ZSN_Run.bat 458 B

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  1. @ECHO OFF
  2. :: 设置环境变量
  3. :: Set DataLocation=(本地GameEditor路径)
  4. ::
  5. :: 参数
  6. :: (prefix):[param]=[value];[param]=[value];[param]=[value];
  7. ::
  8. :: MapID 地图的模板ID
  9. :: UserID 角色的模板ID
  10. :: FolderPath data的目录
  11. :: ResPath AssetBundle等u3d的资源路径
  12. ::Variables definition
  13. SET DataLocation=E:\Heros\Client\GameEditors\GameEditor
  14. start %cd%/U3DSceneRun.exe -CustomArgs:MapID=100101;UserID=11001;FolderPath=%DataLocation%/;ResPath=file://%DataLocation%