mHPMPRecoveryTask.Update(intervalMS);
  253. }
  254. public void OnRceivePropertyChangeEventR2B(PropertyChangeEventR2B evt)
  255. {
  256. FormatLog("OnRceivePropertyChangeOrder", null);
  257. bool success = false;
  258. switch (evt.ChangeType)
  259. {
  260. case PropertyChangeEventR2B.PropertyChangeType.HP:
  261. if (evt.Duration > 0)
  262. {
  263. mHPMPRecoveryTask.Init(this, evt, true);
  264. }
  265. else
  266. {
  267. success = AddHP(evt.ChangeValueType, evt.ChangeValue, false);
  268. }
  269. break;
  270. case PropertyChangeEventR2B.PropertyChangeType.NPC:
  271. if (this.mUnit.CurrentHP != this.mUnit.MaxHP ||
  272. this.mUnit.CurrentMP != this.mUnit.MaxMP)
  273. {
  274. this.AddHP(this.mUnit.MaxHP, null, false);
  275. this.AddMP(this.mUnit.MaxMP, null, false, true);
  276. }
  277. break;
  278. default: break;
  279. }
  280. }
  281. public void OnReceivePetFollowModeChangeEventR2B(PetFollowModeChangeEventR2B evt)
  282. {
  283. SetFollowMode(evt.mode);
  284. }
  285. public void SetFollowMode(XmdsCommon.Plugin.XmdsPetConifg.XmdsPetFollowMode mode)
  286. {
  287. (this.mUnit as XmdsInstancePet).SetFollowMode(mode);
  288. }
  289. //protected override void CombatStateConnect(CombatStateChangeEvent.BattleStatus status, byte reason)
  290. //{
  291. // var v = GetMaster();
  292. // if (v != null)
  293. // {
  294. // v.SetCombatState(status, reason);
  295. // }
  296. //}
  297. protected override void Dispose()
  298. {
  299. if (mMaster != null)
  300. {
  301. mMaster.OnHandleCombatChangeEvent -= Master_OnHandleCombatChangeEvent;
  302. mMaster = null;
  303. }
  304. base.Dispose();
  305. }
  306. public override bool IsAttackable(XmdsVirtual attacker)
  307. {
  308. var v = GetMaster();
  309. if (v != null)
  310. {
  311. return v.IsAttackable(attacker);
  312. }
  313. return base.IsAttackable(attacker);
  314. }
  315. public override bool TeamMemberVisible
  316. {
  317. get
  318. {
  319. if (mMaster != null)
  320. {
  321. return (!mMaster.mUnit.IsDead());
  322. }
  323. return base.TeamMemberVisible;
  324. }
  325. set
  326. {
  327. base.TeamMemberVisible = value;
  328. }
  329. }
  330. }
  331. }