CardSkill_1310010.cs 2.5 KB

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  1. using CommonAI.Zone.Formula;
  2. using System;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using XmdsCommonServer.Plugin;
  8. using XmdsCommonServer.XLS.Data;
  9. using XmdsCommonSkill.Plugin.Skills;
  10. namespace XmdsCommonSkill.Plugin.CardSkill
  11. {
  12. /// <summary>
  13. /// a%攻击力单体伤害,扣除敌人部分定力。同时根据球数2/3/4,n秒内下4次产球时青龙球权重增加20%/40%/100%(根据白虎球数2/3/4,对应连续单体伤害数量1/3/5)
  14. /// </summary>
  15. public class CardSkill_1310010 : CardSkill_BaiHuBase
  16. {
  17. private static readonly int ID = 1310010;
  18. public override int SkillID { get { return ID; } }
  19. //多种不同形态法术id
  20. protected static XmdsSkillValue s_TalentData;
  21. /// 伤害倍数: 百分比
  22. protected static XmdsSkillValue s_ValueSet1;
  23. /// 扣除定力值
  24. protected static XmdsSkillValue s_ValueSet2;
  25. // N1秒内下N2次青龙权重增加N3
  26. protected static XmdsSkillValue s_ValueSet3;
  27. protected override void OnGetCardSkillDamage(BattleParams param)
  28. {
  29. param.SkillDamagePer = s_ValueSet1.GetValue(param.GameSkill.SkillLevel, param.AtkProp.DamagePerID);
  30. // 扣除定力
  31. param.Hitter.AddMP(-s_ValueSet2.GetValue(param.GameSkill.SkillLevel, base.GetTriggerSameCards() - 1), param.Attacker.mUnit, param.Source);
  32. }
  33. public override int GetEffectID(int skillLv, int sameNums)
  34. {
  35. return s_TalentData.GetValue(skillLv, sameNums - 1);
  36. }
  37. //触发卡牌技能
  38. public override void OnTriggerCardSkill(XmdsVirtual player, XmdsVirtual hitter, AttackSource source, CardSkillData skillData, int sameNums)
  39. {
  40. base.unitLaunchSpell(player, hitter, this.GetEffectID(skillData.skilLv, sameNums));
  41. int weightAddTime = s_ValueSet3.GetValue(skillData.skilLv, base.GetIndex3(1));
  42. int weightAddTimes = s_ValueSet3.GetValue(skillData.skilLv, base.GetIndex3(2));
  43. int weightAdd = s_ValueSet3.GetValue(skillData.skilLv, base.GetIndex3(3));
  44. player.CardModule.ChangeCardWeight(CommonAI.Data.CardType.QingLong, CardRateChgType.Add, weightAdd, weightAddTime, true, weightAddTimes);
  45. }
  46. protected override void OnInitSkillParam()
  47. {
  48. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(this.SkillID);
  49. InitData(data, out s_TalentData, XmdsSkillData.XmdsSkillDataKey.TalentData);
  50. InitData(data, out s_ValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  51. InitData(data, out s_ValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  52. InitData(data, out s_ValueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
  53. }
  54. }
  55. }