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@@ -6,48 +6,76 @@
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<BlockSeekCritical>5.00</BlockSeekCritical>
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<canRiding>False</canRiding>
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<ClientSyncRange>50.00</ClientSyncRange>
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- <Decorations element_type="CommonAI.Zone.ZoneEditor.DecorationData" />
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+ <Decorations element_type="CommonAI.Zone.ZoneEditor.DecorationData">
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+ <element type="CommonAI.Zone.ZoneEditor.DecorationData">
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+ <Abilities element_type="CommonAI.Zone.ZoneEditor.DecorationAbilityData" />
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+ <Blockable>True</Blockable>
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+ <BlockValue>-16711936</BlockValue>
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+ <Color>-16711936</Color>
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+ <Direction>2.15</Direction>
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+ <Enable>True</Enable>
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+ <GridSizeH>0.00</GridSizeH>
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+ <GridSizeW>0.00</GridSizeW>
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+ <H>1.00</H>
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+ <Height>0.00</Height>
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+ <LableColor>-1</LableColor>
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+ <LableOffsetX>0.00</LableOffsetX>
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+ <LableOffsetY>15.00</LableOffsetY>
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+ <LableOutline>False</LableOutline>
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+ <LableSize>20</LableSize>
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+ <MapShow>False</MapShow>
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+ <Name>塔一栅栏1</Name>
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+ <OffsetX>0.00</OffsetX>
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+ <OffsetY>0.00</OffsetY>
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+ <RegionType>STRIP</RegionType>
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+ <SavePath></SavePath>
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+ <Scale>0.00</Scale>
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+ <StripDirection>2.19</StripDirection>
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+ <UnitIcon></UnitIcon>
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+ <UnitName></UnitName>
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+ <W>42.00</W>
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+ <X>242.60</X>
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+ <Y>116.24</Y>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.DecorationData">
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+ <Abilities element_type="CommonAI.Zone.ZoneEditor.DecorationAbilityData" />
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+ <Blockable>True</Blockable>
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+ <BlockValue>-16711936</BlockValue>
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+ <Color>-16711936</Color>
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+ <Direction>0.00</Direction>
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+ <Enable>False</Enable>
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+ <GridSizeH>0.00</GridSizeH>
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+ <GridSizeW>0.00</GridSizeW>
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+ <H>1.00</H>
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+ <Height>0.00</Height>
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+ <LableColor>-1</LableColor>
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+ <LableOffsetX>0.00</LableOffsetX>
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+ <LableOffsetY>15.00</LableOffsetY>
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+ <LableOutline>False</LableOutline>
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+ <LableSize>20</LableSize>
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+ <MapShow>False</MapShow>
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+ <Name>塔一栅栏5</Name>
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+ <OffsetX>0.00</OffsetX>
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+ <OffsetY>0.00</OffsetY>
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+ <RegionType>STRIP</RegionType>
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+ <SavePath></SavePath>
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+ <Scale>0.00</Scale>
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+ <StripDirection>-0.87</StripDirection>
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+ <UnitIcon></UnitIcon>
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+ <UnitName></UnitName>
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+ <W>50.00</W>
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+ <X>167.95</X>
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+ <Y>8.45</Y>
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+ </element>
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+ </Decorations>
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<DefaultUnitLevel>0</DefaultUnitLevel>
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<EnvironmentVars element_type="CommonAI.ZoneEditor.ZoneVar" />
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<Events element_type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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<element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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<Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.CameraMoveToByTime">
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- <Height type="CommonAI.Zone.ZoneEditor.EventTrigger.RealValue+VALUE">
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- <Value>50.00</Value>
