Values.Positions.cs 11 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using CommonLang.Property;
  6. using CommonAI.RTS; using CommonLang.Vector;
  7. using CommonAI.Zone.Instance;
  8. using CommonLang;
  9. using CommonAI.Zone.EventTrigger;
  10. namespace CommonAI.Zone.ZoneEditor.EventTrigger
  11. {
  12. [DescAttribute("地图坐标")]
  13. public abstract class PositionValue : AbstractValue<Vector2>
  14. {
  15. [DescAttribute("值", "值")]
  16. public class VALUE : PositionValue
  17. {
  18. public float X;
  19. public float Y;
  20. public override string ToString()
  21. {
  22. return string.Format("坐标({0},{1})", X, Y);
  23. }
  24. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  25. {
  26. return new Vector2(X, Y);
  27. }
  28. }
  29. [DescAttribute("单位坐标", "功能")]
  30. public class PositionOfUnit : PositionValue
  31. {
  32. [DescAttribute("单位")]
  33. public UnitValue Unit = new UnitValue.NA();
  34. public override string ToString()
  35. {
  36. return string.Format("({0})坐标", Unit);
  37. }
  38. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  39. {
  40. InstanceUnit unit = Unit.GetValue(api, args);
  41. if (unit != null)
  42. {
  43. return new Vector2(unit.X, unit.Y);
  44. }
  45. return null;
  46. }
  47. }
  48. [DescAttribute("Flag坐标", "功能")]
  49. public class CenterOfFlag : PositionValue
  50. {
  51. [DescAttribute("Flag")]
  52. public FlagValue Flag = new FlagValue.EditorPoint();
  53. public override string ToString()
  54. {
  55. return string.Format("({0})坐标", Flag);
  56. }
  57. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  58. {
  59. InstanceFlag flag = Flag.GetValue(api, args);
  60. if (flag != null)
  61. {
  62. return new Vector2(flag.X, flag.Y);
  63. }
  64. return null;
  65. }
  66. }
  67. [DescAttribute("Flag内随机点", "功能")]
  68. public class RandomPointInFlag : PositionValue
  69. {
  70. [DescAttribute("Flag")]
  71. public FlagValue Flag = new FlagValue.EditorRegion();
  72. public override string ToString()
  73. {
  74. return string.Format("({0})内随机点", Flag);
  75. }
  76. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  77. {
  78. InstanceFlag flag = Flag.GetValue(api, args);
  79. if (flag != null)
  80. {
  81. Random rd = api.ZoneAPI.RandomN;
  82. var pos = flag.getRandomPos(rd);
  83. return new Vector2(pos.X, pos.Y);
  84. }
  85. return null;
  86. }
  87. }
  88. [DescAttribute("相对坐标", "功能")]
  89. public class PointWithOffset : PositionValue
  90. {
  91. [DescAttribute("参照位置")]
  92. public PositionValue SrcPosition = new PositionValue.VALUE();
  93. [DescAttribute("偏移位置")]
  94. public float OffsetX;
  95. [DescAttribute("偏移位置")]
  96. public float OffsetY;
  97. public override string ToString()
  98. {
  99. return string.Format("相对于({0})位置偏移({1}{2})", SrcPosition, OffsetX, OffsetY);
  100. }
  101. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  102. {
  103. Vector2 pos = SrcPosition.GetValue(api, args);
  104. if (pos != null)
  105. {
  106. pos.AddX(OffsetX);
  107. pos.AddY(OffsetY);
  108. return pos;
  109. }
  110. return null;
  111. }
  112. }
  113. [DescAttribute("相对坐标(变量)", "功能")]
  114. public class PointWithOffsetVar : PositionValue
  115. {
  116. [DescAttribute("参照位置")]
  117. public PositionValue SrcPosition = new PositionValue.VALUE();
  118. [DescAttribute("偏移位置")]
  119. public RealValue OffsetX = new RealValue.VALUE();
  120. [DescAttribute("偏移位置")]
  121. public RealValue OffsetY = new RealValue.VALUE();
  122. public override string ToString()
  123. {
  124. return string.Format("相对于({0})位置偏移({1}{2})", SrcPosition, OffsetX, OffsetY);
  125. }
  126. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  127. {
  128. Vector2 pos = SrcPosition.GetValue(api, args);
  129. if (pos != null)
  130. {
  131. pos.AddX(OffsetX.GetValue(api, args));
  132. pos.AddY(OffsetY.GetValue(api, args));
  133. return pos;
  134. }
  135. return null;
  136. }
  137. }
  138. [DescAttribute("相对极坐标", "功能")]
  139. public class PointWithPolarOffset : PositionValue
  140. {
  141. [DescAttribute("参照位置")]
  142. public PositionValue SrcPosition = new PositionValue.VALUE();
  143. [DescAttribute("半径")]
  144. public float Radius = 1;
  145. [DescAttribute("角度(0~360)")]
  146. public float Angle;
  147. public override string ToString()
  148. {
  149. return string.Format("相对于({0})位置偏移(半径:{1} 角度:{2})", SrcPosition, Radius, Angle);
