zhanyao_70010.cs 4.1 KB

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  1. using CommonAI.Data;
  2. using CommonAI.Zone;
  3. using CommonAI.Zone.Formula;
  4. using CommonAI.Zone.Helper;
  5. using CommonAI.Zone.Instance;
  6. using XmdsCommon.Plugin;
  7. using XmdsCommonServer.Plugin;
  8. using XmdsCommonServer.XLS.Data;
  9. using XmdsCommonSkill.Plugin.Buffs;
  10. using XmdsCommonSkill.Plugin.Interface;
  11. using XmdsCommonSkill.Plugin.PassiveSkills.Remedy;
  12. using XmdsCommonSkill.Plugin.Skills.PetSkill;
  13. using static CommonAI.Zone.Instance.InstanceUnit;
  14. namespace XmdsCommonSkill.Plugin.Skills.Warrior
  15. {
  16. /// <summary>
  17. /// 斩妖-战士1
  18. /// </summary>
  19. public class ZhanYao_70010 : PetGiveSkillBase
  20. {
  21. private static readonly int ID = 70010;
  22. private static readonly int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.ZHANYAO_ZS_1;
  23. private static readonly int Buff_IDEXT = (int)XmdsBuffBase.XmdsBuffList.ZHANYAO_ZS_S_1;
  24. /// 特殊效果触发概率
  25. private XmdsSkillValue mSpecialEffectRate;
  26. //基础效果
  27. private XmdsSkillValue mValueSet1;
  28. //特殊效果
  29. private XmdsSkillValue mValueSet2;
  30. public override int SkillID {get{return ID;}}
  31. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  32. {
  33. var pack1 = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  34. var buff1 = pack1.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.PropChange) as XmdsBuff_PropChange;
  35. buff1.CurentChangeType = XmdsVirtual.UnitAttributeType.Attack;
  36. buff1.CurrentValue = mValueSet1.GetValue(info.SkillLevel, 1);
  37. buff1.IsPercent = true;
  38. var bt1 = pack1.mBuffTemplate;
  39. bt1.LifeTimeMS = mValueSet1.GetValue(info.SkillLevel, 2) + info.TalentSkillLevel3;
  40. bt1.IsHarmful = false;
  41. pack1.BindTemplateAndDispose();
  42. unit.RegistSendBuff(bt1);
  43. var pack2 = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_IDEXT);
  44. var buff2 = pack2.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Attack_AddHPEXT) as XmdsBuff_AttackAddHPExt;
  45. buff2.recoverHp = mValueSet2.GetValue(info.SkillLevel, 1) * XmdsUnitProp.PER;
  46. var bt2 = pack2.mBuffTemplate;
  47. bt2.LifeTimeMS = mValueSet2.GetValue(info.SkillLevel, 2);// + info.TalentSkillLevel3;
  48. bt2.IsHarmful = true;
  49. pack2.BindTemplateAndDispose();
  50. unit.RegistSendBuff(bt2);
  51. this.RegistEvent(EventType.UseFormluaType, OnUseFormluaTypeEvent);
  52. unit.RegistTriggerPetSkillEvent(OnTriggerPetSkill, info);
  53. }
  54. protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
  55. {
  56. var buffData1 = unit.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_PropChange;
  57. buffData1.CurrentValue = mValueSet1.GetValue(gs.SkillLevel, 1);
  58. var buf1 = unit.GetRegistBuff(Buff_ID);
  59. buf1.LifeTimeMS = mValueSet1.GetValue(gs.SkillLevel, 2) + gs.TalentSkillLevel3;
  60. var buffData2 = unit.GetRegisBuffVirtual(Buff_IDEXT) as XmdsBuff_AttackAddHPExt;
  61. buffData2.recoverHp = mValueSet2.GetValue(gs.SkillLevel, 1) * XmdsUnitProp.PER;
  62. //var buf2 = unit.GetRegistBuff(Buff_IDEXT);
  63. //buf2.LifeTimeMS = mValueSet2.GetValue(gs.SkillLevel, 2) + gs.TalentSkillLevel3;
  64. }
  65. private bool OnTriggerPetSkill(GameSkill info, ref InstanceUnit.SkillState skill, XmdsVirtual launcher, ref InstanceUnit.LaunchSkillParam param)
  66. {
  67. //玩家释放技能,增加效果,并触发机制
  68. skill.SetDecreaseTotalTimeMS(info.TalentSkillLevel1);
  69. base.PlayerLauncherSkillOverExt(launcher, ComSpellTemplate.XmdsSpellID.ZHANYAO_ZS_1);
  70. return true;
  71. }
  72. private void OnUseFormluaTypeEvent(BattleParams param)
  73. {
  74. param.UseDamageType = CommonAI.Data.DamageType.None;
  75. }
  76. protected override void OnSkillLogicEvent(BattleParams param)
  77. {
  78. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  79. if(param.Hitter.RandomPercent(this.mSpecialEffectRate.GetValue() + param.GameSkill.TalentSkillLevel2))
  80. {
  81. param.Hitter.mUnit.AddBuff(Buff_IDEXT, param.Attacker.mUnit);
  82. }
  83. }
  84. protected override void OnInitConfig()
  85. {
  86. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  87. InitData(data, out mSpecialEffectRate, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  88. InitData(data, out mValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  89. InitData(data, out mValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  90. }
  91. }
  92. }