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- </Height>
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- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>230.00</X>
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- <Y>0.00</Y>
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- </Position>
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- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
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- <TotalTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>8000</Value>
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- </TotalTimeMS>
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- </element>
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<element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
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- <EventName>塔一免控</EventName>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
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- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>210.00</X>
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- <Y>80.00</Y>
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- </Pos>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>1</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
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- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
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- <Value>CameraOk</Value>
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- </Message>
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- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
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- </DelayAction>
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- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>8000</Value>
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- </DelayTimeMS>
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+ <EventName>创建工具人</EventName>
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</element>
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</Datas>
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</Actions>
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@@ -98,34 +126,56 @@
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<element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
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<Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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<X>150.00</X>
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- <Y>90.00</Y>
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+ <Y>80.00</Y>
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</Pos>
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<Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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<templateIOd>1</templateIOd>
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</Unit>
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</element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
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- <Direction>0.00</Direction>
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- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>1</Value>
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- </Force>
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- <hpPrecent>100</hpPrecent>
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- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>150.00</X>
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- <Y>80.00</Y>
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- </Position>
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- <unique>False</unique>
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- <UnitLevel>0</UnitLevel>
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- <UnitTemplateID>1002</UnitTemplateID>
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- </element>
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<element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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<Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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<EditorName>怪一出生地</EditorName>
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</Flag>
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</element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorDecoration">
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+ <EditorName>塔一栅栏4</EditorName>
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+ </Flag>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DoAction3">
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+ <Action1 type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorDecoration">
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+ <EditorName>塔一栅栏1</EditorName>
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+ </Flag>
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+ </Action1>
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+ <Action2 type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorDecoration">
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+ <EditorName>塔一栅栏2</EditorName>
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+ </Flag>
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+ </Action2>
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+ <Action3 type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorDecoration">
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+ <EditorName>塔一栅栏3</EditorName>
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+ </Flag>
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+ </Action3>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
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+ <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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+ <X>110.00</X>
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+ <Y>80.00</Y>
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+ </Pos>
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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+ <templateIOd>2</templateIOd>
