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增加Unity.Mono程序集,用于美术资源辅助
增加动画模型Animancer相关绑定

Unity.Mono可以热更

大爷 2 년 전
부모
커밋
75ab803ffe

+ 127 - 120
Unity/Assets/HybridCLRData/Generated/AOTGenericReferences.cs

@@ -7,19 +7,21 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// {{ AOT generic type
 	//Cysharp.Threading.Tasks.UniTask`1<System.Object>
 	//Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>
-	//ET.AEvent`1<ET.EventType.EntryLoadCfg>
-	//ET.AEvent`1<ET.EventType.NumbericChange>
 	//ET.AEvent`1<ET.Client.NetClientComponentOnRead>
-	//ET.AEvent`1<ET.EventType.AfterUnitCreate>
-	//ET.AEvent`1<ET.EventType.ChangePosition>
-	//ET.AEvent`1<ET.EventType.ChangeRotation>
+	//ET.AEvent`1<ET.EventType.NumbericChange>
+	//ET.AEvent`1<ET.EventType.EntryLoadCfg>
 	//ET.AEvent`1<ET.EventType.EntryEvent3>
-	//ET.AEvent`1<ET.EventType.AfterCreateCurrentScene>
 	//ET.AEvent`1<ET.EventType.AfterCreateClientScene>
+	//ET.AEvent`1<ET.EventType.AfterCreateCurrentScene>
+	//ET.AEvent`1<ET.EventType.SceneChangeStart>
 	//ET.AEvent`1<ET.EventType.SceneLoadFinish>
-	//ET.AEvent`1<ET.EventType.LoginFinish>
 	//ET.AEvent`1<ET.EventType.AppStartInitFinish>
-	//ET.AEvent`1<ET.EventType.SceneChangeStart>
+	//ET.AEvent`1<ET.EventType.LoginFinish>
+	//ET.AEvent`1<ET.EventType.ChangePosition>
+	//ET.AEvent`1<ET.EventType.ChangeRotation>
+	//ET.AEvent`1<ET.EventType.MoveStart>
+	//ET.AEvent`1<ET.EventType.MoveStop>
+	//ET.AEvent`1<ET.EventType.AfterUnitCreate>
 	//ET.AEvent`1<ET.EventType.EntryEvent1>
 	//ET.ATimer`1<System.Object>
 	//ET.AwakeSystem`1<System.Object>
@@ -31,23 +33,23 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	//ET.ConfigSingleton`1<System.Object>
 	//ET.DestroySystem`1<System.Object>
 	//ET.ETAsyncTaskMethodBuilder`1<System.UInt32>
+	//ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_UnitStop>
+	//ET.ETAsyncTaskMethodBuilder`1<System.Object>
 	//ET.ETAsyncTaskMethodBuilder`1<System.Byte>
 	//ET.ETAsyncTaskMethodBuilder`1<System.Int32>
 	//ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>
 	//ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_CreateMyUnit>
-	//ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_UnitStop>
-	//ET.ETAsyncTaskMethodBuilder`1<System.Object>
+	//ET.ETTask`1<System.Byte>
+	//ET.ETTask`1<ET.Client.Wait_SceneChangeFinish>
 	//ET.ETTask`1<ET.Client.Wait_UnitStop>
-	//ET.ETTask`1<System.Int32>
+	//ET.ETTask`1<System.ValueTuple`2<System.UInt32,System.Object>>
 	//ET.ETTask`1<System.UInt32>
 	//ET.ETTask`1<ET.Client.Wait_CreateMyUnit>
+	//ET.ETTask`1<System.Int32>
 	//ET.ETTask`1<System.Object>
-	//ET.ETTask`1<System.Byte>
-	//ET.ETTask`1<System.ValueTuple`2<System.UInt32,System.Object>>
-	//ET.ETTask`1<ET.Client.Wait_SceneChangeFinish>
 	//ET.IAwake`1<System.Int32>
-	//ET.IAwake`1<System.Object>
 	//ET.IAwake`1<System.Net.Sockets.AddressFamily>
+	//ET.IAwake`1<System.Object>
 	//ET.IAwake`2<System.Object,System.Object>
 	//ET.IAwake`2<System.Object,System.Int32>
 	//ET.LateUpdateSystem`1<System.Object>
@@ -58,41 +60,44 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	//ET.UpdateSystem`1<System.Object>
 	//System.Action`2<System.Int64,System.Int32>
 	//System.Action`3<System.Int64,System.Int64,System.Object>
-	//System.Collections.Generic.Dictionary`2<System.Object,System.Object>
-	//System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>
-	//System.Collections.Generic.Dictionary`2<System.Object,System.Int64>
 	//System.Collections.Generic.Dictionary`2<System.Object,System.Int32>
-	//System.Collections.Generic.Dictionary`2<System.UInt16,System.Object>
 	//System.Collections.Generic.Dictionary`2<System.Int32,ET.RpcInfo>
 	//System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
-	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.Object,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.UInt16,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>
+	//System.Collections.Generic.Dictionary`2<System.Object,System.Int64>
 	//System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Int64>
+	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
 	//System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
-	//System.Collections.Generic.HashSet`1<System.Object>
 	//System.Collections.Generic.HashSet`1<System.UInt16>
+	//System.Collections.Generic.HashSet`1<System.Object>
 	//System.Collections.Generic.HashSet`1/Enumerator<System.Object>
-	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
 	//System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>
+	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
 	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int64>
 	//System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
-	//System.Collections.Generic.List`1<Unity.Mathematics.float3>
 	//System.Collections.Generic.List`1<System.Int64>
