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@@ -1,192 +0,0 @@
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-<?xml version="1.0" encoding="utf-8"?>
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-<UnitInfo type="CommonAI.Zone.UnitInfo">
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- <BaseSkillID type="CommonAI.Zone.LaunchSkill">
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- <AutoLaunch>True</AutoLaunch>
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- <Priority>0</Priority>
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- <SkillID>0</SkillID>
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- <property.SerialNumber>17</property.SerialNumber>
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- </BaseSkillID>
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- <BodyHeight>3.00</BodyHeight>
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- <BodyHitSize>0.10</BodyHitSize>
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- <BodyScale>1.00</BodyScale>
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- <BodySize>3.00</BodySize>
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- <DamageTimeMS>1</DamageTimeMS>
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- <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
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- <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
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- <DeadDelayTimeMS>0</DeadDelayTimeMS>
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- <DeadTimeMS>0</DeadTimeMS>
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- <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
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- <DropMoney>0</DropMoney>
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- <Events element_type="System.Int32" />
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- <FileName>ActorAdult</FileName>
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- <GenExp>0</GenExp>
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- <GuardRange>100.00</GuardRange>
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- <GuardRangeGroup>0.00</GuardRangeGroup>
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- <GuardRangeLimit>0.00</GuardRangeLimit>
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- <HealthPoint>100</HealthPoint>
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- <HealthRecoveryPoint>0</HealthRecoveryPoint>
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- <HitBreakPrecent>0</HitBreakPrecent>
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- <ID>2</ID>
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- <InventoryList element_type="CommonAI.Zone.InventoryItem" />
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- <InventorySize>1</InventorySize>
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- <IsDynamic>False</IsDynamic>
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- <IsElite>False</IsElite>
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- <IsMoveable>True</IsMoveable>
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- <IsRandomName>False</IsRandomName>
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- <IsTurnable>True</IsTurnable>
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- <LaunchSpellHeight>2.00</LaunchSpellHeight>
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- <LaunchSpellRadius>0.00</LaunchSpellRadius>
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- <LifeTimeMS>0</LifeTimeMS>
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- <ManaPoint>100</ManaPoint>
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- <ManaRecoveryPoint>0</ManaRecoveryPoint>
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- <MoveSpeedSEC>30.00</MoveSpeedSEC>
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- <Name>ActorAdult</Name>
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- <Properties type="XmdsCommon.Plugin.XmdsUnitProperties">
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- <BotTestTemplate>False</BotTestTemplate>
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- <FaceToInteractiveUnit>True</FaceToInteractiveUnit>
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- <GameStatusType>Normal</GameStatusType>
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- <HeadIcon>没脸见人</HeadIcon>
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- <IsStaticUnit>False</IsStaticUnit>
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- <IsUseCombatTimeCount>True</IsUseCombatTimeCount>
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- <LoadDataConfig>True</LoadDataConfig>
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- <ServerData type="XmdsCommon.Plugin.XmdsUnitData">
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- <AvatarList element_type="XmdsCommon.Plugin.XmdsAvatarInfo" />
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- <BaseInfo type="XmdsCommon.Plugin.XmdsUnitBaseInfo">
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- <alliesForce>0</alliesForce>
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- <force>1</force>
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- <logicServerId>0</logicServerId>
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- <name>俺是大boss</name>
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- <potionAddition>0.00</potionAddition>
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- <ProType>Magic</ProType>
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- <ServerID>0</ServerID>
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- <sex>0</sex>
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- <SPState>None</SPState>
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- <StateLv>0</StateLv>
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- <Testament>0</Testament>
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- <TitleID>0</TitleID>
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- <UnitLv>3</UnitLv>
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- <VIPLv>0</VIPLv>
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- </BaseInfo>
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- <PlayerEntered>False</PlayerEntered>
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- <Prop type="XmdsCommon.Plugin.XmdsUnitProp">
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- <ActiveAtkLeech>0</ActiveAtkLeech>
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- <AllDmgAdd>0</AllDmgAdd>
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- <AllDmgReduce>0</AllDmgReduce>
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- <ArtifactAttack type="System.Int32[]" element_type="System.Int32" rank="1" ranges="5">
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- </ArtifactAttack>
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- <ArtifactDefenceIndex>-1</ArtifactDefenceIndex>
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- <ArtifactDefense type="System.Int32[]" element_type="System.Int32" rank="1" ranges="5">
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- </ArtifactDefense>
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- <ArtifactIndex>-1</ArtifactIndex>
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- <ArtifactMainPer>0</ArtifactMainPer>
