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【优化】去掉monster表,暂时还用不到,以后根据需求加上

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Config/Excel/Monster@s.xlsx


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Config/GenFromExcel/s/MonsterCategory.bytes


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Config/GenJson/s/Monster.txt

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-{"_t":"Monster","_id":133,"Name":"Mushroom3","Title":"","Level":80,"FightType":1,"LvRepress":0,"Qcolor":0,"Type":0,"MPValue":0,"SkillType":0,"FightCount":0,"AliveTime":0,"KillPlayerTime":0,"MaxHP":0,"MaxAttack":0,"MaxDefence":0,"CritRate":-1,"CritDamage":-1,"IgnoreDefencePer":0,"Prob1":0,"ReviveID1":0,"Prob2":0,"ReviveID2":0,"Prob3":0,"ReviveID3":0,"Prob4":0,"ReviveID4":0,"DialogChance":0,"DialogWords":"","DeadDialogChance":0,"DeadDialogWords":"","IdleSpeakChance":0,"IdleSpeakWords":"","FightSpeakChance":0,"FightSpeakWords":"","FightSpeakCoolDown":"","DeadSpeakWords":"","isAttack":1,"Ability":"","CallAbilityPerHP":"","AbilityPar":"","ShareType":0,"Icon":"","MonsterDes":"","MonsterRaid":"","Sex":0,"Atype":1,"FirstTc":"","Tc":"","TeamTc":"","PersonTc":"","AssistTC":"","BaseExp":0,"GoldBase":0,"ExpRatio":0},
-{"_t":"Monster","_id":1001,"Name":"一塔","Title":"","Level":80,"FightType":1,"LvRepress":0,"Qcolor":0,"Type":0,"MPValue":0,"SkillType":0,"FightCount":0,"AliveTime":0,"KillPlayerTime":0,"MaxHP":0,"MaxAttack":0,"MaxDefence":0,"CritRate":-1,"CritDamage":-1,"IgnoreDefencePer":0,"Prob1":0,"ReviveID1":0,"Prob2":0,"ReviveID2":0,"Prob3":0,"ReviveID3":0,"Prob4":0,"ReviveID4":0,"DialogChance":0,"DialogWords":"","DeadDialogChance":0,"DeadDialogWords":"","IdleSpeakChance":0,"IdleSpeakWords":"","FightSpeakChance":0,"FightSpeakWords":"","FightSpeakCoolDown":"","DeadSpeakWords":"","isAttack":1,"Ability":"","CallAbilityPerHP":"","AbilityPar":"","ShareType":0,"Icon":"","MonsterDes":"","MonsterRaid":"","Sex":0,"Atype":1,"FirstTc":"","Tc":"","TeamTc":"","PersonTc":"","AssistTC":"","BaseExp":0,"GoldBase":0,"ExpRatio":0},
-{"_t":"Monster","_id":1002,"Name":"二塔","Title":"","Level":50,"FightType":1,"LvRepress":0,"Qcolor":0,"Type":0,"MPValue":0,"SkillType":0,"FightCount":0,"AliveTime":0,"KillPlayerTime":0,"MaxHP":-1,"MaxAttack":-1,"MaxDefence":-1,"CritRate":-1,"CritDamage":-1,"IgnoreDefencePer":0,"Prob1":0,"ReviveID1":0,"Prob2":0,"ReviveID2":0,"Prob3":0,"ReviveID3":0,"Prob4":0,"ReviveID4":0,"DialogChance":0,"DialogWords":"","DeadDialogChance":0,"DeadDialogWords":"","IdleSpeakChance":0,"IdleSpeakWords":"","FightSpeakChance":0,"FightSpeakWords":"","FightSpeakCoolDown":"","DeadSpeakWords":"","isAttack":0,"Ability":"","CallAbilityPerHP":"","AbilityPar":"","ShareType":0,"Icon":"","MonsterDes":"","MonsterRaid":"","Sex":0,"Atype":4,"FirstTc":"","Tc":"","TeamTc":"","PersonTc":"","AssistTC":"","BaseExp":0,"GoldBase":0,"ExpRatio":0},
-{"_t":"Monster","_id":1003,"Name":"水晶","Title":"","Level":80,"FightType":1,"LvRepress":0,"Qcolor":0,"Type":0,"MPValue":0,"SkillType":0,"FightCount":0,"AliveTime":0,"KillPlayerTime":0,"MaxHP":0,"MaxAttack":0,"MaxDefence":0,"CritRate":-1,"CritDamage":-1,"IgnoreDefencePer":0,"Prob1":0,"ReviveID1":0,"Prob2":0,"ReviveID2":0,"Prob3":0,"ReviveID3":0,"Prob4":0,"ReviveID4":0,"DialogChance":0,"DialogWords":"","DeadDialogChance":0,"DeadDialogWords":"","IdleSpeakChance":0,"IdleSpeakWords":"","FightSpeakChance":0,"FightSpeakWords":"","FightSpeakCoolDown":"","DeadSpeakWords":"","isAttack":0,"Ability":"","CallAbilityPerHP":"","AbilityPar":"","ShareType":0,"Icon":"","MonsterDes":"","MonsterRaid":"","Sex":0,"Atype":4,"FirstTc":"","Tc":"","TeamTc":"","PersonTc":"","AssistTC":"","BaseExp":0,"GoldBase":0,"ExpRatio":0},
-]}