+	//System.Collections.Generic.List`1<Unity.Mathematics.float3>
 	//System.Collections.Generic.List`1<System.Object>
-	//System.Collections.Generic.List`1/Enumerator<Unity.Mathematics.float3>
+	//System.Collections.Generic.List`1<ET.Client.AnimatorComponent/Command>
 	//System.Collections.Generic.List`1/Enumerator<System.Int64>
 	//System.Collections.Generic.List`1/Enumerator<System.Object>
+	//System.Collections.Generic.List`1/Enumerator<Unity.Mathematics.float3>
 	//System.Collections.Generic.SortedDictionary`2<System.Int32,System.Object>
 	//System.Collections.Generic.SortedDictionary`2/ValueCollection<System.Int32,System.Object>
 	//System.Collections.Generic.SortedDictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
 	//System.Func`1<System.Object>
 	//System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Object>
 	//System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Int32>
+	//System.Nullable`1<ET.Client.AnimatorComponent/Command>
+	//System.Nullable`1<ET.Client.AnimatorComponent/CommandType>
 	//System.Runtime.CompilerServices.TaskAwaiter`1<System.ValueTuple`2<System.UInt32,System.UInt32>>
 	//System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>
 	//System.Threading.Tasks.Task`1<System.ValueTuple`2<System.UInt32,System.UInt32>>
@@ -106,146 +111,148 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Object ET.Entity::AddChild<System.Object,System.Object,System.Object>(System.Object,System.Object,System.Boolean)
 		// System.Object ET.Entity::AddChildWithId<System.Object,System.Int32>(System.Int64,System.Int32,System.Boolean)
 		// System.Object ET.Entity::AddComponent<System.Object>(System.Boolean)
-		// System.Object ET.Entity::AddComponent<System.Object,System.Net.Sockets.AddressFamily>(System.Net.Sockets.AddressFamily,System.Boolean)
 		// System.Object ET.Entity::AddComponent<System.Object,System.Object,System.Int32>(System.Object,System.Int32,System.Boolean)
+		// System.Object ET.Entity::AddComponent<System.Object,System.Net.Sockets.AddressFamily>(System.Net.Sockets.AddressFamily,System.Boolean)
 		// System.Object ET.Entity::GetChild<System.Object>(System.Int64)
 		// System.Object ET.Entity::GetComponent<System.Object>()
 		// System.Object ET.Entity::GetParent<System.Object>()
 		// System.Void ET.Entity::RemoveComponent<System.Object>()
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.EntryEvent1_InitShare/<Run>d__0>(ET.ETTaskCompleted&,ET.EntryEvent1_InitShare/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesComponentSystem/<>c__DisplayClass13_0/<<LoadBundleAsync>g__LoadDependency|0>d>(System.Object&,ET.Client.ResourcesComponentSystem/<>c__DisplayClass13_0/<<LoadBundleAsync>g__LoadDependency|0>d&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<<Destroy>g__UnLoadAsync|0>d>(System.Object&,ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<<Destroy>g__UnLoadAsync|0>d&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.M2C_StopHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.M2C_StopHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.M2C_PathfindingResultHandler/<Run>d__0>(System.Object&,ET.Client.M2C_PathfindingResultHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.LoginHelper/<Login>d__0>(System.Object&,ET.Client.LoginHelper/<Login>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.EnterMapHelper/<EnterMapAsync>d__0>(System.Object&,ET.Client.EnterMapHelper/<EnterMapAsync>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.AI_XunLuo/<Execute>d__1>(System.Object&,ET.Client.AI_XunLuo/<Execute>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.MoveHelper/<MoveToAsync>d__1>(System.Object&,ET.Client.MoveHelper/<MoveToAsync>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.EntryEvent3_InitClient/<Run>d__0>(System.Object&,ET.Client.EntryEvent3_InitClient/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesLoaderComponentSystem/<LoadAsync>d__1>(System.Object&,ET.Client.ResourcesLoaderComponentSystem/<LoadAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,ET.EntryLoadCfg_Client/<Run>d__0>(System.Runtime.CompilerServices.TaskAwaiter&,ET.EntryLoadCfg_Client/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.EntryLoadCfg_Client/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.EntryLoadCfg_Client/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NumericChangeEvent_NotifyWatcher/<Run>d__0>(ET.ETTaskCompleted&,ET.NumericChangeEvent_NotifyWatcher/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.ReloadDllConsoleHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.ReloadDllConsoleHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.ReloadConfigConsoleHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.ReloadConfigConsoleHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.ConsoleComponentSystem/<Start>d__3>(System.Object&,ET.ConsoleComponentSystem/<Start>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.M2C_RemoveUnitsHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.M2C_RemoveUnitsHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.M2C_CreateUnitsHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.M2C_CreateUnitsHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.ConsoleComponentSystem/<Start>d__3>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.ConsoleComponentSystem/<Start>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.EntryEvent1_InitShare/<Run>d__0>(ET.ETTaskCompleted&,ET.EntryEvent1_InitShare/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.AI_Attack/<Execute>d__1>(System.Object&,ET.Client.AI_Attack/<Execute>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.MoveHelper/<MoveToAsync>d__1>(System.Object&,ET.Client.MoveHelper/<MoveToAsync>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<Init>d__1>(System.Object&,ET.Client.RouterAddressComponentSystem/<Init>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesComponentSystem/<LoadOneBundleAllAssets>d__15>(System.Object&,ET.Client.ResourcesComponentSystem/<LoadOneBundleAllAssets>d__15&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.M2C_CreateMyUnitHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.M2C_CreateMyUnitHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.NetClientComponentOnReadEvent/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.NetClientComponentOnReadEvent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(System.Object&,ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3>(System.Object&,ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.SceneChangeHelper/<SceneChangeTo>d__0>(System.Object&,ET.Client.SceneChangeHelper/<SceneChangeTo>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.M2C_StartSceneChangeHandler/<Run>d__0>(System.Object&,ET.Client.M2C_StartSceneChangeHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(System.Object&,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.ValueTuple`2<System.UInt32,System.UInt32>>,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(System.Runtime.CompilerServices.TaskAwaiter`1<System.ValueTuple`2<System.UInt32,System.UInt32>>&,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.PingComponentAwakeSystem/<PingAsync>d__1>(System.Object&,ET.Client.PingComponentAwakeSystem/<PingAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.M2C_PathfindingResultHandler/<Run>d__0>(System.Object&,ET.Client.M2C_PathfindingResultHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<<Destroy>g__UnLoadAsync|0>d>(System.Object&,ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<<Destroy>g__UnLoadAsync|0>d&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.ConsoleComponentSystem/<Start>d__3>(System.Object&,ET.ConsoleComponentSystem/<Start>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.LoginFinish_CreateLobbyUI/<Run>d__0>(System.Object&,ET.Client.LoginFinish_CreateLobbyUI/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.AI_Attack/<Execute>d__1>(System.Object&,ET.Client.AI_Attack/<Execute>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.SceneChangeFinishEvent_CreateUIHelp/<Run>d__0>(System.Object&,ET.Client.SceneChangeFinishEvent_CreateUIHelp/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.SceneChangeStart_AddComponent/<Run>d__0>(System.Object&,ET.Client.SceneChangeStart_AddComponent/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.SceneChangeStart_AddComponent/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.SceneChangeStart_AddComponent/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.EntryEvent3_InitClient/<Run>d__0>(System.Object&,ET.Client.EntryEvent3_InitClient/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ChangeRotation_SyncGameObjectRotation/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.ChangeRotation_SyncGameObjectRotation/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ChangePosition_SyncGameObjectPos/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.ChangePosition_SyncGameObjectPos/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesComponentSystem/<LoadBundleAsync>d__13>(System.Object&,ET.Client.ResourcesComponentSystem/<LoadBundleAsync>d__13&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,ET.EntryLoadCfg_Client/<Run>d__0>(System.Runtime.CompilerServices.TaskAwaiter&,ET.EntryLoadCfg_Client/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.LoginFinish_RemoveLoginUI/<Run>d__0>(System.Object&,ET.Client.LoginFinish_RemoveLoginUI/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.M2C_RemoveUnitsHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.M2C_RemoveUnitsHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.M2C_CreateMyUnitHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.M2C_CreateMyUnitHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.NetClientComponentOnReadEvent/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.NetClientComponentOnReadEvent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ChangePosition_SyncGameObjectPos/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.ChangePosition_SyncGameObjectPos/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.EntryLoadCfg_Client/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.EntryLoadCfg_Client/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.AI_XunLuo/<Execute>d__1>(System.Object&,ET.Client.AI_XunLuo/<Execute>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.SceneChangeStart_AddComponent/<Run>d__0>(System.Object&,ET.Client.SceneChangeStart_AddComponent/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Entry/<StartAsync>d__2>(System.Object&,ET.Entry/<StartAsync>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.SceneChangeHelper/<SceneChangeTo>d__0>(System.Object&,ET.Client.SceneChangeHelper/<SceneChangeTo>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.M2C_StartSceneChangeHandler/<Run>d__0>(System.Object&,ET.Client.M2C_StartSceneChangeHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.ValueTuple`2<System.UInt32,System.UInt32>>,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(System.Runtime.CompilerServices.TaskAwaiter`1<System.ValueTuple`2<System.UInt32,System.UInt32>>&,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(System.Object&,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3>(System.Object&,ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(System.Object&,ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ChangeRotation_SyncGameObjectRotation/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.ChangeRotation_SyncGameObjectRotation/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.LoginHelper/<Login>d__0>(System.Object&,ET.Client.LoginHelper/<Login>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NumericChangeEvent_NotifyWatcher/<Run>d__0>(ET.ETTaskCompleted&,ET.NumericChangeEvent_NotifyWatcher/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.M2C_StopHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.M2C_StopHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.ReloadDllConsoleHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.ReloadDllConsoleHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.ReloadConfigConsoleHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.ReloadConfigConsoleHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesComponentSystem/<UnloadBundleAsync>d__7>(System.Object&,ET.Client.ResourcesComponentSystem/<UnloadBundleAsync>d__7&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<Init>d__1>(System.Object&,ET.Client.RouterAddressComponentSystem/<Init>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.M2C_CreateUnitsHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.M2C_CreateUnitsHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ChangePosition_SyncGameObjectPos/<Run>d__0>(ET.Client.ChangePosition_SyncGameObjectPos/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ChangeRotation_SyncGameObjectRotation/<Run>d__0>(ET.Client.ChangeRotation_SyncGameObjectRotation/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0>(ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.SceneChangeStart_AddComponent/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.SceneChangeStart_AddComponent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.EnterMapHelper/<EnterMapAsync>d__0>(System.Object&,ET.Client.EnterMapHelper/<EnterMapAsync>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EntryEvent3_InitClient/<Run>d__0>(ET.Client.EntryEvent3_InitClient/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Entry/<StartAsync>d__2>(ET.Entry/<StartAsync>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0>(ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0>(ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SceneChangeStart_AddComponent/<Run>d__0>(ET.Client.SceneChangeStart_AddComponent/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SceneChangeFinishEvent_CreateUIHelp/<Run>d__0>(ET.Client.SceneChangeFinishEvent_CreateUIHelp/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoginFinish_CreateLobbyUI/<Run>d__0>(ET.Client.LoginFinish_CreateLobbyUI/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0>(ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoginFinish_RemoveLoginUI/<Run>d__0>(ET.Client.LoginFinish_RemoveLoginUI/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_RemoveUnitsHandler/<Run>d__0>(ET.Client.M2C_RemoveUnitsHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0>(ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