  150. }
  151. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  152. {
  153. Vector2 pos = SrcPosition.GetValue(api, args);
  154. if (pos != null)
  155. {
  156. float da = CMath.DegreesToRadians(Angle);
  157. float dx = (float)(Math.Cos(da) * Radius);
  158. float dy = (float)(Math.Sin(da) * Radius);
  159. pos.AddX(dx);
  160. pos.AddY(dy);
  161. return pos;
  162. }
  163. return null;
  164. }
  165. }
  166. [DescAttribute("相对极坐标(变量)", "功能")]
  167. public class PointWithPolarOffsetVar : PositionValue
  168. {
  169. [DescAttribute("参照位置")]
  170. public PositionValue SrcPosition = new PositionValue.VALUE();
  171. [DescAttribute("半径")]
  172. public RealValue Radius = new RealValue.VALUE();
  173. [DescAttribute("角度(0~360)")]
  174. public RealValue Angle = new RealValue.VALUE();
  175. public override string ToString()
  176. {
  177. return string.Format("相对于({0})位置偏移(半径:{1} 角度:{2})", SrcPosition, Radius, Angle);
  178. }
  179. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  180. {
  181. Vector2 pos = SrcPosition.GetValue(api, args);
  182. if (pos != null)
  183. {
  184. float va = Angle.GetValue(api, args);
  185. float vr = Radius.GetValue(api, args);
  186. float da = CMath.DegreesToRadians(va);
  187. float dx = (float)(Math.Cos(da) * vr);
  188. float dy = (float)(Math.Sin(da) * vr);
  189. pos.AddX(dx);
  190. pos.AddY(dy);
  191. return pos;
  192. }
  193. return null;
  194. }
  195. }
  196. [DescAttribute("单位相对极坐标", "功能")]
  197. public class PointWithPolarOfUnit : PositionValue
  198. {
  199. [DescAttribute("参照单位")]
  200. public UnitValue SrcUnit = new UnitValue.Trigging();
  201. [DescAttribute("半径")]
  202. public float Radius = 1;
  203. [DescAttribute("角度(0~360)")]
  204. public float Angle;
  205. public override string ToString()
  206. {
  207. return string.Format("相对于单位({0})位置朝向偏移(半径:{1} 角度:{2})", SrcUnit, Radius, Angle);
  208. }
  209. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  210. {
  211. InstanceUnit unit = SrcUnit.GetValue(api, args);
  212. if (unit != null)
  213. {
  214. Vector2 pos = new Vector2(unit.X, unit.Y);
  215. float da = CMath.DegreesToRadians(Angle) + unit.Direction;
  216. float dx = (float)(Math.Cos(da) * Radius);
  217. float dy = (float)(Math.Sin(da) * Radius);
  218. pos.AddX(dx);
  219. pos.AddY(dy);
  220. return pos;
  221. }
  222. return null;
  223. }
  224. }
  225. [DescAttribute("单位相对极坐标(变量)", "功能")]
  226. public class PointWithPolarOfUnitVar : PositionValue
  227. {
  228. [DescAttribute("参照单位")]
  229. public UnitValue SrcUnit = new UnitValue.Trigging();
  230. [DescAttribute("半径")]
  231. public RealValue Radius = new RealValue.VALUE();
  232. [DescAttribute("角度(0~360)")]
  233. public RealValue Angle = new RealValue.VALUE();
  234. public override string ToString()
  235. {
  236. return string.Format("相对于单位({0})位置朝向偏移(半径:{1} 角度:{2})", SrcUnit, Radius, Angle);
  237. }
  238. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  239. {
  240. InstanceUnit unit = SrcUnit.GetValue(api, args);
  241. if (unit != null)
  242. {
  243. float va = Angle.GetValue(api, args);
  244. float vr = Radius.GetValue(api, args);
  245. Vector2 pos = new Vector2(unit.X, unit.Y);
  246. float da = CMath.DegreesToRadians(va) + unit.Direction;
  247. float dx = (float)(Math.Cos(da) * vr);
  248. float dy = (float)(Math.Sin(da) * vr);
  249. pos.AddX(dx);
  250. pos.AddY(dy);
  251. return pos;
  252. }
  253. return null;
  254. }
  255. }
  256. [DescAttribute("相对范围内随机可移动点", "功能")]
  257. public class RandomMoveableInRange : PositionValue
  258. {
  259. [DescAttribute("参照位置")]
  260. public PositionValue SrcPosition = new PositionValue.VALUE();
  261. [DescAttribute("半径")]
  262. public RealValue Radius = new RealValue.VALUE(20);
  263. public override string ToString()
  264. {
  265. return string.Format("相对于位置:{0}半径:{1}范围内随机可移动点", SrcPosition, Radius);
  266. }
  267. public override Vector2 GetValue(IEditorValueAdapter api, EventArguments args)
  268. {
  269. Vector2 pos = SrcPosition.GetValue(api, args);
  270. if (pos != null)
  271. {
  272. var node = api.ZoneAPI.PathFinder.FindNearRandomMoveableNode(api.ZoneAPI.RandomN, pos.X, pos.Y, Radius.GetValue(api, args));
  273. if (node != null)
  274. {
  275. return new Vector2(node.PosX, node.PosY);
  276. }
  277. }
  278. return null;
  279. }
  280. }
  281. }
  282. }