123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102 |
- using CommonAI.Zone.Instance;
- using CommonAI.Zone.Formula;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using CommonAI.Data;
- using CommonAI.Zone;
- namespace XmdsCommonSkill.Plugin.Buffs
- {
- /// <summary>
- /// 烙印标记,buff创建者攻击buff拥有者,改变拥有者属性
- /// </summary>
- public class XmdsBuff_Brand_4 : XmdsBuffBase
- {
- public int ChangePropValue = 0;
- public XmdsVirtual.PropChangeOperation.OperateType isPrecent = XmdsVirtual.PropChangeOperation.OperateType.Value;
- public XmdsVirtual.UnitAttributeType ChangePropType = XmdsVirtual.UnitAttributeType.None;
- private int mHandleUUID = 0;
- private int mOpID = 0;
- private uint mSenderID = 0;
- private int mBuffLayer = 0;
- private int mMaxOverLayer = 0;
- public override int GetAbilityID()
- {
- return (int)XmdsCommon.Plugin.XmdsBuffProperties.XmdsBuffAbility.Brand_4;
- }
- public override void CopyTo(UnitBuff other)
- {
- var ret = other as XmdsBuff_Brand_4;
- ret.ChangePropValue = this.ChangePropValue;
- ret.isPrecent = this.isPrecent;
- ret.ChangePropType = this.ChangePropType;
- base.CopyTo(other);
- }
- protected override void OnBuffBegin(XmdsCommonServer.Plugin.XmdsVirtual hitter, XmdsCommonServer.Plugin.XmdsVirtual attacker, InstanceUnit.BuffState state)
- {
- //注册监听.
- mHandleUUID = hitter.RegistOnHitDamage(OnHandleHitDmage, null);
- this.mSenderID = attacker.mUnit.ID;
- this.mBuffLayer = -1;
- this.mMaxOverLayer = Math.Max(1, (int)state.Data.MaxOverlay);
- }
- void ResetFun(XmdsVirtual hitter)
- {
- if (mOpID > 0)
- {
- hitter.RemovePropChangeOperation(mOpID);
- mOpID = 0;
- }
- }
- protected override void OnBuffEnd(XmdsCommonServer.Plugin.XmdsVirtual hitter, InstanceUnit.BuffState state, bool replace)
- {
- //取消监听.
- hitter.UnRegistOnHitDamage(mHandleUUID);
- ResetFun(hitter);
- }
- //单位受到攻击
- private float OnHandleHitDmage(float damage, XmdsVirtual hitted, XmdsVirtual attacker, AttackSource source,
- ref XmdsVirtual.AtkResult result, DamageType damageType, GameSkill skill, ref bool isEndDispatch)
- {
- if(attacker.mUnit.ID == this.mSenderID)
- {
- this.mBuffLayer = Math.Min(this.mBuffLayer + 1, this.mMaxOverLayer);
- if(this.mBuffLayer > 0)
- {
- ResetFun(hitted);
- XmdsVirtual.PropChangeOperation pco = hitted.CreatePropChangeOpertation(this);
- pco.Type = this.ChangePropType;
- pco.Value = this.ChangePropValue * this.mBuffLayer;
- pco.OpType = XmdsVirtual.PropChangeOperation.OperateType.Percent;
- mOpID = hitted.AddPropChangeOperation(pco);
- }
- //通知客户端显示
- hitted.mUnit.queueEvent(new BuffDataNotify(hitted.mUnit.ID, this.BindBuffID, this.mSenderID, this.mBuffLayer));
- }
- return damage;
- }
- protected override void OnDispose()
- {
- base.OnDispose();
- }
- }
- }
|