Monster_5020201.cs 2.6 KB

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  1. 
  2. using CommonAI.Zone;
  3. using XmdsCommon.Plugin;
  4. using XmdsCommonServer.Plugin;
  5. using XmdsCommonSkill.Plugin.Buffs;
  6. using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
  7. using XmdsCommonServer.XLS.Data;
  8. namespace XmdsCommonSkill.Plugin.Skills.Monster
  9. {
  10. /// <summary>
  11. /// 水精灵 - 水珠攻击:释放水珠攻击敌人,对目标造成x倍魔攻伤害和额外y点魔法伤害.
  12. /// 并降低敌人魔法抗性z点,这个效果持续5秒,最多叠加3层.
  13. /// </summary>
  14. public class Monster_5020201 : XmdsSkillBase
  15. {
  16. public static int ID = 5020201;
  17. public static XmdsSkillValue DP_1;
  18. /// 魔抗下降.
  19. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.MO_KANG_DOWN2;
  20. public static XmdsSkillValue Buff_MaxLay;
  21. public static XmdsSkillValue Buff_Value;
  22. public override int SkillID { get { return ID; } }
  23. protected override void OnSkillDamagePerEvent(BattleParams param)
  24. {
  25. int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  26. param.SkillDamagePer = ret;
  27. }
  28. protected override void OnSkillLogicEvent(BattleParams param)
  29. {
  30. //随机概率添加BUFF.
  31. XmdsBuff_PropChange buff = (XmdsBuff_PropChange)param.Attacker.GetRegisBuffVirtual(Buff_ID);
  32. buff.IsPercent = false;
  33. buff.CurentChangeType = XmdsVirtual.UnitAttributeType.Defence;
  34. buff.CurrentValue = -GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff_Value);
  35. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  36. bt.MaxOverlay = (byte)GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff_MaxLay);
  37. bt.LifeTimeMS = 5000;
  38. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  39. }
  40. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  41. {
  42. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  43. BuffTemplate bt = pack.mBuffTemplate;
  44. bt.IsHarmful = true;
  45. bt.IsOverlay = true;
  46. pack.BindTemplateAndDispose();
  47. unit.RegistSendBuff(bt);
  48. }
  49. protected override void OnInitSkillParam()
  50. {
  51. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  52. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  53. InitData(data, out Buff_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  54. InitData(data, out Buff_MaxLay, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  55. }
  56. }
  57. }