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调整名称显示参数(50人以内始终显示名字)

大爷 1 year ago
parent
commit
0a7600f7cf

+ 1 - 1
Unity/Assets/Scripts/Codes/HotfixView/Client/Unit/OnNewZoneObject.cs

@@ -189,7 +189,7 @@ namespace ET.Client
                     }
                     else if(unitCnt < GameSetting.Name_level_4)
                     {
-                        showTime = 1000;
+                        showTime = 1500;
                     }
                     else
                     {

+ 4 - 4
Unity/Assets/Scripts/Codes/Model/Client/GameSetting.cs

@@ -5,10 +5,10 @@ namespace ET
     public class GameSetting : Singleton<GameSetting>
     {
         public const bool Cnst_Mute = true;     //静音
-        public const int Name_level_1 = 20;      //少于多少人时,名字一直显示
-        public const int Name_level_2 = 30;      //少于多少人,名字显示5秒
-        public const int Name_level_3 = 40;      //少于多少人时,名字显示3秒
-        public const int Name_level_4 = 60;      //少于多少人时,名字显示1秒
+        public const int Name_level_1 = 50;      //少于多少人时,名字一直显示
+        public const int Name_level_2 = 80;      //少于多少人,名字显示5秒
+        public const int Name_level_3 = 100;      //少于多少人时,名字显示3秒
+        public const int Name_level_4 = 200;      //少于多少人时,名字显示1秒
 
         public enum Sets
         {

+ 3 - 2
Unity/Assets/Scripts/Codes/Model/Share/Const/ConstValue.cs

@@ -35,7 +35,8 @@
         TiktokGift_199,
         TiktokGift_520,
         //点赞能量爆满
-        TiktokLike_energy
-
+        TiktokLike_energy,
+        //点赞每满100
+        TiktokLike_100
     }
 }