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- using CommonAI.Data;
- using CommonAI.Zone;
- using CommonAI.Zone.Formula;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using CommonLang;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
- namespace XmdsCommonSkill.Plugin.Buffs
- {
-
-
-
- public class XmdsBuff_DamageRemit : XmdsBuffBase
- {
-
- public XmdsSkillType remitSkilType = XmdsSkillType.none;
-
- public int ChangeValue = 0;
- public int UUID = 0;
- public override int GetAbilityID()
- {
- return (int)XmdsCommon.Plugin.XmdsBuffProperties.XmdsBuffAbility.DamageRemit;
- }
- public override void CopyTo(UnitBuff other)
- {
- var ret = other as XmdsBuff_DamageRemit;
- ret.ChangeValue = this.ChangeValue;
- base.CopyTo(other);
- }
- protected override void OnBindTemplate(ref BuffTemplate buffTemplate)
- {
-
- buffTemplate.FirstTimeEnable = false;
- base.OnBindTemplate(ref buffTemplate);
- }
- public override void BuffBegin(XmdsVirtual hitter, XmdsVirtual attacker, InstanceUnit.BuffState state)
- {
- UUID = hitter.RegistOnHitDamage(OnUnitHitEvent, null);
- }
- public override void BuffEnd(XmdsVirtual hitter, InstanceUnit.BuffState state, bool replace)
- {
- hitter.UnRegistOnHitDamage(UUID);
- }
-
- protected virtual float OnUnitHitEvent(float damage, XmdsVirtual hitted, XmdsVirtual attacker, AttackSource source,
- ref XmdsVirtual.AtkResult result, DamageType damageType, GameSkill skill, ref bool isEndDispatch)
- {
- if(remitSkilType == XmdsSkillType.none || (source.FromSkillType == this.remitSkilType))
- {
- if (BuffUseType == (int)XmdsBuffUseType.Times && BuffInvaildCheck())
- {
- hitted.mUnit.removeBuff(BindBuffID);
- }
-
- damage = CUtils.CastInt(damage * XmdsUnitProp.PER * (XmdsDamageCalculator.PERER - this.ChangeValue));
- }
-
- return damage;
- }
- }
- }
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