+ 14 - 31
DotNet/Hotfix/Scenes/Game/Map/MapEventComponentSystem.cs

@@ -78,21 +78,21 @@ namespace ET.Server
                 case 0:
                     // 怪物死亡(玩家单位死亡, 延迟5秒复活)
                     int unitTemplateId = Convert.ToInt32(msg.SelectToken("unitTemplateId"));
-                    Monster monsterProp = MonsterCategory.Instance.Get(unitTemplateId);
-                    if (monsterProp == null)
-                    {
-                        Log.Error($"单位死亡...找不到怪物配置 : unitTemplateId={unitTemplateId}, MapId={map.MapId}, data={msg}");
-                        return;
-                    }
+                    // Monster monsterProp = MonsterCategory.Instance.Get(unitTemplateId);
+                    // if (monsterProp == null)
+                    // {
+                    //     Log.Error($"单位死亡...找不到怪物配置 : unitTemplateId={unitTemplateId}, MapId={map.MapId}, data={msg}");
+                    //     return;
+                    // }
 
                     // 如果是塔
-                    if (monsterProp.Atype == 4)
-                    {
-                        if (!map.DeadUnits.Contains(unitTemplateId))
-                        {
-                            map.DeadUnits.Add(unitTemplateId);
-                        }
-                    }
+                    // if (monsterProp.Atype == 4)
+                    // {
+                    //     if (!map.DeadUnits.Contains(unitTemplateId))
+                    //     {
+                    //         map.DeadUnits.Add(unitTemplateId);
+                    //     }
+                    // }
                     // 如果是单位玩家
                     /*if (map.UnitObjIds.ContainsValue(objId) && !map.IsGameOver())
                     {
@@ -226,24 +226,7 @@ namespace ET.Server
                 int Force = report.Force;
                 int TotalDamage = report.TotalDamage;
 
-                string name = "";
-                if (PlayerUUID > 0)
-                {
-                    name = "玩家-" + TemplateID;
-                }
-                else
-                {
-                    if (TemplateID > 0)
-                    {
-                        Monster prop = MonsterCategory.Instance.Get(TemplateID);
-                        if (prop != null)
-                        {
-                            name = prop.Name;
-                        }
-                    }
-                }
-
-                list.Add(new Struct.BattleReports(ID, report.PlayerUUID, TemplateID, name, Force, TotalDamage));
+                list.Add(new Struct.BattleReports(ID, report.PlayerUUID, TemplateID, "name", Force, TotalDamage));
             }
 
             map.GetComponent<MapRankComponent>().UpdateRank(list, map);