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+ </Unit>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
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+ <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
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+ <Value>Dead:Tower1</Value>
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+ </Message>
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+ </element>
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</Datas>
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</Actions>
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- <Active>True</Active>
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+ <Active>False</Active>
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<Comment></Comment>
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<Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
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@@ -180,23 +230,14 @@
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<templateIOd>1</templateIOd>
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</Unit>
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</element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
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- <Direction>0.00</Direction>
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- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>1</Value>
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- </Force>
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- <hpPrecent>100</hpPrecent>
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- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>70.00</X>
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- <Y>80.00</Y>
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- </Position>
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- <unique>False</unique>
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- <UnitLevel>0</UnitLevel>
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- <UnitTemplateID>1003</UnitTemplateID>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
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+ <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
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+ <Value>Dead:Tower2</Value>
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+ </Message>
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</element>
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</Datas>
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</Actions>
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- <Active>True</Active>
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+ <Active>False</Active>
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<Comment></Comment>
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<Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
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@@ -229,7 +270,7 @@
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</Force>
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<hpPrecent>100</hpPrecent>
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<Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>270.00</X>
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+ <X>250.00</X>
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<Y>80.00</Y>
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</Position>
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<unique>True</unique>
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@@ -294,7 +335,7 @@
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</Position>
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<unique>False</unique>
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<UnitLevel>0</UnitLevel>
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- <UnitTemplateID>213</UnitTemplateID>
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+ <UnitTemplateID>233</UnitTemplateID>
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</element>
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<element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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<DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
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@@ -304,7 +345,7 @@
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</Force>
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<hpPrecent>100</hpPrecent>
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<Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>200.00</X>
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+ <X>270.00</X>
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<Y>80.00</Y>
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</Position>
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<unique>False</unique>
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@@ -344,8 +385,8 @@
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<SavePath></SavePath>
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<Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
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- <UnitTemplateID>233</UnitTemplateID>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
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+ <EventName>BOSS死亡1</EventName>
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</element>
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</Datas>
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</Triggers>
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@@ -360,7 +401,7 @@
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</element>
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</Datas>
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</Actions>
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- <Active>True</Active>
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+ <Active>False</Active>
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<Comment></Comment>
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<Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
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@@ -418,17 +459,8 @@
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<SavePath></SavePath>
