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- using CommonAI.Zone;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- namespace XmdsCommonSkill.Plugin.Skills.Magic
- {
- /// <summary>
- /// 五技能 5-5(轰炸距离提高25%,释放技能期间可以调节轰炸区域)
- /// </summary>
- public class Magic_310550 : Magic_310540
- {
- //技能伤害提高
- public XmdsSkillValue mValueSet3;
- public override int SkillID { get { return ID; } }
- private static readonly int ID = 310550;
- protected override void OnSkillDamagePerEvent(BattleParams param)
- {
- base.OnSkillDamagePerEvent(param);
- param.SkillDamagePer += mValueSet3.GetValue(param.GameSkill.TalentSkillLevel2);
- }
- protected override void OnInitConfig()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out mValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out mValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- InitData(data, out mValueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
- InitData(data, out mValueSet8, XmdsSkillData.XmdsSkillDataKey.ValueSet8);
- }
- }
- }
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