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1.调整主角色配置;2.更换主角色模型资源;

johnclot69 il y a 7 mois
Parent
commit
4384ee8faf

BIN
GameEditor/data/scene_snaps/10099.snd


+ 1 - 1
GameEditor/data/scenes/.md5

@@ -1 +1 @@
-412554fe6b6fb817929509eb43544913 :       215973 : 10099.xml
+16bc6eb83ce0ee54f31392bdd6def674 :       215979 : 10099.xml

+ 2 - 2
GameEditor/data/scenes/10099.xml

@@ -3179,7 +3179,7 @@
   <MaxUnit>1500</MaxUnit>
   <MonsterAddPropPercentWithFloor>0.00</MonsterAddPropPercentWithFloor>
   <MonsterAddPropRatioWithLv>0.00</MonsterAddPropRatioWithLv>
-  <Name>stage2</Name>
+  <Name>MapQuest1</Name>
   <Points element_type="CommonAI.Zone.ZoneEditor.PointData" />
   <Properties type="XmdsCommon.Plugin.XmdsSceneProperties">
     <AOIMaxRange>320</AOIMaxRange>
@@ -3367,5 +3367,5 @@
   </Terrain>
   <TotalTimeLimitSEC>0</TotalTimeLimitSEC>
   <Units element_type="CommonAI.Zone.ZoneEditor.UnitData" />
-  <property.EditorPath>场景/stage2(10099)</property.EditorPath>
+  <property.EditorPath>场景/MapQuest1(10099)</property.EditorPath>
 </SceneData>

BIN
GameEditor/data/scenes/10099.xml.bin


+ 1 - 1
GameEditor/data/units/.md5

@@ -1,4 +1,4 @@
-fb47e135fb94c495619189665798ff54 :         7615 : 1.xml
+bf8aa5e5c160ac668fac999f94307980 :         8296 : 1.xml
 2a48e89d6739de174afb0b14eb4ac97b :         8100 : 2.xml
 90d7ad9314ef6ca2e91f77ccaad0a5e5 :         7651 : 3.xml
 c2728a7b8b889deea9df1ec84860cb09 :         7645 : 4.xml

+ 28 - 9
GameEditor/data/units/1.xml

@@ -8,7 +8,7 @@
   </BaseSkillID>
   <BodyHeight>1.00</BodyHeight>
   <BodyHitSize>0.10</BodyHitSize>
-  <BodyScale>1.00</BodyScale>
+  <BodyScale>10.00</BodyScale>
   <BodySize>1.00</BodySize>
   <DamageTimeMS>10</DamageTimeMS>
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
@@ -18,7 +18,7 @@
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
-  <FileName>InvisibleUnit</FileName>
+  <FileName>Mushroom3</FileName>
   <GenExp>0</GenExp>
   <GuardRange>100.00</GuardRange>
   <GuardRangeGroup>0.00</GuardRangeGroup>
@@ -31,16 +31,16 @@
   <InventorySize>99</InventorySize>
   <IsDynamic>False</IsDynamic>
   <IsElite>False</IsElite>
-  <IsMoveable>False</IsMoveable>
+  <IsMoveable>True</IsMoveable>
   <IsRandomName>False</IsRandomName>
-  <IsTurnable>False</IsTurnable>
+  <IsTurnable>True</IsTurnable>
   <LaunchSpellHeight>0.00</LaunchSpellHeight>
   <LaunchSpellRadius>0.00</LaunchSpellRadius>
   <LifeTimeMS>0</LifeTimeMS>
   <ManaPoint>100</ManaPoint>
   <ManaRecoveryPoint>0</ManaRecoveryPoint>
-  <MoveSpeedSEC>0.00</MoveSpeedSEC>
-  <Name>主播</Name>
+  <MoveSpeedSEC>6.00</MoveSpeedSEC>
+  <Name>玩家</Name>
   <Properties type="XmdsCommon.Plugin.XmdsUnitProperties">
     <BotTestTemplate>False</BotTestTemplate>
     <FaceToInteractiveUnit>True</FaceToInteractiveUnit>
@@ -180,13 +180,32 @@
   </Properties>
   <RebirthTimeMS>1</RebirthTimeMS>
   <RecoveryIntervalMS>10000</RecoveryIntervalMS>
-  <Skills element_type="CommonAI.Zone.LaunchSkill" />
+  <Skills element_type="CommonAI.Zone.LaunchSkill">
+    <element type="CommonAI.Zone.LaunchSkill">
+      <AutoLaunch>True</AutoLaunch>
+      <Priority>0</Priority>
+      <SkillID>114</SkillID>
+      <property.SerialNumber>30692046</property.SerialNumber>
+    </element>
+    <element type="CommonAI.Zone.LaunchSkill">
+      <AutoLaunch>True</AutoLaunch>
+      <Priority>0</Priority>
+      <SkillID>90206</SkillID>
+      <property.SerialNumber>30692047</property.SerialNumber>
+    </element>
+    <element type="CommonAI.Zone.LaunchSkill">
+      <AutoLaunch>True</AutoLaunch>
+      <Priority>0</Priority>
+      <SkillID>2004</SkillID>
+      <property.SerialNumber>30692049</property.SerialNumber>
+    </element>
+  </Skills>
   <SpawnTimeMS>0</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>
   <Triggers element_type="CommonAI.Zone.LaunchTrigger" />
-  <TurnSpeedSEC>1.00</TurnSpeedSEC>
+  <TurnSpeedSEC>6.28</TurnSpeedSEC>
   <UType>TYPE_PLAYER</UType>
   <Weight>1</Weight>
-  <property.EditorPath>单位/工具人/主播(1)</property.EditorPath>
+  <property.EditorPath>单位/工具人/玩家(1)</property.EditorPath>
 </UnitInfo>

BIN
GameEditor/data/units/1.xml.bin


+ 3 - 3
GameEditor/data/ver.md5

@@ -1,12 +1,12 @@
-eab1b54803d50be4cf2188d391eb093c
+6123aa6a460477a012afcc72486e4a22
 df42af314a1e0b2fdc2fef25681cdbcf :         2032 : \config.xml
 acebfcece868f667026375da7c123dcc :         2411 : \config_ext.xml
 0581a6b6b04394a594541167bc7fdeef :         1486 : \terrain_definition.xml
-f7e019cc3a5176272cabf396aa0c4162 :         1824 : \units\.md5
+bd6cad488d5e08ed69993072cde6089f :         1824 : \units\.md5
 370f80b97c51c91355a4011f2fad0b75 :         2351 : \skills\.md5
 89ef4449b5ac38e08d637b961dfc5efe :         2605 : \spells\.md5
 cf7642c139ff80c178b77d8c747525d0 :        30095 : \buffs\.md5
 d41d8cd98f00b204e9800998ecf8427e :            0 : \items\.md5
 d41d8cd98f00b204e9800998ecf8427e :            0 : \unit_triggers\.md5
 d41d8cd98f00b204e9800998ecf8427e :            0 : \unit_events\.md5
-b5b64d10e4f24ae2f7d160f226604502 :           61 : \scenes\.md5
+1ebfd0706d3898301aaa447373d0036e :           61 : \scenes\.md5