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<Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
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- <EventName>BOSS死亡1</EventName>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
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- <EventName>BOSS死亡2</EventName>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
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- <EventName>BOSS死亡3</EventName>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
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- <EventName>BOSS死亡4</EventName>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventActiveInvoke">
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+ <EventName>游戏胜利检测</EventName>
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</element>
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</Datas>
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</Triggers>
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@@ -460,7 +492,7 @@
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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<element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDead">
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<Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Editor">
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- <EditorName>水晶</EditorName>
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+ <EditorName>一塔</EditorName>
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</Unit>
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</element>
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</Datas>
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@@ -788,7 +820,7 @@
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<Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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<element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
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- <UnitTemplateID>203</UnitTemplateID>
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+ <UnitTemplateID>213</UnitTemplateID>
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</element>
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</Datas>
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</Triggers>
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@@ -823,7 +855,7 @@
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<Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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<element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
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- <UnitTemplateID>213</UnitTemplateID>
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+ <UnitTemplateID>203</UnitTemplateID>
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</element>
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</Datas>
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</Triggers>
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@@ -991,15 +1023,126 @@
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<element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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<Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
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- <TriggerID>99001</TriggerID>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
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+ <Effect type="CommonAI.Zone.LaunchEffect">
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+ <BindBody>False</BindBody>
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+ <EarthQuakeMS>0</EarthQuakeMS>
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+ <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
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+ <EffectAddSpeed>1.00</EffectAddSpeed>
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+ <EffectHight>15.00</EffectHight>
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+ <EffectOffsetX>0.00</EffectOffsetX>
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+ <EffectOffsetY>50.00</EffectOffsetY>
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+ <EffectTimeMS>0</EffectTimeMS>
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+ <IsLoop>False</IsLoop>
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+ <IsSyncSenderRotation>False</IsSyncSenderRotation>
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+ <Name>Icon_tiantianquan</Name>
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+ <RType>None</RType>
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+ <ScaleToBodySize>5.00</ScaleToBodySize>
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+ <property.SerialNumber>30685653</property.SerialNumber>
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+ </Effect>
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<Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>1001</templateIOd>
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+ <templateIOd>1</templateIOd>
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+ </Unit>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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+ <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
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+ <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
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+ <TriggerID>10114</TriggerID>
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
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+ </Action>
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+ <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>1</Value>
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+ </SelectForce>
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+ </DelayAction>
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+ <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>3000</Value>
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+ </DelayTimeMS>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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+ <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