ChangePosition_SyncGameObjectPos/<Run>d__0>(ET.Client.ChangePosition_SyncGameObjectPos/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ChangeRotation_SyncGameObjectRotation/<Run>d__0>(ET.Client.ChangeRotation_SyncGameObjectRotation/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.MoveStart_StartAnimation/<Run>d__0>(ET.Client.MoveStart_StartAnimation/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.MoveStop_StartAnimation/<Run>d__0>(ET.Client.MoveStop_StartAnimation/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0>(ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_CreateUnitsHandler/<Run>d__0>(ET.Client.M2C_CreateUnitsHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0>(ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.NetClientComponentOnReadEvent/<Run>d__0>(ET.Client.NetClientComponentOnReadEvent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_RemoveUnitsHandler/<Run>d__0>(ET.Client.M2C_RemoveUnitsHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<Init>d__1>(ET.Client.RouterAddressComponentSystem/<Init>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_CreateMyUnitHandler/<Run>d__0>(ET.Client.M2C_CreateMyUnitHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.PingComponentAwakeSystem/<PingAsync>d__1>(ET.Client.PingComponentAwakeSystem/<PingAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.MoveHelper/<MoveToAsync>d__1>(ET.Client.MoveHelper/<MoveToAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<<Destroy>g__UnLoadAsync|0>d>(ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<<Destroy>g__UnLoadAsync|0>d&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_StopHandler/<Run>d__0>(ET.Client.M2C_StopHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_PathfindingResultHandler/<Run>d__0>(ET.Client.M2C_PathfindingResultHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesComponentSystem/<UnloadBundleAsync>d__7>(ET.Client.ResourcesComponentSystem/<UnloadBundleAsync>d__7&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesComponentSystem/<LoadBundleAsync>d__13>(ET.Client.ResourcesComponentSystem/<LoadBundleAsync>d__13&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesComponentSystem/<LoadOneBundleAllAssets>d__15>(ET.Client.ResourcesComponentSystem/<LoadOneBundleAllAssets>d__15&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesLoaderComponentSystem/<LoadAsync>d__1>(ET.Client.ResourcesLoaderComponentSystem/<LoadAsync>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesComponentSystem/<>c__DisplayClass13_0/<<LoadBundleAsync>g__LoadDependency|0>d>(ET.Client.ResourcesComponentSystem/<>c__DisplayClass13_0/<<LoadBundleAsync>g__LoadDependency|0>d&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoginHelper/<Login>d__0>(ET.Client.LoginHelper/<Login>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<<Destroy>g__UnLoadAsync|0>d>(ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<<Destroy>g__UnLoadAsync|0>d&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.EntryEvent1_InitShare/<Run>d__0>(ET.EntryEvent1_InitShare/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.ConsoleComponentSystem/<Start>d__3>(ET.ConsoleComponentSystem/<Start>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AI_XunLuo/<Execute>d__1>(ET.Client.AI_XunLuo/<Execute>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AI_Attack/<Execute>d__1>(ET.Client.AI_Attack/<Execute>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.EntryLoadCfg_Client/<Run>d__0>(ET.EntryLoadCfg_Client/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.ReloadConfigConsoleHandler/<Run>d__0>(ET.ReloadConfigConsoleHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EnterMapHelper/<EnterMapAsync>d__0>(ET.Client.EnterMapHelper/<EnterMapAsync>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.ReloadDllConsoleHandler/<Run>d__0>(ET.ReloadDllConsoleHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<Init>d__1>(ET.Client.RouterAddressComponentSystem/<Init>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesComponentSystem/<LoadOneBundleAllAssets>d__15>(ET.Client.ResourcesComponentSystem/<LoadOneBundleAllAssets>d__15&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_CreateUnitsHandler/<Run>d__0>(ET.Client.M2C_CreateUnitsHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.EntryLoadCfg_Client/<Run>d__0>(ET.EntryLoadCfg_Client/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AI_Attack/<Execute>d__1>(ET.Client.AI_Attack/<Execute>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AI_XunLuo/<Execute>d__1>(ET.Client.AI_XunLuo/<Execute>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EnterMapHelper/<EnterMapAsync>d__0>(ET.Client.EnterMapHelper/<EnterMapAsync>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NumericChangeEvent_NotifyWatcher/<Run>d__0>(ET.NumericChangeEvent_NotifyWatcher/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_PathfindingResultHandler/<Run>d__0>(ET.Client.M2C_PathfindingResultHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.NetClientComponentOnReadEvent/<Run>d__0>(ET.Client.NetClientComponentOnReadEvent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoginHelper/<Login>d__0>(ET.Client.LoginHelper/<Login>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SceneChangeHelper/<SceneChangeTo>d__0>(ET.Client.SceneChangeHelper/<SceneChangeTo>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesComponentSystem/<UnloadBundleAsync>d__7>(ET.Client.ResourcesComponentSystem/<UnloadBundleAsync>d__7&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_StartSceneChangeHandler/<Run>d__0>(ET.Client.M2C_StartSceneChangeHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesComponentSystem/<LoadBundleAsync>d__13>(ET.Client.ResourcesComponentSystem/<LoadBundleAsync>d__13&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesLoaderComponentSystem/<LoadAsync>d__1>(ET.Client.ResourcesLoaderComponentSystem/<LoadAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NumericChangeEvent_NotifyWatcher/<Run>d__0>(ET.NumericChangeEvent_NotifyWatcher/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3>(ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Entry/<StartAsync>d__2>(ET.Entry/<StartAsync>d__2&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<Connect>d__2>(System.Object&,ET.Client.RouterHelper/<Connect>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.ETTaskCompleted&,ET.Client.SceneFactory/<CreateClientScene>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.PingComponentAwakeSystem/<PingAsync>d__1>(ET.Client.PingComponentAwakeSystem/<PingAsync>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.MoveHelper/<MoveToAsync>d__1>(ET.Client.MoveHelper/<MoveToAsync>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_StopHandler/<Run>d__0>(ET.Client.M2C_StopHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3>(ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.UIHelper/<Create>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.UIHelper/<Create>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.Client.HttpClientHelper/<Get>d__0>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.Client.HttpClientHelper/<Get>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<GetRouterAddress>d__1>(System.Object&,ET.Client.RouterHelper/<GetRouterAddress>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__3>(System.Object&,ET.SessionSystem/<Call>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<CreateRouterSession>d__0>(System.Object&,ET.Client.RouterHelper/<CreateRouterSession>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.MoveHelper/<MoveToAsync>d__0>(System.Object&,ET.Client.MoveHelper/<MoveToAsync>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<Connect>d__2>(System.Object&,ET.Client.RouterHelper/<Connect>d__2&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.UIComponentSystem/<Create>d__0>(System.Object&,ET.Client.UIComponentSystem/<Create>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.UIEventComponentSystem/<OnCreate>d__1>(System.Object&,ET.Client.UIEventComponentSystem/<OnCreate>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.UIHelper/<Create>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.UIHelper/<Create>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14>(System.Object&,ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__4>(System.Object&,ET.SessionSystem/<Call>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.Client.HttpClientHelper/<Get>d__0>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.Client.HttpClientHelper/<Get>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,ET.MoveComponentSystem/<MoveToAsync>d__5>(System.Object&,ET.MoveComponentSystem/<MoveToAsync>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.Client.SceneFactory/<CreateClientScene>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14>(ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<ET.MoveComponentSystem/<MoveToAsync>d__5>(ET.MoveComponentSystem/<MoveToAsync>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::Start<ET.Client.RouterHelper/<Connect>d__2>(ET.Client.RouterHelper/<Connect>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>::Start<ET.Client.RouterHelper/<GetRouterAddress>d__1>(ET.Client.RouterHelper/<GetRouterAddress>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.Client.MoveHelper/<MoveToAsync>d__0>(ET.Client.MoveHelper/<MoveToAsync>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_CreateMyUnit>::Start<ET.ObjectWaitSystem/<Wait>d__4`1<ET.Client.Wait_CreateMyUnit>>(ET.ObjectWaitSystem/<Wait>d__4`1<ET.Client.Wait_CreateMyUnit>&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