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- using CommonAI.Zone;
- using CommonAI.Zone.Formula;
- using CommonAI.Zone.Instance;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.Units;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
- namespace XmdsCommonSkill.Plugin.Buffs
- {
- public class XmdsBuff_IgnorCtrlAndSpeedChg : XmdsBuffBase
- {
- //免控,并且速度改变
- public int speedChange = 1000;
- private int mOpID = 0;
- private int uuid_ignoreCtrl = 0;
- private GameSkill gs = null;
- public override int GetAbilityID()
- {
- return (int)XmdsCommon.Plugin.XmdsBuffProperties.XmdsBuffAbility.IgnorCtrl_And_SpeedChg;
- }
- public override void CopyTo(UnitBuff other)
- {
- var ret = other as XmdsBuff_IgnorCtrlAndSpeedChg;
- ret.speedChange = this.speedChange;
- base.CopyTo(other);
- }
- protected override void OnBuffBegin(XmdsVirtual hitter, XmdsVirtual attacker, InstanceUnit.BuffState state)
- {
- //注册免控
- uuid_ignoreCtrl = hitter.RegistTryAddBuffEvent(OnTryAddBuffEvent, gs);
- //移动速度变更.
- if (this.speedChange != 0)
- {
- XmdsVirtual.PropChangeOperation pco = hitter.CreatePropChangeOpertation(this);
- pco.Type = XmdsVirtual.UnitAttributeType.MoveSpeed;
- pco.Value = speedChange;
- pco.OpType = XmdsVirtual.PropChangeOperation.OperateType.Percent;
- mOpID = hitter.AddPropChangeOperation(pco);
- }
- }
- protected override void OnBuffEnd(XmdsVirtual hitter, InstanceUnit.BuffState state, bool replace)
- {
- if (this.speedChange != 0)
- {
- hitter.RemovePropChangeOperation(mOpID);
- }
- hitter.UnRegistTryAddBuffEvent(uuid_ignoreCtrl);
- }
- private bool OnTryAddBuffEvent(ref BuffTemplate buff, XmdsVirtual attacker, XmdsVirtual hitter, GameSkill skill)
- {
- if (!IsInvaild() && XmdsInstanceUtils.IsControlBuff(buff))
- {
- hitter.SendBattleHintNumberB2C(0, XmdsVirtual.UnitHitEventState.Immunity);
- //每次生效自动检查.
- if (BuffInvaildCheck())
- {
- hitter.mUnit.removeBuff(BindBuffID);
- }
- return false;
- }
- return true;
- }
- }
- }
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