+ 0 - 241
DotNet/Model/Generate/Config/Monster.cs

@@ -1,241 +0,0 @@
-using System;
-using System.Collections.Generic;
-using MongoDB.Bson.Serialization.Attributes;
-using ProtoBuf;
-
-namespace ET
-{
-    [ProtoContract]
-    [Config]
-    public partial class MonsterCategory : ConfigSingleton<MonsterCategory>, IMerge
-    {
-        [ProtoIgnore]
-        [BsonIgnore]
-        private Dictionary<int, Monster> dict = new Dictionary<int, Monster>();
-		
-        [BsonElement]
-        [ProtoMember(1)]
-        private List<Monster> list = new List<Monster>();
-		
-        public void Merge(object o)
-        {
-            MonsterCategory s = o as MonsterCategory;
-            this.list.AddRange(s.list);
-        }
-		
-		[ProtoAfterDeserialization]        
-        public void ProtoEndInit()
-        {
-            foreach (Monster config in list)
-            {
-                config.AfterEndInit();
-                this.dict.Add(config.Id, config);
-            }
-            this.list.Clear();
-            
-            this.AfterEndInit();
-        }
-		
-        public Monster Get(int id)
-        {
-            this.dict.TryGetValue(id, out Monster item);
-
-            if (item == null)
-            {
-                throw new Exception($"配置找不到,配置表名: {nameof (Monster)},配置id: {id}");
-            }
-
-            return item;
-        }
-		
-        public bool Contain(int id)
-        {
-            return this.dict.ContainsKey(id);
-        }
-
-        public Dictionary<int, Monster> GetAll()
-        {
-            return this.dict;
-        }
-
-        public Monster GetOne()
-        {
-            if (this.dict == null || this.dict.Count <= 0)
-            {
-                return null;
-            }
-            return this.dict.Values.GetEnumerator().Current;
-        }
-    }
-
-    [ProtoContract]
-	public partial class Monster: ProtoObject, IConfig
-	{
-		/// <summary>Id</summary>
-		[ProtoMember(1)]
-		public int Id { get; set; }
-		/// <summary>怪物名字</summary>
-		[ProtoMember(2)]
-		public string Name { get; set; }
-		/// <summary>副名字/称号</summary>
-		[ProtoMember(3)]
-		public string Title { get; set; }
-		/// <summary>等级</summary>
-		[ProtoMember(4)]
-		public int Level { get; set; }
-		/// <summary>战斗规模</summary>
-		[ProtoMember(5)]
-		public int FightType { get; set; }
-		/// <summary>1等级压制 0或空不压制</summary>
-		[ProtoMember(6)]
-		public int LvRepress { get; set; }
-		/// <summary>名字颜色</summary>
-		[ProtoMember(7)]
-		public int Qcolor { get; set; }
-		/// <summary>怪物类型</summary>
-		[ProtoMember(8)]
-		public int Type { get; set; }
-		/// <summary>定力值</summary>
-		[ProtoMember(9)]
-		public int MPValue { get; set; }
-		/// <summary>怪物可获取的技能类型</summary>
-		[ProtoMember(10)]
-		public int SkillType { get; set; }
-		/// <summary>玩家围攻数量</summary>
-		[ProtoMember(11)]
-		public float FightCount { get; set; }
-		/// <summary>存活时间</summary>
-		[ProtoMember(12)]
-		public float AliveTime { get; set; }
-		/// <summary>致死玩家时间</summary>
-		[ProtoMember(13)]
-		public float KillPlayerTime { get; set; }
-		/// <summary>生命</summary>
-		[ProtoMember(14)]
-		public int MaxHP { get; set; }
-		/// <summary>攻击</summary>
-		[ProtoMember(15)]
-		public int MaxAttack { get; set; }
-		/// <summary>防御</summary>
-		[ProtoMember(16)]
-		public int MaxDefence { get; set; }
-		/// <summary>暴击率</summary>
-		[ProtoMember(17)]
-		public int CritRate { get; set; }
-		/// <summary>暴击伤害</summary>
-		[ProtoMember(18)]
-		public int CritDamage { get; set; }
