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- using CommonAI.Zone;
- using CommonLang;
- using CommonLang.Log;
- using System;
- using System.Collections.Generic;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
- namespace XmdsCommonSkill.Plugin.Buffs
- {
- /// <summary>
- /// XmdsBuff包,包含BuffTemplate以及XmdsBuff.用于组装绑定buff模板.
- /// </summary>
- public class XmdsBuffPack
- {
- public BuffTemplate mBuffTemplate = null;
- private List<XmdsBuffBase> mXmdsBuffList = null;
- private XmdsBuffPack()
- {
- mXmdsBuffList = new List<XmdsBuffBase>();
- }
- public static XmdsBuffPack AllocAutoRelease()
- {
- //XmdsBuffPack ret = s_ListPool.Get();
- return new XmdsBuffPack();
- }
- private static XmdsBuffPack s_ListPool_OnCreate()
- {
- return new XmdsBuffPack();
- }
- public void BindTemplateAndDispose()
- {
- for (int i = 0; i < mXmdsBuffList.Count; i++)
- {
- mXmdsBuffList[i].OverrideTemplate(ref mBuffTemplate);
- }
- Dispose();
- }
- public void AddXmdsBuff(XmdsBuffBase buff)
- {
- mXmdsBuffList.Add(buff);
- }
- public XmdsBuffBase GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility ability)
- {
- XmdsBuffBase ret = null;
- int id = (int)ability;
- for (int i = 0; i < mXmdsBuffList.Count; i++)
- {
- if (mXmdsBuffList[i].GetAbilityID() == id)
- {
- ret = mXmdsBuffList[i];
- break;
- }
- }
- return ret;
- }
- public List<XmdsBuffBase> GetXmdsBuffList()
- {
- return mXmdsBuffList;
- }
- public XmdsBuffBase GetXmdsBuff(int index)
- {
- XmdsBuffBase ret = null;
- if (index >= 0 && index < mXmdsBuffList.Count)
- {
- ret = mXmdsBuffList[index];
- }
- return ret;
- }
- private void Dispose()
- {
- OnDispose();
- //s_ListPool.Release(this);
- }
- private void OnDispose()
- {
- foreach(var buf in mXmdsBuffList)
- {
- buf.Dispose();
- }
- mXmdsBuffList.Clear();
- mBuffTemplate = null;
- }
- }
- /// <summary>
- /// FileName: XmdsBuffFactory.cs
- /// Author: Alex.Yu
- /// Corporation:...
- /// Description:
- /// DateTime: 2015/6/24 16:04:48
- /// </summary>
- public class XmdsBuffFactory
- {
- protected static Logger log = LoggerFactory.GetLogger("XmdsBuffFactory");
- private static XmdsBuffFactory mInstance = null;
- private XmdsBuffFactory() { }
- public static XmdsBuffFactory GetInstance()
- {
- if (mInstance == null)
- {
- mInstance = new XmdsBuffFactory();
- }
- return mInstance;
- }
- /// <summary>
- /// 获取指定的Buff.