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+ <Effect type="CommonAI.Zone.LaunchEffect">
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+ <BindBody>False</BindBody>
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+ <EarthQuakeMS>0</EarthQuakeMS>
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+ <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
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+ <EffectAddSpeed>1.00</EffectAddSpeed>
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+ <EffectHight>0.00</EffectHight>
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|
+ <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
+ <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
+ <EffectTimeMS>0</EffectTimeMS>
|
|
|
+ <IsLoop>False</IsLoop>
|
|
|
+ <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
+ <Name>nengliangguangquan_lvse</Name>
|
|
|
+ <RType>None</RType>
|
|
|
+ <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
+ <property.SerialNumber>30685649</property.SerialNumber>
|
|
|
+ </Effect>
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </DelayAction>
|
|
|
+ <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>2000</Value>
|
|
|
+ </DelayTimeMS>
|
|
|
+ </element>
|
|
|
+ </Datas>
|
|
|
+ </Actions>
|
|
|
+ <Active>True</Active>
|
|
|
+ <Comment></Comment>
|
|
|
+ <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
+ </Datas>
|
|
|
+ </Conditions>
|
|
|
+ <DelayTimeMS>0</DelayTimeMS>
|
|
|
+ <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
+ </LocalVars>
|
|
|
+ <Name>道具--52甜甜圈</Name>
|
|
|
+ <SavePath></SavePath>
|
|
|
+ <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
+ <Message>TiktokGift_52</Message>
|
|
|
+ </element>
|
|
|
+ </Datas>
|
|
|
+ </Triggers>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
+ <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
+ <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
+ <BindBody>False</BindBody>
|
|
|
+ <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
+ <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
+ <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
+ <EffectHight>15.00</EffectHight>
|
|
|
+ <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
+ <EffectOffsetY>50.00</EffectOffsetY>
|
|
|
+ <EffectTimeMS>0</EffectTimeMS>
|
|
|
+ <IsLoop>False</IsLoop>
|
|
|
+ <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
+ <Name>Icon_nemhliangdianchi</Name>
|
|
|
+ <RType>None</RType>
|
|
|
+ <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
+ <property.SerialNumber>30686973</property.SerialNumber>
|
|
|
+ </Effect>
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1</templateIOd>
|
|
|
</Unit>
|
|
|
</element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
|
|
|
+ <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
|
|
|
+ <TriggerID>10111</TriggerID>
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
+ </Action>
|
|
|
+ <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>1</Value>
|
|
|
+ </SelectForce>
|
|
|
+ </element>
|
|
|
</Datas>
|
|
|
</Actions>
|
|
|
- <Active>False</Active>
|
|
|
+ <Active>True</Active>
|
|
|
<Comment></Comment>
|
|
|
<Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
@@ -1010,12 +1153,12 @@
|
|
|
<LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
</LocalVars>
|
|
|
- <Name>塔一免控</Name>
|
|
|
+ <Name>道具--99能量电池</Name>
|
|
|
<SavePath></SavePath>
|
|
|
<Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventActiveInvoke">
|
|
|
- <EventName>塔一免控</EventName>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
+ <Message>TiktokGift_99</Message>
|
|
|
</element>
|
|
|
</Datas>
|
|
|
</Triggers>
|
|
@@ -1023,15 +1166,56 @@
|
|
|
<element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
<Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
|
|
|
- <TriggerID>99001</TriggerID>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
+ <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
+ <BindBody>False</BindBody>
|
|
|
+ <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
+ <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
+ <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
+ <EffectHight>15.00</EffectHight>
|
|
|
+ <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
+ <EffectOffsetY>50.00</EffectOffsetY>
|
|
|
+ <EffectTimeMS>0</EffectTimeMS>
|
|
|
+ <IsLoop>False</IsLoop>
|
|
|
+ <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
+ <Name>icon_emozhadan</Name>
|
|
|
+ <RType>None</RType>
|
|
|
+ <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
+ <property.SerialNumber>30686971</property.SerialNumber>
|
|
|
+ </Effect>
|
|
|
<Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
+ <templateIOd>1</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitLaunchSpellAction">
|
|
|
+ <Spell type="CommonAI.Zone.LaunchSpell">
|
|
|
+ <Angle>0.00</Angle>
|
|
|
+ <ChainLevel>0</ChainLevel>
|
|
|
+ <Count>1</Count>
|
|
|
+ <FromUnitBody>False</FromUnitBody>
|
|
|
+ <IsAutoSeekingTarget>True</IsAutoSeekingTarget>
|
|
|
+ <LaunchPercent>100.00</LaunchPercent>
|
|
|
+ <LaunchSpellHeight>40.00</LaunchSpellHeight>
|
|
|
+ <LaunchSpellRadius>0.00</LaunchSpellRadius>
|
|
|
+ <PType>POS_TYPE_DEFAULT_SINGLE</PType>
|
|
|
+ <SeekingTargetExpect>Nearest</SeekingTargetExpect>
|
|
|
+ <SeekingTargetRange>300.00</SeekingTargetRange>
|
|
|
+ <SenderUnit>Sender</SenderUnit>
|
|
|
+ <SpellID>90211</SpellID>
|
|
|
+ <SpellRange>1</SpellRange>
|
|
|
+ <StartAngle>0.00</StartAngle>
|
|
|
+ <xModify>0.00</xModify>
|
|
|
+ <xyModifyType>Relative</xyModifyType>
|
|
|
+ <yModify>0.00</yModify>
|
|
|
+ <property.SerialNumber>30685685</property.SerialNumber>
|
|
|
+ </Spell>
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>2</templateIOd>
|
|
|
</Unit>
|
|
|
</element>
|
|
|
</Datas>
|
|
|
</Actions>
|
|
|
- <Active>False</Active>
|
|
|
+ <Active>True</Active>
|
|
|
<Comment></Comment>
|
|
|
<Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
@@ -1042,12 +1226,85 @@
|
|
|
<LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
</LocalVars>
|
|
|
- <Name>塔二免控</Name>
|
|
|
+ <Name>道具--199恶魔炸弹</Name>
|
|
|
<SavePath></SavePath>
|
|
|
<Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventActiveInvoke">
|
|
|
- <EventName>塔二免控</EventName>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
