Monster_10490402.cs 2.9 KB

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  1. 
  2. using XmdsCommonServer.XLS.Data;
  3. using XmdsCommonServer.Plugin;
  4. using XmdsCommonSkill.Plugin.Buffs;
  5. using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
  6. using CommonAI.Zone;
  7. using XmdsCommon.Plugin;
  8. using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
  9. namespace XmdsCommonSkill.Plugin.Skills.Monster
  10. {
  11. /// <summary>
  12. /// 哺育者(琪尔嫚) - 毒液喷吐: 对目标喷注毒液,初始造成x%魔攻伤害和额外y点魔法伤害,
  13. /// 并在5秒内持续造成z点魔法伤害,中毒效果最多可叠加3层.
  14. /// </summary>
  15. public class Monster_10490402 : XmdsSkillBase
  16. {
  17. public static int ID = 10490402;
  18. public static XmdsSkillValue DP_1;
  19. /// 毒.
  20. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.DU;
  21. public static XmdsSkillValue MaxLay;
  22. public static XmdsSkillValue BuffDamageHP;
  23. public override int SkillID { get { return ID; } }
  24. protected override void OnSkillDamagePerEvent(BattleParams param)
  25. {
  26. int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  27. param.SkillDamagePer = ret;
  28. }
  29. protected override void OnSkillLogicEvent(BattleParams param)
  30. {
  31. // 流血
  32. UnitBuff ub = param.Attacker.GetRegisBuffVirtual(Buff_ID);
  33. XmdsBuff_Bleed buff = ub as XmdsBuff_Bleed;
  34. int bb = this.GetTargetFormulaValue(param.GameSkill.SkillLevel, BuffDamageHP);
  35. bb = XmdsDamageCalculator.GetDamage(bb, param.Attacker, param.Hitter, param.Source);
  36. buff.ChangeValue = bb / (5000 / 1000);
  37. // 设置buff时长
  38. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  39. bt.LifeTimeMS = 5000;
  40. bt.MaxOverlay = (byte)GetTargetFormulaValue(param.GameSkill.SkillLevel, MaxLay);
  41. bt.IsOverlay = true;
  42. // 上buff
  43. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  44. }
  45. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  46. {
  47. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  48. XmdsBuff_Bleed buff = (XmdsBuff_Bleed)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Bleed);
  49. BuffTemplate bt = pack.mBuffTemplate;
  50. pack.BindTemplateAndDispose();
  51. bt.IsHarmful = true;
  52. bt.IsOverlay = true;
  53. unit.RegistSendBuff(bt);
  54. }
  55. protected override void OnInitSkillParam()
  56. {
  57. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  58. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  59. InitData(data, out MaxLay, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  60. InitData(data, out BuffDamageHP, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  61. }
  62. }
  63. }