Values.Single.cs 8.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using CommonLang.Property;
  6. using CommonAI.Zone.Instance;
  7. using CommonAI.Zone.Attributes;
  8. using CommonAI.Zone.EventTrigger;
  9. using CommonLang.Formula;
  10. using CommonLang.Vector;
  11. namespace CommonAI.Zone.ZoneEditor.EventTrigger
  12. {
  13. [DescAttribute("小数点型")]
  14. public abstract class RealValue : AbstractValue<Single>
  15. {
  16. [DescAttribute("值", "值")]
  17. public class VALUE : RealValue
  18. {
  19. [DescAttribute("值")]
  20. public float Value = 20.00f;
  21. public VALUE() { }
  22. public VALUE(float value) { this.Value = value; }
  23. public override string ToString()
  24. {
  25. return Value + "";
  26. }
  27. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  28. {
  29. return Value;
  30. }
  31. }
  32. //------------------------------------------------------------------------------------------------------------
  33. #region __MathAndConverter__
  34. [DescAttribute("小数计算", "数学")]
  35. public class RealOP : RealValue
  36. {
  37. [DescAttribute("值1")]
  38. public RealValue Value1 = new RealValue.VALUE();
  39. [DescAttribute("运算符")]
  40. public NumericOP OP = NumericOP.ADD;
  41. [DescAttribute("值2")]
  42. public RealValue Value2 = new RealValue.VALUE();
  43. public override string ToString()
  44. {
  45. return string.Format("({0}) {1} ({2})", Value1, FormulaHelper.ToString(OP), Value2);
  46. }
  47. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  48. {
  49. float ret = FormulaHelper.Calculate(Value1.GetValue(api, args), OP, Value2.GetValue(api, args));
  50. return ret;
  51. }
  52. }
  53. [DescAttribute("函数-返回最小值", "数学")]
  54. public class MinFunction : RealValue
  55. {
  56. [DescAttribute("值1")]
  57. public RealValue Value1 = new RealValue.VALUE();
  58. [DescAttribute("值2")]
  59. public RealValue Value2 = new RealValue.VALUE();
  60. public override string ToString()
  61. {
  62. return string.Format("取{0}和{1}最小值", Value1, Value2);
  63. }
  64. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  65. {
  66. float v1 = Value1.GetValue(api, args);
  67. float v2 = Value2.GetValue(api, args);
  68. return Math.Min(v1, v2);
  69. }
  70. }
  71. [DescAttribute("函数-返回最大值", "数学")]
  72. public class MaxFunction : RealValue
  73. {
  74. [DescAttribute("值1")]
  75. public RealValue Value1 = new RealValue.VALUE();
  76. [DescAttribute("值2")]
  77. public RealValue Value2 = new RealValue.VALUE();
  78. public override string ToString()
  79. {
  80. return string.Format("取{0}和{1}最大值", Value1, Value2);
  81. }
  82. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  83. {
  84. float v1 = Value1.GetValue(api, args);
  85. float v2 = Value2.GetValue(api, args);
  86. return Math.Max(v1, v2);
  87. }
  88. }
  89. [DescAttribute("随机小数", "数学")]
  90. public class RandomReal : RealValue
  91. {
  92. public override string ToString()
  93. {
  94. return string.Format("介于0.0和1.0之间的随机数");
  95. }
  96. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  97. {
  98. return (float)api.ZoneAPI.RandomN.NextDouble();
  99. }
  100. }
  101. [DescAttribute("从整数转换", "转换")]
  102. public class ConvertFromInteger : RealValue
  103. {
  104. [DescAttribute("值")]
  105. public IntegerValue Value = new IntegerValue.VALUE();
  106. public override string ToString()
  107. {
  108. return string.Format("从{0}转换", Value);
  109. }
  110. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  111. {
  112. int value = Value.GetValue(api, args);
  113. return (float)value;
  114. }
  115. }
  116. [DescAttribute("从字符串转换", "转换")]
