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- using CommonAI.Data;
- using CommonAI.Zone;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using System;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- namespace XmdsCommonSkill.Plugin.Skills.Magic
- {
- /// <summary>
- /// 五技能 5-4(持续时间提高1秒)
- /// </summary>
- public class Magic_310540 : Magic_310500
- {
- private static readonly int ID = 310540;
- public override int SkillID { get { return ID; } }
- private static readonly int BUFF_SPEED_DOWN = (int)XmdsBuffBase.XmdsBuffList.FS_SPEEDDOWN_5_3;
- //5-4剑雨伤害间隔, 范围减速值,范围减速时间
- public XmdsSkillValue mValueSet2;
- //伤害多久触发一次
- protected int mHitInterval = 500;
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- base.OnInit(info, unit, ref template);
- unit.RegistTrySendSpellEvent(OnTrySendSpell, info);
- this.mHitInterval = Math.Max(200, mValueSet2.GetValue(info.TalentSkillLevel1));
- //Buff2修改
- var pack2 = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(BUFF_SPEED_DOWN);
- var buff2 = pack2.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.MoveSpeedDown) as XmdsBuff_MoveSpeedDown;
- buff2.ChangePercent = -mValueSet2.GetValue(info.TalentSkillLevel1, 2);
- var bt2 = pack2.mBuffTemplate;
- bt2.LifeTimeMS = mValueSet2.GetValue(info.TalentSkillLevel1, 3);
- bt2.IsHarmful = true;
- pack2.BindTemplateAndDispose();
- unit.RegistSendBuff(bt2);
- }
- protected override void OnSkillLogicEvent(BattleParams param)
- {
- base.OnSkillLogicEvent(param);
- //增加减速buff
- param.Hitter.mUnit.AddBuff(BUFF_SPEED_DOWN, param.Attacker.mUnit);
- }
- protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
- {
- base.OnSkillDataChange(gs, unit);
- this.mHitInterval = Math.Max(200, mValueSet2.GetValue(gs.TalentSkillLevel1));
- var buff = unit.GetRegisBuffVirtual(BUFF_SPEED_DOWN) as XmdsBuff_MoveSpeedDown;
- buff.ChangePercent = -mValueSet2.GetValue(gs.TalentSkillLevel1, 2);
- var bt = unit.GetRegistBuff(BUFF_SPEED_DOWN);
- bt.LifeTimeMS = mValueSet2.GetValue(gs.TalentSkillLevel1, 3);
- }
- private void OnTrySendSpell(GameSkill skill, XmdsVirtual launcher, LaunchSpell launch, ref SpellTemplate spell, ref JSGCreateSpellData createData, ref float startX, ref float startY)
- {
- spell.HitIntervalMS = this.mHitInterval;
- }
- protected override void OnInitConfig()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out mValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out mValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- InitData(data, out mValueSet8, XmdsSkillData.XmdsSkillDataKey.ValueSet8);
- }
- }
- }
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