Monster_10510401.cs 996 B

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  1. 
  2. using XmdsCommonServer.XLS.Data;
  3. using XmdsCommonServer.Plugin;
  4. namespace XmdsCommonSkill.Plugin.Skills.Monster
  5. {
  6. /// <summary>
  7. /// 维希度斯 - 普攻: 攻击一个敌人,造成x%倍物攻伤害和额外y点物理伤害.
  8. /// </summary>
  9. public class Monster_10510401 : XmdsSkillBase
  10. {
  11. /// <summary>
  12. /// 技能ID.
  13. /// </summary>
  14. public static int ID = 10510401;
  15. /// 伤害倍数.
  16. public static XmdsSkillValue DP_1;
  17. public override int SkillID { get { return ID; } }
  18. protected override void OnSkillDamagePerEvent(BattleParams param)
  19. {
  20. int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  21. param.SkillDamagePer = ret;
  22. }
  23. protected override void OnInitSkillParam()
  24. {
  25. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  26. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  27. }
  28. }
  29. }