ZhanYao_70011.cs 4.2 KB

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  1. using System;
  2. using CommonAI.Data;
  3. using CommonAI.Zone;
  4. using CommonAI.Zone.Formula;
  5. using CommonAI.Zone.Helper;
  6. using CommonAI.Zone.Instance;
  7. using XmdsCommon.Plugin;
  8. using XmdsCommonServer.Plugin;
  9. using XmdsCommonServer.XLS.Data;
  10. using XmdsCommonSkill.Plugin.Buffs;
  11. using XmdsCommonSkill.Plugin.PassiveSkills.Remedy;
  12. using XmdsCommonSkill.Plugin.Skills.PetSkill;
  13. using static CommonAI.Zone.Instance.InstanceUnit;
  14. using XmdsCommonSkill.Plugin.Interface;
  15. namespace XmdsCommonSkill.Plugin.Skills.Warrior
  16. {
  17. /// <summary>
  18. /// 斩妖-战士2
  19. /// </summary>
  20. public class ZhanYao_70011 : PetGiveSkillBase
  21. {
  22. private static readonly int ID = 70011;
  23. private static readonly int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.ZHANYAO_ZS_2;
  24. private static readonly int Buff_IDEXT = (int)XmdsBuffBase.XmdsBuffList.ZHANYAO_ZS_S_2;
  25. /// 特殊效果触发概率
  26. private XmdsSkillValue mSpecialEffectRate;
  27. //基础效果
  28. private XmdsSkillValue mValueSet1;
  29. //特殊效果
  30. private XmdsSkillValue mValueSet2;
  31. public override int SkillID { get { return ID; } }
  32. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  33. {
  34. var pack1 = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  35. var buff1 = pack1.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.PropChange) as XmdsBuff_PropChange;
  36. buff1.CurentChangeType = XmdsVirtual.UnitAttributeType.Defence;
  37. buff1.CurrentValue = mValueSet1.GetValue(info.SkillLevel, 1);
  38. buff1.IsPercent = true;
  39. var bt1 = pack1.mBuffTemplate;
  40. bt1.LifeTimeMS = mValueSet1.GetValue(info.SkillLevel, 2) + info.TalentSkillLevel3;
  41. bt1.IsHarmful = false;
  42. pack1.BindTemplateAndDispose();
  43. unit.RegistSendBuff(bt1);
  44. var pack2 = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_IDEXT);
  45. var buff2 = pack2.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Attack_AddHPEXT) as XmdsBuff_AttackAddHPExt;
  46. buff2.recoverHp = mValueSet2.GetValue(info.SkillLevel, 1) * XmdsUnitProp.PER;
  47. var bt2 = pack2.mBuffTemplate;
  48. bt2.LifeTimeMS = mValueSet2.GetValue(info.SkillLevel, 2);// + info.TalentSkillLevel3;
  49. bt2.IsHarmful = true;
  50. pack2.BindTemplateAndDispose();
  51. unit.RegistSendBuff(bt2);
  52. this.RegistEvent(EventType.UseFormluaType, OnUseFormluaTypeEvent);
  53. unit.RegistTriggerPetSkillEvent(OnTriggerPetSkill, info);
  54. }
  55. protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
  56. {
  57. Console.WriteLine("OnSkillDataChange: " + gs.TalentSkillLevel1 + ", " + gs.TalentSkillLevel2 + ", " + gs.TalentSkillLevel3);
  58. var buffData1 = unit.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_PropChange;
  59. buffData1.CurrentValue = mValueSet1.GetValue(gs.SkillLevel, 1);
  60. var buf1 = unit.GetRegistBuff(Buff_ID);
  61. buf1.LifeTimeMS = mValueSet1.GetValue(gs.SkillLevel, 2) + gs.TalentSkillLevel3;
  62. var buffData2 = unit.GetRegisBuffVirtual(Buff_IDEXT) as XmdsBuff_AttackAddHPExt;
  63. buffData2.recoverHp = mValueSet2.GetValue(gs.SkillLevel, 1) * XmdsUnitProp.PER;
  64. //var buf2 = unit.GetRegistBuff(Buff_IDEXT);
  65. //buf2.LifeTimeMS = mValueSet2.GetValue(gs.SkillLevel, 2) + gs.TalentSkillLevel3;
  66. }
  67. private bool OnTriggerPetSkill(GameSkill info, ref InstanceUnit.SkillState skill, XmdsVirtual launcher, ref InstanceUnit.LaunchSkillParam param)
  68. {
  69. //玩家释放技能,增加效果,并触发机制
  70. skill.SetDecreaseTotalTimeMS(info.TalentSkillLevel1);
  71. base.PlayerLauncherSkillOverExt(launcher, ComSpellTemplate.XmdsSpellID.ZHANYAO_ZS_2);
  72. return true;
  73. }
  74. private void OnUseFormluaTypeEvent(BattleParams param)
  75. {
  76. param.UseDamageType = CommonAI.Data.DamageType.None;
  77. }
  78. protected override void OnSkillLogicEvent(BattleParams param)
  79. {
  80. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  81. if (param.Hitter.RandomPercent(this.mSpecialEffectRate.GetValue() + param.GameSkill.TalentSkillLevel2))
  82. {
  83. param.Hitter.mUnit.AddBuff(Buff_IDEXT, param.Attacker.mUnit);
  84. }
  85. }
  86. protected override void OnInitConfig()
  87. {
  88. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  89. InitData(data, out mSpecialEffectRate, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  90. InitData(data, out mValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  91. InitData(data, out mValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  92. }
  93. }
  94. }