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+<?xml version="1.0" encoding="utf-8"?>
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+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <PropertyGroup>
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+ <LangVersion>9.0</LangVersion>
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+ <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
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+ <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
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+ <DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
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+ </PropertyGroup>
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+ <PropertyGroup>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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+ <ProductVersion>10.0.20506</ProductVersion>
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+ <SchemaVersion>2.0</SchemaVersion>
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+ <RootNamespace></RootNamespace>
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+ <ProjectGuid>{09b46226-3263-561e-d797-c9025c53bdd6}</ProjectGuid>
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+ <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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+ <OutputType>Library</OutputType>
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+ <AppDesignerFolder>Properties</AppDesignerFolder>
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+ <AssemblyName>Assembly-CSharp-firstpass</AssemblyName>
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+ <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
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+ <FileAlignment>512</FileAlignment>
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+ <BaseDirectory>.</BaseDirectory>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>full</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>Temp\Bin\Debug\Unity.Rider.Editor\</OutputPath>
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+ <DefineConstants>UNITY_EDITOR</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <NoWarn>0169,0649</NoWarn>
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+ <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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+ <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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+ </PropertyGroup>
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+ <PropertyGroup>
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+ <NoConfig>true</NoConfig>
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+ <NoStdLib>true</NoStdLib>
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+ <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
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+ <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
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+ <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
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+ </PropertyGroup>
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+ <ItemGroup>
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+ <Folder Include="Assets\Plugins\Android" />
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+ <Folder Include="Assets\Plugins\MongoDB\runtimes\win\native" />
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+ <Folder Include="Assets\Plugins\MongoDB\runtimes\linux" />
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+ <Folder Include="Assets\Plugins\MacOS" />
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+ <Folder Include="Assets\Plugins" />
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+ <Folder Include="Assets\Plugins\MongoDB\runtimes" />
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+ <Folder Include="Assets\Plugins\Android\libs\x86" />
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+ <Folder Include="Assets\Plugins\MacOS\x86_64" />
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+ <Folder Include="Assets\Plugins\MongoDB\runtimes\win" />
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+ <Folder Include="Assets\Plugins\MongoDB" />
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+ <Folder Include="Assets\Plugins\Android\libs\arm64-v8a" />
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+ <Folder Include="Assets\Plugins\MacOS\arm64" />
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+ <Folder Include="Assets\Plugins\Android\libs\armeabi-v7a" />
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+ <Folder Include="Assets\Plugins\iOS" />
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+ <Folder Include="Assets\Plugins\MongoDB\runtimes\osx" />
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+ <Folder Include="Assets\Plugins\x86" />
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+ <Folder Include="Assets\Plugins\MongoDB\runtimes\linux\native" />
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+ <Folder Include="Assets\Plugins\Android\libs" />
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+ <Folder Include="Assets\Plugins\x86_64" />
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+ <Folder Include="Assets\Plugins\MongoDB\runtimes\osx\native" />
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+ <Reference Include="UnityEngine">
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+ <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine.CoreModule">
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+ <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEditor">
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+ <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.dll</HintPath>
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+ </Reference>
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+ </ItemGroup>
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+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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+ Other similar extension points exist, see Microsoft.Common.targets.
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+ <Target Name="BeforeBuild">
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+ </Target>
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+ <Target Name="AfterBuild">
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+ </Target>
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+ -->
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+</Project>
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