Magic_310550.cs 1.2 KB

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  1. using CommonAI.Zone;
  2. using CommonAI.Zone.Helper;
  3. using CommonAI.Zone.Instance;
  4. using XmdsCommon.Plugin;
  5. using XmdsCommonServer.Plugin;
  6. using XmdsCommonServer.XLS.Data;
  7. using XmdsCommonSkill.Plugin.Buffs;
  8. namespace XmdsCommonSkill.Plugin.Skills.Magic
  9. {
  10. /// <summary>
  11. /// 五技能 5-5(轰炸距离提高25%,释放技能期间可以调节轰炸区域)
  12. /// </summary>
  13. public class Magic_310550 : Magic_310540
  14. {
  15. //技能伤害提高
  16. public XmdsSkillValue mValueSet3;
  17. public override int SkillID { get { return ID; } }
  18. private static readonly int ID = 310550;
  19. protected override void OnSkillDamagePerEvent(BattleParams param)
  20. {
  21. base.OnSkillDamagePerEvent(param);
  22. param.SkillDamagePer += mValueSet3.GetValue(param.GameSkill.TalentSkillLevel2);
  23. }
  24. protected override void OnInitConfig()
  25. {
  26. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  27. InitData(data, out mValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  28. InitData(data, out mValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  29. InitData(data, out mValueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
  30. InitData(data, out mValueSet8, XmdsSkillData.XmdsSkillDataKey.ValueSet8);
  31. }
  32. }
  33. }