  117. public class ParseFromString : RealValue
  118. {
  119. [DescAttribute("值")]
  120. public StringValue Value = new StringValue.VALUE("1");
  121. public override string ToString()
  122. {
  123. return string.Format("从{0}转换", Value);
  124. }
  125. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  126. {
  127. string value = Value.GetValue(api, args);
  128. float ret = 0;
  129. float.TryParse(value, out ret);
  130. return ret;
  131. }
  132. }
  133. #endregion
  134. //------------------------------------------------------------------------------------------------------------
  135. #region __Attributes__
  136. [DescAttribute("场景用户自定义属性", "场景")]
  137. public class ZoneRealAttribute : RealValue
  138. {
  139. [DescAttribute("键值")]
  140. public string Key;
  141. public override string ToString()
  142. {
  143. return string.Format("场景键值[{0}]", Key);
  144. }
  145. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  146. {
  147. try
  148. {
  149. return Single.Parse(api.ZoneAPI.GetAttribute(Key) as string);
  150. }
  151. catch (Exception err)
  152. {
  153. Console.WriteLine("ZoneRealAttribute : " + Key + ", catch: " + err);
  154. }
  155. return 0;
  156. }
  157. }
  158. [DescAttribute("单位用户自定义属性", "单位")]
  159. public class UnitRealAttribute : RealValue
  160. {
  161. [DescAttribute("单位")]
  162. public UnitValue Unit = new UnitValue.Trigging();
  163. [DescAttribute("键值")]
  164. public string Key;
  165. public override string ToString()
  166. {
  167. return string.Format("单位({0})键值[{1}]", Unit, Key);
  168. }
  169. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  170. {
  171. InstanceUnit unit = Unit.GetValue(api, args);
  172. if (unit != null)
  173. {
  174. try
  175. {
  176. return Single.Parse(unit.GetAttribute(Key) as string);
  177. }
  178. catch (Exception err)
  179. {
  180. Console.WriteLine("UnitRealAttribute : " + Key + ", catch: " + err);
  181. }
  182. return 0;
  183. }
  184. return 0;
  185. }
  186. }
  187. #endregion
  188. //------------------------------------------------------------------------------------------------------------
  189. #region __TowUnit__
  190. [DescAttribute("获得两个单位的夹角(弧度)", "2单位")]
  191. public class GetTowUnitAngle : RealValue
  192. {
  193. [DescAttribute("单位A")]
  194. public UnitValue UnitA = new UnitValue.Trigging();
  195. [DescAttribute("单位B")]
  196. public UnitValue UnitB = new UnitValue.Trigging();
  197. public override string ToString()
  198. {
  199. return string.Format("GetDirect({0}, {1})", UnitA, UnitB);
  200. }
  201. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  202. {
  203. InstanceUnit a = UnitA.GetValue(api, args);
  204. InstanceUnit b = UnitB.GetValue(api, args);
  205. if (a != null && b!=null)
  206. {
  207. return MathVector.getDegree(a.X, a.Y, b.X, b.Y);
  208. }
  209. return 0;
  210. }
  211. }
  212. [DescAttribute("获得两个单位的距离", "2单位")]
  213. public class GetTowUnitDistance : RealValue
  214. {
  215. [DescAttribute("单位A")]
  216. public UnitValue UnitA = new UnitValue.Trigging();
  217. [DescAttribute("单位B")]
  218. public UnitValue UnitB = new UnitValue.Trigging();
  219. public override string ToString()
  220. {
  221. return string.Format("GetDistance({0}, {1})", UnitA, UnitB);
  222. }
  223. public override Single GetValue(IEditorValueAdapter api, EventArguments args)
  224. {
  225. InstanceUnit a = UnitA.GetValue(api, args);
  226. InstanceUnit b = UnitB.GetValue(api, args);
  227. if (a != null && b != null)
  228. {
  229. return MathVector.getDistance(a.X, a.Y, b.X, b.Y);
  230. }
  231. return 0;
  232. }
  233. }
  234. #endregion
  235. }
  236. }