ImageSprite.cs 863 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. namespace CommonUnity3D.UGUI
  8. {
  9. public class ImageSprite : DisplayNode
  10. {
  11. private readonly ImageGraphics mImage;
  12. public ImageSprite(string name = "") : base(name)
  13. {
  14. this.mImage = mGameObject.AddComponent<ImageGraphics>();
  15. this.Enable = false;
  16. this.EnableChildren = false;
  17. }
  18. public UnityEngine.UI.Image Graphics { get { return mImage; } }
  19. public void SetImage(CommonUI_Unity3D.Impl.UnityImage src)
  20. {
  21. this.mImage.SetImage(src);
  22. }
  23. public void SetImage(CommonUI_Unity3D.Impl.UnityImage src, Rect clip, Vector2 pivot)
  24. {
  25. this.mImage.SetImage(src, clip, pivot);
  26. }
  27. }
  28. }