BattleFlag.cs 545 B

1234567891011121314151617181920
  1. using UnityEngine;
  2. using System.Collections;
  3. using CommonAI.ZoneClient;
  4. namespace CommonAIClient.Unity.Battle
  5. {
  6. public class BattleFlag : BattleObject
  7. {
  8. protected readonly ZoneFlag ZFlag;
  9. public string Name { get { return ZFlag.Name; } }
  10. public bool Enable { get { return ZFlag.Enable; } }
  11. public BattleFlag(BattleScene battleScene, ZoneFlag zf)
  12. : base(battleScene, string.Format("{0}_{1}", zf.GetType().Name, zf.EditorData.Name))
  13. {
  14. this.ZFlag = zf;
  15. }
  16. }
  17. }