Pet_80020.cs 3.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990
  1. using CommonAI.Zone.Helper;
  2. using CommonAI.Zone.Instance;
  3. using XmdsCommonServer.Plugin;
  4. using XmdsCommonServer.XLS.Data;
  5. using XmdsCommonSkill.Plugin.Buffs;
  6. using System;
  7. using static CommonAI.Zone.Instance.InstanceUnit;
  8. using XmdsCommon.Plugin;
  9. using CommonAI.Zone;
  10. using XmdsCommonServer.Plugin.Units;
  11. using CommonAI.Zone.Formula;
  12. using XmdsCommonSkill.Plugin.Skills;
  13. using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
  14. using CommonAI.Data;
  15. using CommonLang;
  16. using XmdsCommonSkill.Plugin.PassiveSkills.Pet20200515;
  17. namespace XmdsCommonSkill.Plugin.PassiveSkills.Remedy
  18. {
  19. /// <summary>
  20. /// 同80008,
  21. /// </summary>
  22. class Pet_80020 : PetPassiveBase
  23. {
  24. public static readonly int ID = 80020;
  25. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.NEWPET_CHAOFENG;
  26. private static XmdsSkillValue triggerRate; // 触发几率
  27. private static XmdsSkillValue triggerRateExt; // 命格增加几率
  28. private static XmdsSkillValue triggerInterval; // 触发间隔
  29. private static XmdsSkillValue mockTime; // 嘲讽时间
  30. // 内部数据
  31. private int mUUID_1 = 0;
  32. private long mNextTriggerTime = 0;
  33. public override int SkillID { get { return ID; } }
  34. protected override void OnInit(GameSkill skillInfo, XmdsVirtual owner)
  35. {
  36. var pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  37. var buff = (XmdsBuff_Mocking)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Mocking);
  38. var bt = pack.mBuffTemplate;
  39. bt.IsHarmful = true;
  40. bt.LifeTimeMS = mockTime.GetValue(skillInfo.SkillLevel);
  41. pack.BindTemplateAndDispose();
  42. owner.RegistSendBuff(bt);
  43. this.mNextTriggerTime = CommonLang.CUtils.localTimeMS + triggerInterval.GetValue();
  44. mUUID_1 = owner.RegistOnHitOther(OnHandleHitOther, skillInfo, true);
  45. }
  46. protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
  47. {
  48. var bt = unit.GetRegistBuff(Buff_ID);
  49. bt.LifeTimeMS = mockTime.GetValue(gs.SkillLevel);
  50. }
  51. private float OnHandleHitOther(float damage, XmdsVirtual hitted, XmdsVirtual attacker, AttackSource source,
  52. ref XmdsVirtual.AtkResult result, DamageType damageType, GameSkill skill, ref bool isEndDispatch)
  53. {
  54. UnitFateType fateType = attacker.GetUnitFateType();
  55. if (fateType != UnitFateType.None && hitted.mUnit.IsMonster && this.mNextTriggerTime < CommonLang.CUtils.localTimeMS &&
  56. IsTrigger(attacker, triggerRate, triggerRateExt, skill, fateType))
  57. {
  58. var buff = attacker.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_Mocking;
  59. buff.BuffTarget = attacker;
  60. hitted.mUnit.AddBuff(Buff_ID, attacker.mUnit);
  61. this.mNextTriggerTime = CommonLang.CUtils.localTimeMS + triggerInterval.GetValue();
  62. base.NotifyTriggerAblity(attacker.mUnit, this.SkillID);
  63. }
  64. return damage;
  65. }
  66. protected override void OnInitSkillParam()
  67. {
  68. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  69. InitData(data, out triggerRate, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  70. InitData(data, out triggerRateExt, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  71. InitData(data, out triggerInterval, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
  72. InitData(data, out mockTime, XmdsSkillData.XmdsSkillDataKey.ValueSet4);
  73. }
  74. protected override void OnDispose(XmdsVirtual owner)
  75. {
  76. owner.UnRegistOnHitOther(mUUID_1);
  77. }
  78. }
  79. }