-		/// <summary>穿透</summary>
-		[ProtoMember(19)]
-		public int IgnoreDefencePer { get; set; }
-		/// <summary>变成普通怪的概率</summary>
-		[ProtoMember(20)]
-		public int Prob1 { get; set; }
-		/// <summary>普通怪ID</summary>
-		[ProtoMember(21)]
-		public int ReviveID1 { get; set; }
-		/// <summary>变成稀有怪的概率</summary>
-		[ProtoMember(22)]
-		public int Prob2 { get; set; }
-		/// <summary>稀有怪ID</summary>
-		[ProtoMember(23)]
-		public int ReviveID2 { get; set; }
-		/// <summary>变成首脑怪的概率</summary>
-		[ProtoMember(24)]
-		public int Prob3 { get; set; }
-		/// <summary>首脑怪ID</summary>
-		[ProtoMember(25)]
-		public int ReviveID3 { get; set; }
-		/// <summary>变成精英怪的概率</summary>
-		[ProtoMember(26)]
-		public int Prob4 { get; set; }
-		/// <summary>精英怪ID</summary>
-		[ProtoMember(27)]
-		public int ReviveID4 { get; set; }
-		/// <summary>显示个性语言概率</summary>
-		[ProtoMember(28)]
-		public int DialogChance { get; set; }
-		/// <summary>个性语言</summary>
-		[ProtoMember(29)]
-		public string DialogWords { get; set; }
-		/// <summary>战死时语言概率</summary>
-		[ProtoMember(30)]
-		public int DeadDialogChance { get; set; }
-		/// <summary>战死时语言内容</summary>
-		[ProtoMember(31)]
-		public string DeadDialogWords { get; set; }
-		/// <summary>非战斗状态时语音概率</summary>
-		[ProtoMember(32)]
-		public int IdleSpeakChance { get; set; }
-		/// <summary>非战斗状态时语音内容</summary>
-		[ProtoMember(33)]
-		public string IdleSpeakWords { get; set; }
-		/// <summary>战斗状态时语音概率</summary>
-		[ProtoMember(35)]
-		public int FightSpeakChance { get; set; }
-		/// <summary>战斗状态时语音内容</summary>
-		[ProtoMember(36)]
-		public string FightSpeakWords { get; set; }
-		/// <summary>非战斗状态时语音播放间隔4</summary>
-		[ProtoMember(37)]
-		public string FightSpeakCoolDown { get; set; }
-		/// <summary>死亡时播放的语音</summary>
-		[ProtoMember(38)]
-		public string DeadSpeakWords { get; set; }
-		/// <summary>是否主动攻击</summary>
-		[ProtoMember(39)]
-		public int isAttack { get; set; }
-		/// <summary>身负特殊技能</summary>
-		[ProtoMember(40)]
-		public string Ability { get; set; }
-		/// <summary>触发特殊技能血量万分比</summary>
-		[ProtoMember(41)]
-		public string CallAbilityPerHP { get; set; }
-		/// <summary>特殊技能参数</summary>
-		[ProtoMember(42)]
-		public string AbilityPar { get; set; }
-		/// <summary>是否任务共享</summary>
-		[ProtoMember(43)]
-		public int ShareType { get; set; }
-		/// <summary>图标文件</summary>
-		[ProtoMember(44)]
-		public string Icon { get; set; }
-		/// <summary>怪物描述</summary>
-		[ProtoMember(45)]
-		public string MonsterDes { get; set; }
-		/// <summary>怪物攻略</summary>
-		[ProtoMember(46)]
-		public string MonsterRaid { get; set; }
-		/// <summary>性别</summary>
-		[ProtoMember(47)]
-		public int Sex { get; set; }
-		/// <summary>生物类型</summary>
-		[ProtoMember(48)]
-		public int Atype { get; set; }
-		/// <summary>首杀TC</summary>
-		[ProtoMember(49)]
-		public string FirstTc { get; set; }
-		/// <summary>常规TC</summary>
-		[ProtoMember(50)]
-		public string Tc { get; set; }
-		/// <summary>队伍模式TC</summary>
-		[ProtoMember(51)]
-		public string TeamTc { get; set; }
-		/// <summary>个人TC</summary>
-		[ProtoMember(52)]
-		public string PersonTc { get; set; }
-		/// <summary>助攻tc</summary>
-		[ProtoMember(53)]
-		public string AssistTC { get; set; }
-		/// <summary>基础经验</summary>
-		[ProtoMember(54)]
-		public int BaseExp { get; set; }
-		/// <summary>基础灵石</summary>
-		[ProtoMember(55)]
-		public int GoldBase { get; set; }
-		/// <summary>经验万分比</summary>
-		[ProtoMember(56)]
-		public int ExpRatio { get; set; }
-
-	}
-}

