Assassin_201010.cs 2.7 KB

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  1. 
  2. using CommonAI.Zone;
  3. using XmdsCommon.Plugin;
  4. using XmdsCommonServer.Plugin;
  5. using XmdsCommonSkill.Plugin.Buffs;
  6. using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
  7. using XmdsCommonServer.XLS.Data;
  8. using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
  9. using CommonLang;
  10. namespace XmdsCommonSkill.Plugin.Skills.Assassin
  11. {
  12. /// <summary>
  13. /// 涂毒: 使毁伤攻击时,额外对敌人在x秒内造成共计x倍物攻的毒伤害.
  14. /// </summary>
  15. public class Assassin_201010 : Assassin_200010
  16. {
  17. public static new int ID = 201010;
  18. public static int Buff_2 = (int)XmdsBuffBase.XmdsBuffList.DU_SHANG;
  19. public static XmdsSkillValue Buff_2_Value;
  20. public override int SkillID { get { return ID; } }
  21. protected override void OnSkillLogicEvent(BattleParams param)
  22. {
  23. addLianJiDian(param);
  24. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_2);
  25. bt.LifeTimeMS = 5000;
  26. UnitBuff ub = param.Attacker.GetRegisBuffVirtual(Buff_2);
  27. XmdsBuff_Bleed buff = ub as XmdsBuff_Bleed;
  28. int t = this.GetTargetFormulaValue(param.Attacker.SkillHelper.GetGameSkill(SkillID).TalentSkillLevel1, Buff_2_Value);
  29. t = CUtils.CastInt(t / XmdsDamageCalculator.PERER * param.Attacker.MirrorProp.BaseAttack);
  30. t = XmdsDamageCalculator.GetDamage(t, param.Attacker, param.Hitter, param.Source); // 参与物防计算
  31. buff.ChangeValue = t / (bt.LifeTimeMS / 1000);
  32. param.Hitter.mUnit.AddBuff(Buff_2, param.Attacker.mUnit);
  33. }
  34. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  35. {
  36. //技能技能初始化,常用作为修改BUFF能力等等.
  37. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_1);
  38. BuffTemplate bt = pack.mBuffTemplate;
  39. bt.IsHarmful = false;
  40. pack.BindTemplateAndDispose();
  41. unit.RegistSendBuff(bt);
  42. //多段伤害实现.
  43. pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_2);
  44. XmdsBuff_Bleed buff = (XmdsBuff_Bleed)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Bleed);
  45. bt = pack.mBuffTemplate;
  46. bt.IsHarmful = true;
  47. pack.BindTemplateAndDispose();
  48. unit.RegistSendBuff(bt);
  49. }
  50. protected override void OnInitSkillParam()
  51. {
  52. base.OnInitSkillParam();
  53. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  54. InitData(data, out Buff_2_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  55. }
  56. }
  57. }