SpawnTrigger.Values.cs 6.5 KB

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  1. using CommonAI.Zone.Instance;
  2. using CommonLang.Property;
  3. using System;
  4. using System.Collections.Generic;
  5. using System.Linq;
  6. using System.Text;
  7. using CommonAI.Zone.EventTrigger;
  8. namespace CommonAI.Zone.ZoneEditor.EventTrigger
  9. {
  10. [DescAttribute("刷新点 - 当前存活单位数量", "区域 - 刷新点")]
  11. public class SpawnTriggerAliveCount : IntegerValue
  12. {
  13. [DescAttribute("区域")]
  14. public FlagValue Region = new FlagValue.EditorRegion();
  15. public override string ToString()
  16. {
  17. return string.Format("刷新点[{0}]当前怪物存活数量", Region);
  18. }
  19. public override Int32 GetValue(IEditorValueAdapter api, EventArguments args)
  20. {
  21. EventTriggerAdapter evtapi = api as EventTriggerAdapter;
  22. if (evtapi != null)
  23. {
  24. ZoneRegion region = Region.GetValue(api, args) as ZoneRegion;
  25. if (region != null)
  26. {
  27. int ret = 0;
  28. foreach (AbstractSpawnTrigger spawn in region.GetSpawnTriggers())
  29. {
  30. ret += spawn.AliveCount;
  31. }
  32. return ret;
  33. }
  34. }
  35. return 0;
  36. }
  37. }
  38. [DescAttribute("刷新点 - 总共生成单位数量", "区域 - 刷新点")]
  39. public class SpawnTriggerTotalSpawnCount : IntegerValue
  40. {
  41. [DescAttribute("区域")]
  42. public FlagValue Region = new FlagValue.EditorRegion();
  43. public override string ToString()
  44. {
  45. return string.Format("刷新点[{0}]当前怪物存活数量", Region);
  46. }
  47. public override Int32 GetValue(IEditorValueAdapter api, EventArguments args)
  48. {
  49. EventTriggerAdapter evtapi = api as EventTriggerAdapter;
  50. if (evtapi != null)
  51. {
  52. ZoneRegion region = Region.GetValue(api, args) as ZoneRegion;
  53. if (region != null)
  54. {
  55. int ret = 0;
  56. foreach (AbstractSpawnTrigger spawn in region.GetSpawnTriggers())
  57. {
  58. ret += spawn.TotalSpawnCount;
  59. }
  60. return ret;
  61. }
  62. }
  63. return 0;
  64. }
  65. }
  66. [DescAttribute("刷新点 - 单次生成单位数量", "区域 - 刷新点")]
  67. public class SpawnTriggerOnceSpawnCount : IntegerValue
  68. {
  69. [DescAttribute("区域")]
  70. public FlagValue Region = new FlagValue.EditorRegion();
  71. public override string ToString()
  72. {
  73. return string.Format("刷新点[{0}]单次生成单位数量", Region);
  74. }
  75. public override Int32 GetValue(IEditorValueAdapter api, EventArguments args)
  76. {
  77. EventTriggerAdapter evtapi = api as EventTriggerAdapter;
  78. if (evtapi != null)
  79. {
  80. ZoneRegion region = Region.GetValue(api, args) as ZoneRegion;
  81. if (region != null)
  82. {
  83. int ret = 0;
  84. foreach (AbstractSpawnTrigger spawn in region.GetSpawnTriggers())
  85. {
  86. ret += spawn.OnceSpawnCount;
  87. }
  88. return ret;
  89. }
  90. }
  91. return 0;
  92. }
  93. }
  94. [DescAttribute("刷新点 - 总共生成单位上限", "区域 - 刷新点")]
  95. public class SpawnTriggerLimitedSpawnCount : IntegerValue
  96. {
  97. [DescAttribute("区域")]
  98. public FlagValue Region = new FlagValue.EditorRegion();
  99. public override string ToString()
  100. {
  101. return string.Format("刷新点[{0}]总共生成单位上限", Region);
  102. }
  103. public override Int32 GetValue(IEditorValueAdapter api, EventArguments args)
  104. {
  105. EventTriggerAdapter evtapi = api as EventTriggerAdapter;
  106. if (evtapi != null)
  107. {
  108. ZoneRegion region = Region.GetValue(api, args) as ZoneRegion;
  109. if (region != null)
  110. {
  111. int ret = 0;
  112. foreach (AbstractSpawnTrigger spawn in region.GetSpawnTriggers())
  113. {
  114. ret += spawn.LimitedSpawnCount;
  115. }
  116. return ret;
  117. }
  118. }
  119. return 0;
  120. }
  121. }
  122. [DescAttribute("刷新点 - 存活数量上限(不死完不刷新)", "区域 - 刷新点")]
  123. public class SpawnTriggerLimitedAliveCount : IntegerValue
  124. {
  125. [DescAttribute("区域")]
  126. public FlagValue Region = new FlagValue.EditorRegion();
  127. public override string ToString()
  128. {
  129. return string.Format("刷新点[{0}]存活数量上限", Region);
  130. }
  131. public override Int32 GetValue(IEditorValueAdapter api, EventArguments args)
  132. {
  133. EventTriggerAdapter evtapi = api as EventTriggerAdapter;
  134. if (evtapi != null)
  135. {
  136. ZoneRegion region = Region.GetValue(api, args) as ZoneRegion;
  137. if (region != null)
  138. {
  139. int ret = 0;
  140. foreach (AbstractSpawnTrigger spawn in region.GetSpawnTriggers())
  141. {
  142. ret += spawn.LimitedAliveCount;
  143. }
  144. return ret;
  145. }
  146. }
  147. return 0;
  148. }
  149. }
  150. [DescAttribute("刷新点 - 是否已完成刷新", "区域 - 刷新点")]
  151. public class SpawnTriggerIsSpawnOver : BooleanValue
  152. {
  153. [DescAttribute("区域")]
  154. public FlagValue Region = new FlagValue.EditorRegion();
  155. public override string ToString()
  156. {
  157. return string.Format("刷新点[{0}]是否已完成刷新", Region);
  158. }
  159. public override bool GetValue(IEditorValueAdapter api, EventArguments args)
  160. {
  161. EventTriggerAdapter evtapi = api as EventTriggerAdapter;
  162. if (evtapi != null)
  163. {
  164. ZoneRegion region = Region.GetValue(api, args) as ZoneRegion;
  165. if (region != null)
  166. {
  167. foreach (AbstractSpawnTrigger spawn in region.GetSpawnTriggers())
  168. {
  169. if (!spawn.IsSpawnOver)
  170. {
  171. return false;
  172. }
  173. }
  174. return true;
  175. }
  176. }
  177. return false;
  178. }
  179. }
  180. }