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- using CommonAI.Zone;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- using static CommonAI.Zone.Instance.InstanceUnit;
- namespace XmdsCommonSkill.Plugin.Skills.Warrior
- {
- /// <summary>
- /// 二技能: 2-4(降低劈中敌人攻击力N% 持续T秒且.对劈中敌人减速效果增强,时间延长)
- /// </summary>
- public class Warrior_110240 : Warrior_110200
- {
- private static readonly int ID = 110240;
- public override int SkillID { get { return ID; } }
- //劈中减攻数值
- protected XmdsSkillValue mValueSet2;
- //劈中减攻
- protected static readonly int Buff_REDUCE_ATTACK = (int)XmdsBuffBase.XmdsBuffList.ZS_REDUCE_ATTACK;
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- base.OnInit(info, unit, ref template);
- // Buff修改
- var pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_REDUCE_ATTACK);
- var buff = pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.PropChange) as XmdsBuff_PropChange;
- buff.CurentChangeType = XmdsVirtual.UnitAttributeType.Attack;
- buff.IsPercent = true;
- buff.CurrentValue = -mValueSet2.GetValue(info.TalentSkillLevel1, 1);
- var bt = pack.mBuffTemplate;
- bt.LifeTimeMS = mValueSet2.GetValue(info.TalentSkillLevel1, 2);
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- }
- protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
- {
- base.OnSkillDataChange(gs, unit);
- var bt = unit.GetRegistBuff(Buff_REDUCE_ATTACK);
- bt.LifeTimeMS = mValueSet2.GetValue(gs.TalentSkillLevel1, 2);
- var buff = unit.GetRegisBuffVirtual(Buff_REDUCE_ATTACK) as XmdsBuff_PropChange;
- buff.CurrentValue = -mValueSet2.GetValue(gs.TalentSkillLevel1, 1);
- }
- protected override void OnSkillLogicEvent(BattleParams param)
- {
- base.OnSkillLogicEvent(param);
- //第二段落地,造成减速
- if (param.AtkProp.DamagePerID == 2)
- {
- param.Hitter.mUnit.AddBuff(Buff_REDUCE_ATTACK, param.Attacker.mUnit);
- }
- }
- protected override int GetBaseSpeedDownLv(GameSkill info)
- {
- return info.TalentSkillLevel2;
- }
- protected override void OnInitConfig()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out mValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out mValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- InitData(data, out mValueSet5, XmdsSkillData.XmdsSkillDataKey.ValueSet5);
- //释放过程中免伤
- InitData(data, out mValueSet8, XmdsSkillData.XmdsSkillDataKey.ValueSet8);
- }
- }
- }
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