BIN
GameServer/Config/Excel/Monster@s.xlsx


BIN
GameServer/Config/GenFromExcel/s/MonsterCategory.bytes


+ 0 - 29
GameServer/Config/GenJson/s/Monster.txt

@@ -1,29 +0,0 @@
-{"list":[
-{"_t":"Monster","_id":201,"Name":"Bat1","Title":"","Level":50,"FightType":1,"LvRepress":0,"Qcolor":0,"Type":0,"MPValue":0,"SkillType":0,"FightCount":0,"AliveTime":0,"KillPlayerTime":0,"MaxHP":-1,"MaxAttack":-1,"MaxDefence":-1,"CritRate":-1,"CritDamage":-1,"IgnoreDefencePer":0,"Prob1":0,"ReviveID1":0,"Prob2":0,"ReviveID2":0,"Prob3":0,"ReviveID3":0,"Prob4":0,"ReviveID4":0,"DialogChance":0,"DialogWords":"","DeadDialogChance":0,"DeadDialogWords":"","IdleSpeakChance":0,"IdleSpeakWords":"","FightSpeakChance":0,"FightSpeakWords":"","FightSpeakCoolDown":"","DeadSpeakWords":"","isAttack":1,"Ability":"","CallAbilityPerHP":"","AbilityPar":"","ShareType":0,"Icon":"","MonsterDes":"","MonsterRaid":"","Sex":0,"Atype":1,"FirstTc":"","Tc":"","TeamTc":"","PersonTc":"","AssistTC":"","BaseExp":0,"GoldBase":0,"ExpRatio":0},
-{"_t":"Monster","_id":202,"Name":"Bat2","Title":"","Level":80,"FightType":1,"LvRepress":0,"Qcolor":0,"Type":0,"MPValue":0,"SkillType":0,"FightCount":0,"AliveTime":0,"KillPlayerTime":0,"MaxHP":0,"MaxAttack":0,"MaxDefence":0,"CritRate":-1,"CritDamage":-1,"IgnoreDefencePer":0,"Prob1":0,"ReviveID1":0,"Prob2":0,"ReviveID2":0,"Prob3":0,"ReviveID3":0,"Prob4":0,"ReviveID4":0,"DialogChance":0,"DialogWords":"","DeadDialogChance":0,"DeadDialogWords":"","IdleSpeakChance":0,"IdleSpeakWords":"","FightSpeakChance":0,"FightSpeakWords":"","FightSpeakCoolDown":"","DeadSpeakWords":"","isAttack":1,"Ability":"","CallAbilityPerHP":"","AbilityPar":"","ShareType":0,"Icon":"","MonsterDes":"","MonsterRaid":"","Sex":0,"Atype":1,"FirstTc":"","Tc":"","TeamTc":"","PersonTc":"","AssistTC":"","BaseExp":0,"GoldBase":0,"ExpRatio":0},
-{"_t":"Monster","_id":203,"Name":"Bat3","Title":"","Level":80,"FightType":1,"LvRepress":0,"Qcolor":0,"Type":0,"MPValue":0,"SkillType":0,"FightCount":0,"AliveTime":0,"KillPlayerTime":0,"MaxHP":0,"MaxAttack":0,"MaxDefence":0,"CritRate":-1,"CritDamage":-1,"IgnoreDefencePer":0,"Prob1":0,"ReviveID1":0,"Prob2":0,"ReviveID2":0,"Prob3":0,"ReviveID3":0,"Prob4":0,"ReviveID4":0,"DialogChance":0,"DialogWords":"","DeadDialogChance":0,"DeadDialogWords":"","IdleSpeakChance":0,"IdleSpeakWords":"","FightSpeakChance":0,"FightSpeakWords":"","FightSpeakCoolDown":"","DeadSpeakWords":"","isAttack":1,"Ability":"","CallAbilityPerHP":"","AbilityPar":"","ShareType":0,"Icon":"","MonsterDes":"","MonsterRaid":"","Sex":0,"Atype":1,"FirstTc":"","Tc":"","TeamTc":"","PersonTc":"","AssistTC":"","BaseExp":0,"GoldBase":0,"ExpRatio":0},
