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- using CommonAI.Data;
- using CommonAI.Zone;
- using CommonAI.Zone.Formula;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using CommonLang;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- namespace XmdsCommonSkill.Plugin.Skills.Magic
- {
- /// <summary>
- /// 五技能 5-2(被轰炸单位得到剑伤debuff,若已经是满层debuff,则立刻清算伤害并使剑伤debuff回到1层)
- /// </summary>
- public class Magic_310520 : Magic_310510
- {
- private static readonly int ID = 310520;
- private static readonly int Buff_ID_5_2 = (int)XmdsBuffBase.XmdsBuffList.SwordCut_FS_5_2;
- public XmdsSkillValue mValueSet3;
- public override int SkillID { get { return ID; } }
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- base.OnInit(info, unit, ref template);
- XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID_5_2);
- BuffTemplate bt = pack.mBuffTemplate;
- bt.IsHarmful = false;
- bt.LifeTimeMS = mValueSet3.GetValue(info.TalentSkillLevel2, 2);
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- unit.RegistOnHitOther(OnHandleHitOther, info);
- }
- protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
- {
- base.OnSkillDataChange(gs, unit);
- var bt = unit.GetRegistBuff(Buff_ID_5_2);
- bt.LifeTimeMS = mValueSet3.GetValue(gs.TalentSkillLevel2, 2);
- }
- private float OnHandleHitOther(float damage, XmdsVirtual hitted, XmdsVirtual attacker, AttackSource source,
- ref XmdsVirtual.AtkResult result, DamageType damageType, GameSkill skill, ref bool isEndDispatch)
- {
- InstanceUnit.BuffState buff = hitted.mUnit.AddBuff(Buff_ID_5_2, attacker.mUnit, 0, false, false, true);
- if (buff != null && buff.OverlayLevel + 1 >= buff.Data.MaxOverlay)
- {
- int extDmg = CUtils.CastInt(attacker.MirrorProp.GetFinalAttack(hitted.mUnit.IsMonster) * XmdsUnitProp.PER * mValueSet3.GetValue(skill.TalentSkillLevel2, 1));
- int readlDamage = XmdsDamageCalculator.GetDamage(extDmg, attacker, hitted, source);
- hitted.mUnit.AddHP(-readlDamage, attacker.mUnit);
- }
- return damage;
- }
- protected override void OnInitConfig()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out mValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out mValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- InitData(data, out mValueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
- InitData(data, out mValueSet8, XmdsSkillData.XmdsSkillDataKey.ValueSet8);
- }
- }
- }
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