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- <ArtifactResist type="System.Int32[]" element_type="System.Int32" rank="1" ranges="5">
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- </ArtifactResist>
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- <ArtifactRestraint type="System.Int32[]" element_type="System.Int32" rank="1" ranges="5">
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- </ArtifactRestraint>
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- <AttackPer>0</AttackPer>
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- <AttackSpeed>0</AttackSpeed>
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- <BaseAttack>5</BaseAttack>
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- <BaseDefence>0</BaseDefence>
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- <BaseIgnoreDefense>0</BaseIgnoreDefense>
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- <BaseMaxHP>2000</BaseMaxHP>
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- <BaseResCrit>0</BaseResCrit>
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- <BreakShieldValue>0</BreakShieldValue>
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- <cardWeight type="System.Int32[]" element_type="System.Int32" rank="1" ranges="5">
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- </cardWeight>
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- <ControlUp>0</ControlUp>
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- <CritDamage>0</CritDamage>
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- <CritDamageRes>0</CritDamageRes>
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- <CritRate>0</CritRate>
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- <CtrlTimeReduce>0</CtrlTimeReduce>
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- <CurInventorySize>0</CurInventorySize>
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- <CurTeamInventorySize>0</CurTeamInventorySize>
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- <DefencePer>0</DefencePer>
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- <fateType>None</fateType>
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- <fateValue>0</fateValue>
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- <HealedEffect>0</HealedEffect>
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- <HealEffect>0</HealEffect>
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- <HP>2000</HP>
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- <HPPer>100</HPPer>
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- <HPReborn>100</HPReborn>
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- <HPRecoverPer>0</HPRecoverPer>
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- <IgnoreDefensePer>0</IgnoreDefensePer>
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- <KillValuePer>0</KillValuePer>
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- <monsterAtk>0</monsterAtk>
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- <monsterAtkPer>0</monsterAtkPer>
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- <monsterDamageAdd>0</monsterDamageAdd>
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- <monsterDamageReduce>0</monsterDamageReduce>
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- <monsterDef>0</monsterDef>
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- <monsterDefPer>0</monsterDefPer>
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- <MonsterRestraint type="System.Int32[]" element_type="System.Int32" rank="1" ranges="5">
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- <element>0</element>
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- </MonsterRestraint>
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- <MoveSpeed>1.00</MoveSpeed>
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- <NormalAtkCriteRate>0</NormalAtkCriteRate>
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- <NormalAtkLeech>0</NormalAtkLeech>
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- <pickupRange>0</pickupRange>
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- <PlayerDamageAdd>0</PlayerDamageAdd>
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- <PlayerDamageReduce>0</PlayerDamageReduce>
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- <ResCritPer>0</ResCritPer>
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- <ResCritRate>0</ResCritRate>
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- <ShieldValue>0</ShieldValue>
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- <SkillCD>10000</SkillCD>
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- <SkillDamageAdd>0</SkillDamageAdd>
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- <ToBossCritDamage>0</ToBossCritDamage>
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- <ToBossCritRate>0</ToBossCritRate>
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- <VelocityAddition>0</VelocityAddition>
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- <YaoQiLevel>0</YaoQiLevel>
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- </Prop>
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- <QuestFlags element_type="XmdsCommon.Plugin.XmdsQuestFlag" />
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- <Tasks element_type="XmdsCommon.Plugin.XmdsQuestData" />
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- <UnitPKInfo type="XmdsCommon.Plugin.PKInfo">
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- <CurPKLevel>White</CurPKLevel>
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- <CurPKMode>Peace</CurPKMode>
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- <CurPKValue>0</CurPKValue>
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- </UnitPKInfo>
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- <UnitSceneInfo type="XmdsCommon.Plugin.SceneInfo">
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- <AllowAutoGuard>True</AllowAutoGuard>
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- </UnitSceneInfo>
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- </ServerData>
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- <ShowHPBanner>True</ShowHPBanner>
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- </Properties>
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- <RebirthTimeMS>0</RebirthTimeMS>
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- <RecoveryIntervalMS>10000</RecoveryIntervalMS>
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- <Skills element_type="CommonAI.Zone.LaunchSkill" />
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- <SpawnTimeMS>600</SpawnTimeMS>
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- <StaminaPoint>100</StaminaPoint>
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- <SumType>none</SumType>
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- <Triggers element_type="CommonAI.Zone.LaunchTrigger" />
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- <TurnSpeedSEC>3.14</TurnSpeedSEC>
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- <UType>TYPE_MONSTER</UType>
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- <Weight>100</Weight>
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- <property.EditorPath>单位/玩家/ActorAdult(2)</property.EditorPath>
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-</UnitInfo>
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