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@@ -198,6 +198,7 @@ public class BattleUnit : BattleObject
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actionChangeHandler.AddListener(UnitActionStatus.BreakShield, (o) => { });
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actionChangeHandler.AddListener(UnitActionStatus.Transport, (o) => { });
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actionChangeHandler.AddListener(UnitActionStatus.Skill, (o) => { });
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+ actionChangeHandler.AddListener(UnitActionStatus.Rebirth, (o) => { });
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}
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}
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