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- using CommonAI.Data;
- using CommonAI.Zone;
- using CommonAI.Zone.Formula;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Skills;
- namespace XmdsCommonSkill.Plugin.CardSkill
- {
- /// <summary>
- /// 向前丢出滚动火陨石,造成攻击力x%的伤害,之后n秒内朱雀球的产生权重变为0,但其他卡牌技能会额外带出去1/2/3个火陨石(根据朱雀球数2/3/4,对应直线前进数量1/3/5,额外陨石数量1/2/3)
- /// </summary>
- public class CardSkill_1230000 : CardSkill_ZhuQuBase
- {
- private static readonly int ID = 1230000;
- public override int SkillID { get { return ID; } }
- //多种不同形态法术id
- protected static XmdsSkillValue s_TalentData;
- // 伤害系数
- protected static XmdsSkillValue s_ValueSet1;
- // 朱雀球权重为0时间
- protected static XmdsSkillValue s_ValueSet2;
- // 释放非朱雀技能额外法术ID
- protected static XmdsSkillValue s_ValueSet3;
- // 火陨石伤害系数
- protected static XmdsSkillValue s_ValueSet4;
- //释放其他卡牌技能,额外带法术
- private long mSpecialSpellValidTime;
- private int mTriggerSames;
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- base.OnInit(info, unit, ref template);
- unit.RegistTriggerCardSkillEvent(OnTriggerCardSkillEvent, info, CardType.Max, true);
- }
- protected override void OnGetCardSkillDamage(BattleParams param)
- {
- if(param.AtkProp.DamagePerID <= 3)
- {
- param.SkillDamagePer = s_ValueSet1.GetValue(param.GameSkill.SkillLevel, param.AtkProp.DamagePerID);
- }
- else
- {
- param.SkillDamagePer = s_ValueSet4.GetValue(param.GameSkill.SkillLevel, param.AtkProp.DamagePerID-3);
- }
- }
- public override int GetEffectID(int skillLv, int sameNums)
- {
- return s_TalentData.GetValue(skillLv, sameNums - 1);
- }
- //触发卡牌技能
- public override void OnTriggerCardSkill(XmdsVirtual player, XmdsVirtual hitter, AttackSource source, CardSkillData skillData, int sameNums)
- {
- base.unitLaunchSpell(player, hitter, this.GetEffectID(skillData.skilLv, sameNums));
- player.CardModule.ChangeCardWeight(CommonAI.Data.CardType.ZhuQue, CardRateChgType.Set, 0, s_ValueSet2.GetValue(skillData.skilLv, sameNums-1));
- this.mSpecialSpellValidTime = CommonLang.CUtils.localTimeMS + s_ValueSet2.GetValue(skillData.skilLv, sameNums - 1);
- this.mTriggerSames = sameNums;
- }
- private bool OnTriggerCardSkillEvent(XmdsVirtual player, XmdsVirtual hitter, GameSkill info, CardType cardType, int sameNums)
- {
- if(this.mSpecialSpellValidTime > CommonLang.CUtils.localTimeMS && cardType != CardType.ZhuQue)
- {
- base.unitLaunchSpell(player, hitter, s_ValueSet3.GetValue(info.SkillLevel, mTriggerSames - 1));
- }
- return true;
- }
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(this.SkillID);
- InitData(data, out s_TalentData, XmdsSkillData.XmdsSkillDataKey.TalentData);
- InitData(data, out s_ValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out s_ValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- InitData(data, out s_ValueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
- InitData(data, out s_ValueSet4, XmdsSkillData.XmdsSkillDataKey.ValueSet4);
- }
- }
- }
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