Monster_10130101.cs 2.6 KB

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  1. 
  2. using XmdsCommonServer.XLS.Data;
  3. using XmdsCommonServer.Plugin;
  4. using XmdsCommonSkill.Plugin.Buffs;
  5. using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
  6. using CommonAI.Zone;
  7. using XmdsCommon.Plugin;
  8. using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
  9. namespace XmdsCommonSkill.Plugin.Skills.Monster
  10. {
  11. /// <summary>
  12. /// 黑狼幼崽 - 撕咬: 撕咬一个目标,造成x倍物攻伤害,并造成目标流血,5秒内持续流失y生命.
  13. /// </summary>
  14. public class Monster_10130101 : XmdsSkillBase
  15. {
  16. public static int ID = 10130101;
  17. public static XmdsSkillValue DP_1;
  18. public override int SkillID { get { return ID; } }
  19. /// 流血BUFFID.
  20. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.LIU_XUE;
  21. protected override void OnSkillDamagePerEvent(BattleParams param)
  22. {
  23. int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  24. param.SkillDamagePer = ret;
  25. }
  26. protected override void OnSkillLogicEvent(BattleParams param)
  27. {
  28. // 流血
  29. UnitBuff ub = param.Attacker.GetRegisBuffVirtual(Buff_ID);
  30. if (ub != null)
  31. {
  32. XmdsBuff_Bleed buff = ub as XmdsBuff_Bleed;
  33. int bb = param.Attacker.MirrorProp.BaseDefence;
  34. bb = XmdsDamageCalculator.GetDamage(bb, param.Attacker, param.Hitter, param.Source);
  35. buff.ChangeValue = bb / 5;
  36. }
  37. // 设置buff时长
  38. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  39. bt.LifeTimeMS = 5000;
  40. // 上buff
  41. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  42. }
  43. /// <summary>
  44. /// 初始化.
  45. /// </summary>
  46. /// <param name="info"></param>
  47. /// <param name="unit"></param>
  48. /// <param name="template"></param>
  49. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  50. {
  51. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  52. XmdsBuff_Bleed buff = (XmdsBuff_Bleed)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Bleed);
  53. BuffTemplate bt = pack.mBuffTemplate;
  54. pack.BindTemplateAndDispose();
  55. bt.IsHarmful = true;
  56. unit.RegistSendBuff(bt);
  57. }
  58. protected override void OnInitSkillParam()
  59. {
  60. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  61. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  62. }
  63. }
  64. }