Pet_80017.cs 4.2 KB

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  1. using CommonAI.Zone.Helper;
  2. using CommonAI.Zone.Instance;
  3. using XmdsCommonServer.Plugin;
  4. using XmdsCommonServer.XLS.Data;
  5. using XmdsCommonSkill.Plugin.Buffs;
  6. using System;
  7. using static CommonAI.Zone.Instance.InstanceUnit;
  8. using XmdsCommon.Plugin;
  9. using CommonAI.Zone;
  10. using XmdsCommonServer.Plugin.Units;
  11. using CommonAI.Zone.Formula;
  12. using XmdsCommonSkill.Plugin.Skills;
  13. using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
  14. using CommonAI.Data;
  15. using CommonLang;
  16. using XmdsCommonSkill.Plugin.PassiveSkills.Pet20200515;
  17. namespace XmdsCommonSkill.Plugin.PassiveSkills.Remedy
  18. {
  19. /// <summary>
  20. /// NewPet - 辅2(攻击时,有N%的几率提高穿透N(固定值)+N%(当前穿透),持续N秒。冷却时间N秒。)
  21. /// </summary>
  22. class Pet_80017 : PetPassiveBase
  23. {
  24. public static readonly int ID = 80017;
  25. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.NEWPET_INGOREDEFENCE_UP;
  26. private static XmdsSkillValue triggerRate; // 触发几率
  27. private static XmdsSkillValue triggerRateExt; // 命格增加几率
  28. private static XmdsSkillValue triggerInterval; // 触发间隔
  29. private static XmdsSkillValue ingoreDefenceData; // 穿透提高:固定值+百分比
  30. private static XmdsSkillValue buffTime; // Buff时间
  31. // 内部数据
  32. private int mUUID_1 = 0;
  33. private long mNextTriggerTime = 0;
  34. public override int SkillID { get { return ID; } }
  35. protected override void OnInit(GameSkill skillInfo, XmdsVirtual owner)
  36. {
  37. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  38. XmdsBuff_PropChange buff = (XmdsBuff_PropChange)pack.GetXmdsBuff(0);
  39. buff.CurentChangeType = XmdsVirtual.UnitAttributeType.IngoreDefence;
  40. buff.CurrentValue = ingoreDefenceData.GetValue(skillInfo.SkillLevel); // 基础防御提升
  41. buff.IsPercent = false;
  42. XmdsBuff_PropChange buff1 = (XmdsBuff_PropChange)pack.GetXmdsBuff(1);
  43. buff1.CurentChangeType = XmdsVirtual.UnitAttributeType.IngoreDefence;
  44. buff1.CurrentValue = ingoreDefenceData.GetValueExt(skillInfo.SkillLevel); // 防御提升比例
  45. buff1.IsPercent = true;
  46. BuffTemplate bt = pack.mBuffTemplate;
  47. bt.IsHarmful = true;
  48. bt.LifeTimeMS = buffTime.GetValue(skillInfo.SkillLevel);
  49. pack.BindTemplateAndDispose();
  50. owner.RegistSendBuff(bt);
  51. this.mNextTriggerTime = CommonLang.CUtils.localTimeMS + triggerInterval.GetValue();
  52. mUUID_1 = owner.RegistOnHitOther(OnHandleHitOther, skillInfo, true);
  53. }
  54. protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
  55. {
  56. var buff1 = unit.GetRegisBuffVirtual(Buff_ID, 0) as XmdsBuff_PropChange;
  57. buff1.CurrentValue = ingoreDefenceData.GetValue(gs.SkillLevel);
  58. var buff2 = unit.GetRegisBuffVirtual(Buff_ID, 1) as XmdsBuff_PropChange;
  59. buff2.CurrentValue = ingoreDefenceData.GetValueExt(gs.SkillLevel);
  60. var bt = unit.GetRegistBuff(Buff_ID);
  61. bt.LifeTimeMS = buffTime.GetValue(gs.SkillLevel);
  62. }
  63. private float OnHandleHitOther(float damage, XmdsVirtual hitted, XmdsVirtual attacker, AttackSource source,
  64. ref XmdsVirtual.AtkResult result, DamageType damageType, GameSkill skill, ref bool isEndDispatch)
  65. {
  66. UnitFateType fateType = attacker.GetUnitFateType();
  67. if (fateType != UnitFateType.None && this.mNextTriggerTime < CommonLang.CUtils.localTimeMS &&
  68. IsTrigger(attacker, triggerRate, triggerRateExt, skill, fateType))
  69. {
  70. attacker.mUnit.AddBuff(Buff_ID, attacker.mUnit);
  71. this.mNextTriggerTime = CommonLang.CUtils.localTimeMS + triggerInterval.GetValue();
  72. base.NotifyTriggerAblity(attacker.mUnit, this.SkillID);
  73. }
  74. return damage;
  75. }
  76. protected override void OnInitSkillParam()
  77. {
  78. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  79. InitData(data, out triggerRate, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  80. InitData(data, out triggerRateExt, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  81. InitData(data, out triggerInterval, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
  82. InitData(data, out ingoreDefenceData, XmdsSkillData.XmdsSkillDataKey.ValueSet4);
  83. InitData(data, out buffTime, XmdsSkillData.XmdsSkillDataKey.ValueSet5);
  84. }
  85. protected override void OnDispose(XmdsVirtual owner)
  86. {
  87. owner.UnRegistOnHitOther(mUUID_1);
  88. }
  89. }
  90. }