- /// </summary>
- /// <param name="buffID"></param>
- /// <returns></returns>
- public XmdsBuffPack GetXmdsBuffPack(int buffID)
- {
- BuffTemplate bt = XmdsBattleSkill.GetBuffTemplate(buffID);
- if (bt == null)
- {
- return null;
- }
- XmdsBuffProperties zbp = null;
- zbp = (bt.Properties as XmdsBuffProperties);
- if (zbp == null)
- {
- return null;
- }
- XmdsBuffPack ret = XmdsBuffPack.AllocAutoRelease();
- ret.mBuffTemplate = bt;
- if (zbp.BuffAbilityList != null)
- {
- for (int i = 0; i < zbp.BuffAbilityList.Count; i++)
- {
- PackAddXmdsBuff(ret, zbp.BuffAbilityList[i].ability);
- }
- }
- return ret;
- }
- public void GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility ability, ref XmdsBuffBase buff)
- {
- switch (ability)
- {
- case (XmdsBuffProperties.XmdsBuffAbility.None):
- buff = new XmdsBuffBase();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Burn):
- buff = new XmdsBuff_Burn();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.MoveSpeedDown):
- buff = new XmdsBuff_MoveSpeedDown();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.MoveSpeedUp):
- buff = new XmdsBuff_MoveSpeedUp();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.STUN):
- buff = new XmdsBuff_Stun();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.DamageRemit):
- buff = new XmdsBuff_DamageRemit();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.PropChange):
- buff = new XmdsBuff_PropChange();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.AddHP):
- buff = new XmdsBuff_AddHP();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.AddHP_Unbroken):
- buff = new XmdsBuff_AddHP_UnBroken();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.AttakUp_ByHp):
- buff = new XmdsBuff_AttackUpByHp();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Lock_HP):
- buff = new XmdsBuff_LockHP();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.FROZEN):
- buff = new XmdsBuff_Frozen();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.JINGU):
- buff = new XmdsBuff_Durance();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.SpeedUpAndIngoreCtrl):
- buff = new XmdsBuff_SpeedUpAndIngoreCtr();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Fridge):
- buff = new Xmds_Fridge();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Stealth):
- buff = new XmdsBuff_Stealth();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Bleed):
- buff = new XmdsBuff_Bleed();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.IngoreCtrl):
- buff = new XmdsBuff_IngoreCtrl();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Sap):
- buff = new XmdsBuff_Sap();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.SHIELD_AbsorbDamage):
- buff = new XmdsBuff_Shield_AbsorbDamage();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.ShadowState):
- buff = new XmdsBuff_ShadowState();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Brand):
- buff = new XmdsBuff_Brand();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Mocking):
- buff = new XmdsBuff_Mocking();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.SkillDamageChange):
- buff = new XmdsBuff_SkillDamageChange();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Event_OnHitOther):
- buff = new XmdsBuff_Event_OnHitOther();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Event_OnHitDamageEvent):
- buff = new XmdsBuff_Event_OnHitDamage();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.ActiveSkill):
- buff = new XmdsBuff_ActiveSkill();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.ChangeSkillTotalTime):
- buff = new XmdsBuff_ChangeSkillTotalTime();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Silent):
- buff = new XmdsBuff_Silent();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Invincible):
- buff = new XmdsBuff_Invincible();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Invincible_luanchSkillBreak):
- buff = new XmdsBuff_Invincible_LuanchSkillBreak();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.Nothingness):
- buff = new XmdsBuff_Nothingness();
- break;
- case (XmdsBuffProperties.XmdsBuffAbility.UnitLink):
- buff = new XmdsBuff_UnitLink();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Selectable:
- buff = new XmdsBuff_Selectable();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.SHIELD_LimitingDamage:
- buff = new XmdsBuff_Shield_LimitingDamage();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Fear:
- buff = new XmdsBuff_Fear();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.SHIELD_IronMaiden:
- buff = new XmdsBuff_Shield_IronMaiden();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Mark:
- buff = new XmdsBuff_Mark();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.HitAttHp:
- buff = new XmdsBuff_HitAddHp();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.SpeedChg_DamageRemit:
- buff = new XmdsBuff_SpeedChg_DamageRemit();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.IgnorCtrl_To_SpeedDown:
- buff = new XmdsBuff_IgnorCtrlToSpeedDown();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.IgnorCtrl_And_SpeedChg:
- buff = new XmdsBuff_IgnorCtrlAndSpeedChg();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Brand_1:
- buff = new XmdsBuff_Brand_1();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Brand_2:
- buff = new XmdsBuff_Brand_2();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Brand_3:
- buff = new XmdsBuff_Brand_3();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Brand_4:
- buff = new XmdsBuff_Brand_4();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Brand_5:
- buff = new XmdsBuff_Brand_5();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Brand_6:
- buff = new XmdsBuff_Brand_6();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.KillCreateSpeel:
- buff = new XmdsBuff_KillCreateSpeel();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.AttackSpeed:
- buff = new XmdsBuff_AttackSpeed();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.SpeedDown_Attenuation:
- buff = new XmdsBuff_SpeedDownAttenuation();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Attack_AddHP:
- buff = new XmdsBuff_AttackAddHP();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Remit_DeadlyDamage:
- buff = new XmdsBuff_RemitDeadlyDamage();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.SpeedUp_Attenuation:
- buff = new XmdsBuff_SpeedUpAttenuation();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Curse_RealDamage:
- buff = new XmdsBuff_RealDamage();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Hit_CreateSpell:
- buff = new XmdsBuff_HitCreateSpell();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Sunder_Armor:
- buff = new XmdsBuff_SunderArmor();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.AddHPExt:
- buff = new XmdsBuff_AddHPByHPPrecent();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.CanNotMove:
- buff = new XmdsBuff_CanNotMove();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Attack_RoundAddHP:
- buff = new XmdsBuff_AttackRoundAddHP();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.AddBuff:
- buff = new XmdsBuff_AddBuff();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.NextAttakCrit_AddHP:
- buff = new XmdsBuff_NextAttackCrit_AddHP();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.JSGTestBuff:
- buff = new XmdsBuff_TestBuff();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.AttackCreateSpell:
- buff = new XmdsBuff_AttackCreateSpell();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.AddHPByLossHP:
- buff = new XmdsBuff_AddHPByLossHP();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Attack_AddHPEXT:
- buff = new XmdsBuff_AttackAddHPExt();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.Damage:
- buff = new XmdsBuff_Damage();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.RemedyPoison:
- buff = new XmdsBuff_RemedyPoison();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.SHIELD_HitLaunchSpell:
- buff = new XmdsBuff_Shield_HitLaunchSpell();
- break;
- case XmdsBuffProperties.XmdsBuffAbility.ADD_TALENT:
- buff = new XmdsBuff_AddTalent();
- break;
- default:
- buff = null;
- break;
- }
- }
- private void PackAddXmdsBuff(XmdsBuffPack pack, XmdsBuffProperties.XmdsBuffAbility ability)
- {
- XmdsBuffBase buff = null;
- GetXmdsBuff(ability, ref buff);
- if(buff == null)
- {
- string content = string.Format("GetXmdsBuffPack Error,BUFF ID = {0},Ability = {1}找不到匹配的BUFF.",
- pack == null ? -1 : pack.mBuffTemplate.ID, ability.ToString());
- throw new Exception(content);
- }
- if (buff != null && pack != null)
- {
- pack.AddXmdsBuff(buff);
- }
- }
- /// <summary>
- /// pack检测,返回是否通过检测.
- /// </summary>
- /// <param name="buffID"></param>
- /// <param name="ability"></param>
- /// <returns></returns>
- public bool XmdsBuffPackTest(int buffID, XmdsBuffProperties.XmdsBuffAbility ability)
- {
- bool pass = false;
- BuffTemplate bt = XmdsBattleSkill.GetBuffTemplate(buffID, false);
- if (bt == null)
- {
- log.Error("初始化事件绑定buff错误1, 找不到BuffID: " + buffID);
- return pass;
- }
- XmdsBuffProperties zbp = null;
- zbp = (bt.Properties as XmdsBuffProperties);
- if (zbp == null)
- {
- return pass;
- }
- if (zbp.BuffAbilityList != null)
- {
- for (int i = 0; i < zbp.BuffAbilityList.Count; i++)
- {
- if (ability == zbp.BuffAbilityList[i].ability)
- {
- pass = true;
- break;
- }
- }
- }
- if (!pass)
- {
- log.Error("初始化事件绑定buff错误1, BuffID: " + buffID + ", 能力: " + ability);
- }
- return pass;
- }
- public bool XmdsBuffPackTest(int buffID, List<XmdsBuffProperties.XmdsBuffAbility> abilityList)
- {
- bool pass = false;
- BuffTemplate bt = XmdsBattleSkill.GetBuffTemplate(buffID, false);
- if (bt == null)
- {
- log.Error("初始化事件绑定buff错误2, 找不到BuffID: " + buffID);
- return pass;
- }
- XmdsBuffProperties zbp = null;
- zbp = (bt.Properties as XmdsBuffProperties);
- if (zbp == null)
- {
- return pass;
- }
- if (zbp.BuffAbilityList != null && abilityList.Count == zbp.BuffAbilityList.Count)
- {
- bool check = true;
- for (int i = 0; i < abilityList.Count; i++)
- {
- if (abilityList[i] != zbp.BuffAbilityList[i].ability)
- {
- check = false;
- break;
- }
- }
- pass = check;
- }
- if (!pass)
- {
- log.Error("初始化事件绑定buff错误2, BuffID: " + buffID + ", 能力: " + abilityList);
- }
- return pass;
- }
- }
- }
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