123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212 |
- using CommonAI.RTS; using CommonLang.Vector;
- using CommonAI.Zone.Attributes;
- using CommonAI.Zone.Instance;
- using CommonAI.Zone.ZoneEditor;
- using CommonAI.Zone.ZoneEditor.EventTrigger;
- using CommonLang.Property;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using CommonAI.Zone.EventTrigger;
- namespace CommonAI.Zone.ZoneEditor.EventTrigger
- {
- //-------------------------------------------------------------------------------------------
- #region _设置_单位变量_
- [DescAttribute("", "设置 - 单位变量")]
- public abstract class SetUnitVar<T> : AbstractAction
- {
- [DescAttribute("变量名")]
- public string Key = "VarName";
- [DescAttribute("单位")]
- public UnitValue Unit = new UnitValue.Trigging();
- [DescAttribute("是否同步到客户端(如果需要客户端显示,则填True)")]
- public bool SyncToClient = true;
- public override string ToString()
- {
- return string.Format("单位({2})设置变量\"{0}\"={1}", Key, TValue, Unit);
- }
- override public void DoAction(EventTriggerAdapter api, EventArguments args)
- {
- InstanceUnit unit = Unit.GetValue(api, args);
- if (unit != null)
- {
- T value = TValue.GetValue(api, args);
- unit.SetEnvironmentVar(Key, value, SyncToClient);
- }
- }
- abstract public AbstractValue<T> TValue { get; }
- }
- [DescAttribute("设置字符串型", "设置 - 单位变量")]
- public class SetUnitString : SetUnitVar<string>
- {
- [DescAttribute("变量值")]
- public StringValue Value = new StringValue.VALUE("text");
- override public AbstractValue<string> TValue { get { return Value; } }
- }
- [DescAttribute("设置整数型", "设置 - 单位变量")]
- public class SetUnitInteger : SetUnitVar<Int32>
- {
- [DescAttribute("变量值")]
- public IntegerValue Value = new IntegerValue.VALUE();
- override public AbstractValue<Int32> TValue { get { return Value; } }
- }
- [DescAttribute("设置小数型", "设置 - 单位变量")]
- public class SetUnitReal : SetUnitVar<Single>
- {
- [DescAttribute("变量值")]
- public RealValue Value = new RealValue.VALUE();
- override public AbstractValue<Single> TValue { get { return Value; } }
- }
- [DescAttribute("设置布尔型", "设置 - 单位变量")]
- public class SetUnitBool : SetUnitVar<Boolean>
- {
- [DescAttribute("变量值")]
- public BooleanValue Value = new BooleanValue.VALUE();
- override public AbstractValue<Boolean> TValue { get { return Value; } }
- }
- [DescAttribute("设置单位", "设置 - 单位变量")]
- public class SetUnitUnit : SetUnitVar<InstanceUnit>
- {
- [DescAttribute("变量值")]
- public UnitValue Value = new UnitValue.NA();
- override public AbstractValue<InstanceUnit> TValue { get { return Value; } }
- }
- [DescAttribute("设置Flag", "设置 - 单位变量")]
- public class SetUnitFlag : SetUnitVar<InstanceFlag>
- {
- [DescAttribute("变量值")]
- public FlagValue Value = new FlagValue.NA();
- override public AbstractValue<InstanceFlag> TValue { get { return Value; } }
- }
- [DescAttribute("设置物品", "设置 - 单位变量")]
- public class SetUnitItem : SetUnitVar<InstanceItem>
- {
- [DescAttribute("变量值")]
- public ItemValue Value = new ItemValue.NA();
- override public AbstractValue<InstanceItem> TValue { get { return Value; } }
- }
- [DescAttribute("设置位置坐标", "设置 - 单位变量")]
- public class SetUnitPosition : SetUnitVar<Vector2>
- {
- [DescAttribute("变量值")]
- public PositionValue Value = new PositionValue.VALUE();
- override public AbstractValue<Vector2> TValue { get { return Value; } }
- }
- #endregion
- //-------------------------------------------------------------------------------------------