-{"_t":"Monster","_id":211,"Name":"Ghost1","Title":"","Level":80,"FightType":1,"LvRepress":0,"Qcolor":0,"Type":0,"MPValue":0,"SkillType":0,"FightCount":0,"AliveTime":0,"KillPlayerTime":0,"MaxHP":0,"MaxAttack":0,"MaxDefence":0,"CritRate":-1,"CritDamage":-1,"IgnoreDefencePer":0,"Prob1":0,"ReviveID1":0,"Prob2":0,"ReviveID2":0,"Prob3":0,"ReviveID3":0,"Prob4":0,"ReviveID4":0,"DialogChance":0,"DialogWords":"","DeadDialogChance":0,"DeadDialogWords":"","IdleSpeakChance":0,"IdleSpeakWords":"","FightSpeakChance":0,"FightSpeakWords":"","FightSpeakCoolDown":"","DeadSpeakWords":"","isAttack":1,"Ability":"","CallAbilityPerHP":"","AbilityPar":"","ShareType":0,"Icon":"","MonsterDes":"","MonsterRaid":"","Sex":0,"Atype":1,"FirstTc":"","Tc":"","TeamTc":"","PersonTc":"","AssistTC":"","BaseExp":0,"GoldBase":0,"ExpRatio":0},
-{"_t":"Monster","_id":212,"Name":"Ghost2","Title":"","Level":80,"FightType":1,"LvRepress":0,"Qcolor":0,"Type":0,"MPValue":0,"SkillType":0,"FightCount":0,"AliveTime":0,"KillPlayerTime":0,"MaxHP":0,"MaxAttack":0,"MaxDefence":0,"CritRate":-1,"CritDamage":-1,"IgnoreDefencePer":0,"Prob1":0,"ReviveID1":0,"Prob2":0,"ReviveID2":0,"Prob3":0,"ReviveID3":0,"Prob4":0,"ReviveID4":0,"DialogChance":0,"DialogWords":"","DeadDialogChance":0,"DeadDialogWords":"","IdleSpeakChance":0,"IdleSpeakWords":"","FightSpeakChance":0,"FightSpeakWords":"","FightSpeakCoolDown":"","DeadSpeakWords":"","isAttack":1,"Ability":"","CallAbilityPerHP":"","AbilityPar":"","ShareType":0,"Icon":"","MonsterDes":"","MonsterRaid":"","Sex":0,"Atype":1,"FirstTc":"","Tc":"","TeamTc":"","PersonTc":"","AssistTC":"","BaseExp":0,"GoldBase":0,"ExpRatio":0},
-{"_t":"Monster","_id":213,"Name":"Ghost3","Title":"","Level":80,"FightType":1,"LvRepress":0,"Qcolor":0,"Type":0,"MPValue":0,"SkillType":0,"FightCount":0,"AliveTime":0,"KillPlayerTime":0,"MaxHP":0,"MaxAttack":0,"MaxDefence":0,"CritRate":-1,"CritDamage":-1,"IgnoreDefencePer":0,"Prob1":0,"ReviveID1":0,"Prob2":0,"ReviveID2":0,"Prob3":0,"ReviveID3":0,"Prob4":0,"ReviveID4":0,"DialogChance":0,"DialogWords":"","DeadDialogChance":0,"DeadDialogWords":"","IdleSpeakChance":0,"IdleSpeakWords":"","FightSpeakChance":0,"FightSpeakWords":"","FightSpeakCoolDown":"","DeadSpeakWords":"","isAttack":1,"Ability":"","CallAbilityPerHP":"","AbilityPar":"","ShareType":0,"Icon":"","MonsterDes":"","MonsterRaid":"","Sex":0,"Atype":1,"FirstTc":"","Tc":"","TeamTc":"","PersonTc":"","AssistTC":"","BaseExp":0,"GoldBase":0,"ExpRatio":0},
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