+ <Message>TiktokGift_199</Message>
|
|
|
+ </element>
|
|
|
+ </Datas>
|
|
|
+ </Triggers>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
+ <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
+ <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
+ <BindBody>False</BindBody>
|
|
|
+ <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
+ <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
+ <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
+ <EffectHight>10.00</EffectHight>
|
|
|
+ <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
+ <EffectOffsetY>50.00</EffectOffsetY>
|
|
|
+ <EffectTimeMS>0</EffectTimeMS>
|
|
|
+ <IsLoop>False</IsLoop>
|
|
|
+ <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
+ <Name>Icon_shenmikongtou</Name>
|
|
|
+ <RType>None</RType>
|
|
|
+ <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
+ <property.SerialNumber>30686398</property.SerialNumber>
|
|
|
+ </Effect>
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitLaunchSpellAction">
|
|
|
+ <Spell type="CommonAI.Zone.LaunchSpell">
|
|
|
+ <Angle>0.00</Angle>
|
|
|
+ <ChainLevel>0</ChainLevel>
|
|
|
+ <Count>1</Count>
|
|
|
+ <FromUnitBody>False</FromUnitBody>
|
|
|
+ <IsAutoSeekingTarget>True</IsAutoSeekingTarget>
|
|
|
+ <LaunchPercent>100.00</LaunchPercent>
|
|
|
+ <LaunchSpellHeight>50.00</LaunchSpellHeight>
|
|
|
+ <LaunchSpellRadius>0.00</LaunchSpellRadius>
|
|
|
+ <PType>POS_TYPE_DEFAULT_SINGLE</PType>
|
|
|
+ <SeekingTargetExpect>TheOne</SeekingTargetExpect>
|
|
|
+ <SeekingTargetRange>300.00</SeekingTargetRange>
|
|
|
+ <SenderUnit>Sender</SenderUnit>
|
|
|
+ <SpellID>90212</SpellID>
|
|
|
+ <SpellRange>1</SpellRange>
|
|
|
+ <StartAngle>0.00</StartAngle>
|
|
|
+ <xModify>0.00</xModify>
|
|
|
+ <xyModifyType>Relative</xyModifyType>
|
|
|
+ <yModify>0.00</yModify>
|
|
|
+ <property.SerialNumber>30686394</property.SerialNumber>
|
|
|
+ </Spell>
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>2</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </element>
|
|
|
+ </Datas>
|
|
|
+ </Actions>
|
|
|
+ <Active>True</Active>
|
|
|
+ <Comment></Comment>
|
|
|
+ <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
+ </Datas>
|
|
|
+ </Conditions>
|
|
|
+ <DelayTimeMS>0</DelayTimeMS>
|
|
|
+ <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
+ </LocalVars>
|
|
|
+ <Name>道具--520神秘空投</Name>
|
|
|
+ <SavePath></SavePath>
|
|
|
+ <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
+ <Message>TiktokGift_520</Message>
|
|
|
</element>
|
|
|
</Datas>
|
|
|
</Triggers>
|
|
@@ -1058,7 +1315,49 @@
|
|
|
<element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
|
|
|
<TriggerID>99001</TriggerID>
|
|
|
<Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1003</templateIOd>
|
|
|
+ <templateIOd>1001</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
|
|
|
+ <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
+ <X>240.00</X>
|
|
|
+ <Y>110.00</Y>
|
|
|
+ </Pos>
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
+ <Direction>0.00</Direction>
|
|
|
+ <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>1</Value>
|
|
|
+ </Force>
|
|
|
+ <hpPrecent>100</hpPrecent>
|
|
|
+ <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
+ <X>190.00</X>
|
|
|
+ <Y>80.00</Y>
|
|
|
+ </Position>
|
|
|
+ <unique>True</unique>
|
|
|
+ <UnitLevel>0</UnitLevel>
|
|
|
+ <UnitName>NPC2</UnitName>
|
|
|
+ <UnitTemplateID>2</UnitTemplateID>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
|
|
|
+ <TriggerID>99001</TriggerID>
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1001</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
|
|
|
+ <TriggerID>10014</TriggerID>
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
|
|
|
+ <TriggerID>10014</TriggerID>
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>2</templateIOd>
|
|
|
</Unit>
|
|
|
</element>
|
|
|
</Datas>
|
|
@@ -1074,12 +1373,12 @@
|
|
|
<LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
</LocalVars>
|
|
|
- <Name>塔三免控</Name>
|
|
|
+ <Name>创建工具人</Name>
|
|
|
<SavePath></SavePath>
|
|
|
<Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
<element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventActiveInvoke">
|
|
|
- <EventName>塔三免控</EventName>
|
|
|
+ <EventName>创建工具人</EventName>
|
|
|
</element>
|
|
|
</Datas>
|
|
|
</Triggers>
|
|
@@ -1152,7 +1451,7 @@
|
|
|
</Abilities>
|
|
|
<Color>-65536</Color>
|
|
|
<Enable>False</Enable>
|
|
|
- <H>20.00</H>
|
|
|
+ <H>8.00</H>
|
|
|
<LableColor>-1</LableColor>
|
|
|
<LableOffsetX>0.00</LableOffsetX>
|
|
|
<LableOffsetY>15.00</LableOffsetY>
|
|
@@ -1162,14 +1461,14 @@
|
|
|
<Name>怪一出生地</Name>
|
|
|
<OffsetX>0.00</OffsetX>
|
|
|
<OffsetY>0.00</OffsetY>
|
|
|
- <RegionType>RECTANGLE</RegionType>
|
|
|
+ <RegionType>STRIP</RegionType>
|
|
|
<SavePath></SavePath>
|
|
|
<StripDirection>0.00</StripDirection>
|
|
|
<UnitIcon></UnitIcon>
|
|
|
<UnitName>TTest</UnitName>
|
|
|
- <W>2.00</W>
|
|
|
- <X>280.00</X>
|
|
|
- <Y>50.00</Y>
|
|
|
+ <W>8.00</W>
|
|
|
+ <X>275.68</X>
|
|
|
+ <Y>81.39</Y>
|
|
|
</element>
|
|
|
</Regions>
|
|
|
<RemoveUnitOnDisconnect>True</RemoveUnitOnDisconnect>
|
|
@@ -1178,46 +1477,46 @@
|
|
|
<GridCellH>4</GridCellH>
|
|
|
<GridCellW>4</GridCellW>
|
|
|
<TerrainTextData>
|
|
|
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<XCount>120</XCount>
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<YCount>40</YCount>
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@@ -1245,8 +1544,8 @@
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<UnitLevel>0</UnitLevel>
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<UnitName>一塔</UnitName>
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<UnitTemplateID>1001</UnitTemplateID>
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- <X>230.00</X>
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- <Y>80.00</Y>
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+ <X>210.00</X>
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+ <Y>90.00</Y>
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</element>
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</Units>
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<property.EditorPath>场景/stage1(10098)</property.EditorPath>
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