- //-------------------------------------------------------------------------------------------
- #region _设置_单位变量_StringValueKey_
- [DescAttribute("", "设置 - 单位变量(变量索引)")]
- public abstract class SetUnitVarStringValueKey<T> : AbstractAction
- {
- [DescAttribute("变量名")]
- public StringValue Key = new StringValue.VALUE("VarName");
- [DescAttribute("单位")]
- public UnitValue Unit = new UnitValue.Trigging();
- [DescAttribute("是否同步到客户端(如果需要客户端显示,则填True)")]
- public bool SyncToClient = true;
- public override string ToString()
- {
- return string.Format("单位({2})设置变量\"{0}\"={1}", Key, TValue, Unit);
- }
- override public void DoAction(EventTriggerAdapter api, EventArguments args)
- {
- InstanceUnit unit = Unit.GetValue(api, args);
- string key = Key.GetValue(api, args);
- if (unit != null && key != null)
- {
- T value = TValue.GetValue(api, args);
- unit.SetEnvironmentVar(key, value, SyncToClient);
- }
- }
- abstract public AbstractValue<T> TValue { get; }
- }
- [DescAttribute("设置字符串型", "设置 - 单位变量(变量索引)")]
- public class SetUnitStringStringValueKey : SetUnitVarStringValueKey<string>
- {
- [DescAttribute("变量值")]
- public StringValue Value = new StringValue.VALUE("text");
- override public AbstractValue<string> TValue { get { return Value; } }
- }
- [DescAttribute("设置整数型", "设置 - 单位变量(变量索引)")]
- public class SetUnitIntegerStringValueKey : SetUnitVarStringValueKey<Int32>
- {
- [DescAttribute("变量值")]
- public IntegerValue Value = new IntegerValue.VALUE();
- override public AbstractValue<Int32> TValue { get { return Value; } }
- }
- [DescAttribute("设置小数型", "设置 - 单位变量(变量索引)")]
- public class SetUnitRealStringValueKey : SetUnitVarStringValueKey<Single>
- {
- [DescAttribute("变量值")]
- public RealValue Value = new RealValue.VALUE();
- override public AbstractValue<Single> TValue { get { return Value; } }
- }
- [DescAttribute("设置布尔型", "设置 - 单位变量(变量索引)")]
- public class SetUnitBoolStringValueKey : SetUnitVarStringValueKey<Boolean>
- {
- [DescAttribute("变量值")]
- public BooleanValue Value = new BooleanValue.VALUE();
- override public AbstractValue<Boolean> TValue { get { return Value; } }
- }
- [DescAttribute("设置单位", "设置 - 单位变量(变量索引)")]
- public class SetUnitUnitStringValueKey : SetUnitVarStringValueKey<InstanceUnit>
- {
- [DescAttribute("变量值")]
- public UnitValue Value = new UnitValue.NA();
- override public AbstractValue<InstanceUnit> TValue { get { return Value; } }
- }
- [DescAttribute("设置Flag", "设置 - 单位变量(变量索引)")]
- public class SetUnitFlagStringValueKey : SetUnitVarStringValueKey<InstanceFlag>
- {
- [DescAttribute("变量值")]
- public FlagValue Value = new FlagValue.NA();
- override public AbstractValue<InstanceFlag> TValue { get { return Value; } }
- }
- [DescAttribute("设置物品", "设置 - 单位变量(变量索引)")]
- public class SetUnitItemStringValueKey : SetUnitVarStringValueKey<InstanceItem>
- {
- [DescAttribute("变量值")]
- public ItemValue Value = new ItemValue.NA();
- override public AbstractValue<InstanceItem> TValue { get { return Value; } }
- }
- [DescAttribute("设置位置坐标", "设置 - 单位变量(变量索引)")]
- public class SetUnitPositionStringValueKey : SetUnitVarStringValueKey<Vector2>
- {
- [DescAttribute("变量值")]
- public PositionValue Value = new PositionValue.VALUE();
- override public AbstractValue<Vector2> TValue { get { return Value; } }
- }
- #endregion
- //-------------------------------------------------------------------------------------------
- }
|