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- using System.Collections.Generic;
- using UnityEngine;
- using CommonUI.Data;
- using CommonUnity3D.UGUI;
- using UnityImage = CommonUI_Unity3D.Impl.UnityImage;
- using CommonUI.Cell.Game;
- using CommonUI_Unity3D.Impl;
- using System;
- namespace CommonUnity3D.UGUIEditor
- {
- public class UILayout
- {
-
- internal UILayoutStyle mStyle = UILayoutStyle.NULL;
- internal Color mFillColor;
- internal Color mBorderColor;
- internal int mClipSize;
- internal int mClipSize2;
- internal bool mRepeat = false;
- internal UnityImage mImageSrc;
- internal CommonUI.Gemo.Rectangle2D mImageRegion;
- internal CommonUI.Cell.Game.CSpriteMeta mSprite;
- internal CommonUI.Cell.Game.CSpriteController mSpriteController;
- internal int mSpriteAnimate;
- public UILayoutStyle Style { get { return mStyle; } }
- public Texture2D MainTexture
- {
- get
- {
- if(mImageSrc != null)
- {
- return mImageSrc.Texture2D;
- }
- else
- {
- return null;
- }
- }
- }
- public Material MainMaterial
- {
- get
- {
- if (mImageSrc != null)
- {
- return mImageSrc.TextureMaterial;
- }
- else
- {
- return ImageGraphics.DefaultImageMaterial;
- }
- }
- }
- public UnityImage ImageSrc { get { return mImageSrc; } }
- public Color BorderColor { get { return mBorderColor; }}
- public Color FillColor { get { return mFillColor; } }
- public CommonUI.Gemo.Rectangle2D ImageRegion { get { return mImageRegion; } }
- public CommonUI.Cell.Game.CSpriteMeta Sprite { get { return mSprite; } }
- public int SpriteAnimate { get { return mSpriteAnimate; } }
- public CommonUI.Cell.Game.CSpriteController SpriteController { get { return mSpriteController; } }
- public Vector2 PreferredSize
- {
- get
- {
- if (mImageRegion != null)
- {
- return new Vector2(mImageRegion.width, mImageRegion.height);
- }
- if (mSprite != null)
- {
- CommonUI.Cell.Game.CCD cd = mSprite.getVisibleBounds(mSpriteAnimate);
- return new Vector2(cd.Width, cd.Height);
- }
- return new Vector2(8, 8);
- }
- }
- public float ClipSize { get { return mClipSize; } }
- public float ClipSize2 { get { return mClipSize2; } }
-
- public static UILayout CreateUILayoutImage(UILayoutStyle style, UnityImage src, int clipsize, CommonUI.Gemo.Rectangle2D imageRegion = null)
- {
- UILayout ret = new UILayout();
- ret.mStyle = style;
- ret.mImageSrc = src;
- ret.mClipSize = clipsize;
- ret.mClipSize2 = clipsize * 2;
- if (imageRegion == null)
- {
- ret.mImageRegion = new CommonUI.Gemo.Rectangle2D(0, 0, src.Width, src.Height);
- }
- else
- {
- ret.mImageRegion = imageRegion;
- }
- return ret;
- }
- public static UILayout CreateUILayoutSprite(CommonUI.Cell.Game.CSpriteMeta spr, int anim)
- {
- UILayout ret = new UILayout();
- ret.mStyle = UILayoutStyle.SPRITE;
- ret.mSprite = spr;
- ret.mSpriteAnimate = anim;
- ret.mImageSrc = spr.Atlas.GetTile(0) as UnityImage;
- ret.mImageRegion = spr.Atlas.GetAtlasRegion(spr.getAvaliableTileID());
- ret.mSpriteController = new CommonUI.Cell.Game.CSpriteController(ret.mSprite);
- ret.mSpriteController.SetCurrentAnimate(anim);
- ret.mSpriteController.IsAutoPlay = true;
- return ret;
- }
- public static UILayout CreateUILayoutColor(Color fillcolor, Color bordercolor)
- {
- UILayout ret = new UILayout();
- ret.mStyle = UILayoutStyle.COLOR;
- ret.mFillColor = fillcolor;
- ret.mBorderColor = bordercolor;
- return ret;
- }
-
- protected internal virtual void DecodeFromXML(UIEditor editor, UILayoutMeta e)
- {
- this.mStyle = e.Style;
- this.mFillColor = UIUtils.UInt32_ARGB_To_Color(e.BackColorARGB);
- this.mBorderColor = UIUtils.UInt32_ARGB_To_Color(e.BorderColorARGB);
- this.mClipSize = e.ClipSize;
- this.mClipSize2 = mClipSize * 2;
- this.mRepeat = e.Repeat;
- switch (mStyle)
- {
- case UILayoutStyle.NULL:
- case UILayoutStyle.COLOR:
- break;
- case UILayoutStyle.SPRITE:
- if (!string.IsNullOrEmpty(e.SpriteName) && e.SpriteName.StartsWith("@"))
- {
- mSprite = editor.ParseSpriteMeta(e.SpriteName, out mSpriteAnimate);
- if (mSprite != null)
- {
- this.mImageSrc = mSprite.Atlas.GetTile(0) as UnityImage;
- this.mImageRegion = mSprite.Atlas.GetAtlasRegion(mSprite.getAvaliableTileID());
- this.mSpriteController = new CommonUI.Cell.Game.CSpriteController(mSprite);
- this.mSpriteController.SetCurrentAnimate(mSpriteAnimate);
- this.mSpriteController.IsAutoPlay = true;
- }
- }
- break;
- case UILayoutStyle.IMAGE_STYLE_ALL_8:
- case UILayoutStyle.IMAGE_STYLE_ALL_9:
- case UILayoutStyle.IMAGE_STYLE_H_012:
- case UILayoutStyle.IMAGE_STYLE_V_036:
- case UILayoutStyle.IMAGE_STYLE_HLM:
- case UILayoutStyle.IMAGE_STYLE_VTM:
- case UILayoutStyle.IMAGE_STYLE_BACK_4:
- case UILayoutStyle.IMAGE_STYLE_BACK_4_CENTER:
- if (!string.IsNullOrEmpty(e.AtlasName) && e.AtlasName.StartsWith("#"))
- {
- this.mImageSrc = editor.ParseAtlasTile(e.AtlasName, out this.mImageRegion);
- }
- else if (!string.IsNullOrEmpty(e.ImageName))
- {
- this.mImageSrc = editor.GetImage(e.ImageName);
- if (mImageSrc != null)
- {
- this.mImageRegion = new CommonUI.Gemo.Rectangle2D(0, 0, mImageSrc.Width, mImageSrc.Height);
- }
- }
- break;
- default:
- break;
- }
- }
-
- }
-
- }
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