Monster_10620102.cs 1.9 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849
  1. using CommonAI.Zone;
  2. using XmdsCommon.Plugin;
  3. using XmdsCommonServer.Plugin;
  4. using XmdsCommonSkill.Plugin.Buffs;
  5. using XmdsCommonServer.XLS.Data;
  6. namespace XmdsCommonSkill.Plugin.Skills.Monster
  7. {
  8. /// <summary>
  9. /// 小泥 - 粘:在命中敌人时,有x%概率降低敌人y%移动速度.
  10. /// </summary>
  11. public class Monster_10620102 : XmdsSkillBase
  12. {
  13. public static int ID = 10620102;
  14. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.SPEED_DOWN;
  15. public static XmdsSkillValue Buff_Value;
  16. public override int SkillID { get { return ID; } }
  17. protected override void OnSkillLogicEvent(BattleParams param)
  18. {
  19. param.UseDamageType = CommonAI.Data.DamageType.None;
  20. //减速.
  21. XmdsBuff_MoveSpeedDown buff2 = (XmdsBuff_MoveSpeedDown)param.Attacker.GetRegisBuffVirtual(Buff_ID);
  22. buff2.ChangePercent = -this.GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff_Value);
  23. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  24. bt.LifeTimeMS = 5000;
  25. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  26. }
  27. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  28. {
  29. // 减速.
  30. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  31. //XmdsBuff_MoveSpeedChange buff2 = (XmdsBuff_MoveSpeedChange)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.MoveSpeedChange);
  32. BuffTemplate bt = pack.mBuffTemplate;
  33. bt.IsHarmful = true;
  34. pack.BindTemplateAndDispose();
  35. unit.RegistSendBuff(bt);
  36. }
  37. protected override void OnInitSkillParam()
  38. {
  39. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  40. InitData(data, out Buff_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  41. }
  42. }
  43. }