CardSkill_1420020.cs 2.9 KB

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  1. using CommonAI.Zone;
  2. using CommonAI.Zone.Formula;
  3. using System;
  4. using System.Collections.Generic;
  5. using System.Linq;
  6. using System.Text;
  7. using System.Threading.Tasks;
  8. using XmdsCommon.Plugin;
  9. using XmdsCommonServer.Plugin;
  10. using XmdsCommonServer.XLS.Data;
  11. using XmdsCommonSkill.Plugin.Buffs;
  12. using XmdsCommonSkill.Plugin.Skills;
  13. namespace XmdsCommonSkill.Plugin.CardSkill
  14. {
  15. public class CardSkill_1420020 : CardSkill_XuanWuBase
  16. {
  17. /// <summary>
  18. /// 召唤冰锥攻击目标敌人,冰锥有x%概率附带n秒冰冻效果(对boss则扣除大量定力)。(根据玄武球数2/3/4,对应追踪球数量1/3/5)
  19. /// </summary>
  20. private static readonly int ID = 1420020;
  21. public override int SkillID { get { return ID; } }
  22. public static readonly int BuffID_FORZEN = (int)XmdsBuffBase.XmdsBuffList.CARD_XW_FORZEN;
  23. //多种不同形态法术id
  24. protected static XmdsSkillValue s_TalentData;
  25. //伤害系数
  26. protected static XmdsSkillValue s_ValueSet1;
  27. //冰锥N1概率冰冻N2秒
  28. protected static XmdsSkillValue s_ValueSet2;
  29. // 对boss扣除定力值
  30. protected static XmdsSkillValue s_ValueSet3;
  31. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  32. {
  33. base.OnInit(info, unit, ref template);
  34. var pack1 = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(BuffID_FORZEN);
  35. var bt1 = pack1.mBuffTemplate;
  36. pack1.BindTemplateAndDispose();
  37. unit.RegistSendBuff(bt1);
  38. }
  39. protected override void OnGetCardSkillDamage(BattleParams param)
  40. {
  41. param.SkillDamagePer = s_ValueSet1.GetValue(param.GameSkill.SkillLevel, param.AtkProp.DamagePerID);
  42. if(param.Attacker.RandomPercent(s_ValueSet2.GetValue(param.GameSkill.SkillLevel, base.GetIndex2(1))))
  43. {
  44. if (param.Hitter.IsBoss())
  45. {
  46. param.Hitter.mUnit.AddMP(-s_ValueSet3.GetValue(param.GameSkill.SkillLevel, base.GetTriggerSameCards() - 1), param.Attacker.mUnit);
  47. }
  48. else
  49. {
  50. param.Hitter.mUnit.AddBuff(BuffID_FORZEN, param.Attacker.mUnit);
  51. }
  52. }
  53. }
  54. public override void OnTriggerCardSkill(XmdsVirtual player, XmdsVirtual hitter, AttackSource source, CardSkillData skillData, int sameNums)
  55. {
  56. base.unitLaunchSpell(player, hitter, this.GetEffectID(skillData.skilLv, sameNums));
  57. var bt = player.GetRegistBuff(BuffID_FORZEN);
  58. bt.LifeTimeMS = s_ValueSet2.GetValue(skillData.skilLv, base.GetIndex2(2));
  59. }
  60. public override int GetEffectID(int skillLv, int sameNums)
  61. {
  62. return s_TalentData.GetValue(skillLv, sameNums - 1);
  63. }
  64. protected override void OnInitSkillParam()
  65. {
  66. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(this.SkillID);
  67. InitData(data, out s_TalentData, XmdsSkillData.XmdsSkillDataKey.TalentData);
  68. InitData(data, out s_ValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  69. InitData(data, out s_ValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  70. InitData(data, out s_ValueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
  71. }
  72. }
  73. }