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- using CommonAI.Zone;
- using CommonAI.Zone.Formula;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- using XmdsCommonSkill.Plugin.Skills;
- namespace XmdsCommonSkill.Plugin.CardSkill
- {
- /// <summary>
- ///
- /// </summary>
- public class CardSkill_1430010 : CardSkill_XuanWuBase
- {
- private static readonly int ID = 1430010;
- public override int SkillID { get { return ID; } }
- // 移速 + 防御
- public static readonly int CARD_XW_ALLIES_SPEED_DEFENCE = (int)XmdsBuffBase.XmdsBuffList.CARD_XW_ALLIES_SPEED_DEFENCE;
- //多种不同形态法术id
- protected static XmdsSkillValue s_TalentData;
- //伤害系数
- protected static XmdsSkillValue s_ValueSet1;
- //击飞扣定力法术id
- protected static XmdsSkillValue s_ValueSet2;
- // 对boss扣除定力值
- protected static XmdsSkillValue s_ValueSet3;
- //冰霜法术ID
- protected static XmdsSkillValue s_ValueSet4;
- // 路径队友移动,防御增益,时间
- protected static XmdsSkillValue s_ValueSet5;
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- base.OnInit(info, unit, ref template);
- var pack1 = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(CARD_XW_ALLIES_SPEED_DEFENCE);
- var buff1 = pack1.GetXmdsBuff(0) as XmdsBuff_PropChange;
- buff1.CurentChangeType = XmdsVirtual.UnitAttributeType.MoveSpeed;
- var buff2 = pack1.GetXmdsBuff(1) as XmdsBuff_PropChange;
- buff2.CurentChangeType = XmdsVirtual.UnitAttributeType.Defence;
- var bt1 = pack1.mBuffTemplate;
- pack1.BindTemplateAndDispose();
- unit.RegistSendBuff(bt1);
- }
- protected override void OnGetCardSkillDamage(BattleParams param)
- {
- if(param.AtkProp.DamageModiferID <= 3)
- {
- param.SkillDamagePer = s_ValueSet1.GetValue(param.GameSkill.SkillLevel, param.AtkProp.DamagePerID);
- // boss,扣定力逻辑
- if (param.Hitter.IsBoss() && param.Hitter.mUnit.MaxMP > 0)
- {
- int reduceMP = Math.Max(1, s_ValueSet3.GetValue(param.GameSkill.SkillLevel, base.GetTriggerSameCards() - 1));
- param.Hitter.mUnit.AddMP(-reduceMP, param.Attacker.mUnit);
- }
- }
- else
- {
- param.UseDamageType = CommonAI.Data.DamageType.None;
- param.Hitter.mUnit.AddBuff(CARD_XW_ALLIES_SPEED_DEFENCE, param.Attacker.mUnit);
- }
- }
- public override int GetEffectID(int skillLv, int sameNums)
- {
- return s_TalentData.GetValue(skillLv, sameNums - 1);
- }
- //触发卡牌技能
- public override void OnTriggerCardSkill(XmdsVirtual player, XmdsVirtual hitter, AttackSource source, CardSkillData skillData, int sameNums)
- {
- base.unitLaunchSpell(player, hitter, this.GetEffectID(skillData.skilLv, sameNums));
- base.unitLaunchSpell(player, hitter, s_ValueSet4.GetValue(skillData.skilLv, sameNums - 1));
- var bt = player.GetRegistBuff(CARD_XW_ALLIES_SPEED_DEFENCE);
- bt.LifeTimeMS = s_ValueSet5.GetValue(skillData.skilLv, base.GetIndex3(3));
- var buff1 = player.GetRegisBuffVirtual(CARD_XW_ALLIES_SPEED_DEFENCE, 0) as XmdsBuff_PropChange;
- buff1.CurrentValue = s_ValueSet5.GetValue(skillData.skilLv, base.GetIndex3(1));
- var buff2 = player.GetRegisBuffVirtual(CARD_XW_ALLIES_SPEED_DEFENCE,1) as XmdsBuff_PropChange;
- buff2.CurrentValue = s_ValueSet5.GetValue(skillData.skilLv, base.GetIndex3(2));
- }
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(this.SkillID);
- InitData(data, out s_TalentData, XmdsSkillData.XmdsSkillDataKey.TalentData);
- InitData(data, out s_ValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out s_ValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- InitData(data, out s_ValueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
- InitData(data, out s_ValueSet4, XmdsSkillData.XmdsSkillDataKey.ValueSet4);
- InitData(data, out s_ValueSet5, XmdsSkillData.XmdsSkillDataKey.ValueSet5);
- }
- }
- }
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