Monster_10340512.cs 2.4 KB

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  1. using CommonAI.Zone;
  2. using XmdsCommon.Plugin;
  3. using XmdsCommonServer.Plugin;
  4. using XmdsCommonServer.XLS.Data;
  5. using XmdsCommonSkill.Plugin.Buffs;
  6. namespace XmdsCommonSkill.Plugin.Skills.Monster
  7. {
  8. /// <summary>
  9. /// 狂怒:变得愤怒,在接下来10秒内,攻击增加x,暴击增加x.
  10. /// </summary>
  11. public class Monster_10340512 : XmdsSkillBase
  12. {
  13. public static int ID = 10340512;
  14. /// 狂怒.
  15. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.KUANG_NU_MONSTER;
  16. public static XmdsSkillValue Buff1_Value;
  17. public static XmdsSkillValue Buff2_Value;
  18. public override int SkillID { get { return ID; } }
  19. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  20. {
  21. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  22. BuffTemplate bt = pack.mBuffTemplate;
  23. bt.IsHarmful = false;
  24. pack.BindTemplateAndDispose();
  25. unit.RegistSendBuff(bt);
  26. }
  27. protected override void OnSkillLogicEvent(BattleParams param)
  28. {
  29. //此次攻击没有伤害.
  30. param.UseDamageType = CommonAI.Data.DamageType.None;
  31. // 加攻击.
  32. XmdsBuff_PropChange buff = param.Attacker.GetRegisBuffVirtual(Buff_ID, 0) as XmdsBuff_PropChange;
  33. buff.CurentChangeType = XmdsVirtual.UnitAttributeType.Attack;
  34. buff.CurrentValue = this.GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff1_Value);
  35. buff.IsPercent = true;
  36. // 加暴击.
  37. buff = param.Attacker.GetRegisBuffVirtual(Buff_ID, 1) as XmdsBuff_PropChange;
  38. buff.CurentChangeType = XmdsVirtual.UnitAttributeType.CritRate;
  39. buff.CurrentValue = this.GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff2_Value);
  40. buff.IsPercent = true;
  41. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  42. bt = param.Attacker.GetRegistBuff(Buff_ID);
  43. bt.LifeTimeMS = 10000;
  44. param.Attacker.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  45. }
  46. protected override void OnInitSkillParam()
  47. {
  48. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  49. InitData(data, out Buff1_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  50. InitData(data, out Buff2_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  51. }
  52. }
  53. }