.MoveHelper/<MoveToAsync>d__0>(System.Object&,ET.Client.MoveHelper/<MoveToAsync>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__4>(System.Object&,ET.SessionSystem/<Call>d__4&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14>(System.Object&,ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.ETTaskCompleted&,ET.Client.SceneFactory/<CreateClientScene>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.UIEventComponentSystem/<OnCreate>d__1>(System.Object&,ET.Client.UIEventComponentSystem/<OnCreate>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__3>(System.Object&,ET.SessionSystem/<Call>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_UnitStop>::Start<ET.ObjectWaitSystem/<Wait>d__4`1<ET.Client.Wait_UnitStop>>(ET.ObjectWaitSystem/<Wait>d__4`1<ET.Client.Wait_UnitStop>&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.HttpClientHelper/<Get>d__0>(ET.Client.HttpClientHelper/<Get>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.SessionSystem/<Call>d__3>(ET.SessionSystem/<Call>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.RouterHelper/<CreateRouterSession>d__0>(ET.Client.RouterHelper/<CreateRouterSession>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIComponentSystem/<Create>d__0>(ET.Client.UIComponentSystem/<Create>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_CreateMyUnit>::Start<ET.ObjectWaitSystem/<Wait>d__4`1<ET.Client.Wait_CreateMyUnit>>(ET.ObjectWaitSystem/<Wait>d__4`1<ET.Client.Wait_CreateMyUnit>&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIHelper/<Create>d__0>(ET.Client.UIHelper/<Create>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.RouterHelper/<CreateRouterSession>d__0>(ET.Client.RouterHelper/<CreateRouterSession>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14>(ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.SessionSystem/<Call>d__3>(ET.SessionSystem/<Call>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.SessionSystem/<Call>d__4>(ET.SessionSystem/<Call>d__4&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<ET.MoveComponentSystem/<MoveToAsync>d__5>(ET.MoveComponentSystem/<MoveToAsync>d__5&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIEventComponentSystem/<OnCreate>d__1>(ET.Client.UIEventComponentSystem/<OnCreate>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.Client.MoveHelper/<MoveToAsync>d__0>(ET.Client.MoveHelper/<MoveToAsync>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIComponentSystem/<Create>d__0>(ET.Client.UIComponentSystem/<Create>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.HttpClientHelper/<Get>d__0>(ET.Client.HttpClientHelper/<Get>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>::Start<ET.Client.RouterHelper/<GetRouterAddress>d__1>(ET.Client.RouterHelper/<GetRouterAddress>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.Client.SceneFactory/<CreateClientScene>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::Start<ET.Client.RouterHelper/<Connect>d__2>(ET.Client.RouterHelper/<Connect>d__2&)
 		// System.Object ET.EventSystem::Invoke<ET.NavmeshComponent/RecastFileLoader,System.Object>(System.Int32,ET.NavmeshComponent/RecastFileLoader)
-		// System.Void ET.EventSystem::Publish<ET.EventType.MoveStop>(ET.Scene,ET.EventType.MoveStop)
-		// System.Void ET.EventSystem::Publish<ET.EventType.AfterUnitCreate>(ET.Scene,ET.EventType.AfterUnitCreate)
-		// System.Void ET.EventSystem::Publish<ET.EventType.ChangeRotation>(ET.Scene,ET.EventType.ChangeRotation)
-		// System.Void ET.EventSystem::Publish<ET.EventType.SceneChangeStart>(ET.Scene,ET.EventType.SceneChangeStart)
 		// System.Void ET.EventSystem::Publish<ET.EventType.SceneLoadFinish>(ET.Scene,ET.EventType.SceneLoadFinish)
 		// System.Void ET.EventSystem::Publish<ET.EventType.AfterCreateClientScene>(ET.Scene,ET.EventType.AfterCreateClientScene)
+		// System.Void ET.EventSystem::Publish<ET.EventType.ChangeRotation>(ET.Scene,ET.EventType.ChangeRotation)
+		// System.Void ET.EventSystem::Publish<ET.EventType.MoveStop>(ET.Scene,ET.EventType.MoveStop)
+		// System.Void ET.EventSystem::Publish<ET.EventType.AfterCreateCurrentScene>(ET.Scene,ET.EventType.AfterCreateCurrentScene)
+		// System.Void ET.EventSystem::Publish<ET.EventType.SceneChangeStart>(ET.Scene,ET.EventType.SceneChangeStart)
+		// System.Void ET.EventSystem::Publish<ET.EventType.NumbericChange>(ET.Scene,ET.EventType.NumbericChange)
+		// System.Void ET.EventSystem::Publish<ET.EventType.MoveStart>(ET.Scene,ET.EventType.MoveStart)
 		// System.Void ET.EventSystem::Publish<ET.Client.NetClientComponentOnRead>(ET.Scene,ET.Client.NetClientComponentOnRead)
+		// System.Void ET.EventSystem::Publish<ET.EventType.AfterUnitCreate>(ET.Scene,ET.EventType.AfterUnitCreate)
 		// System.Void ET.EventSystem::Publish<ET.EventType.ChangePosition>(ET.Scene,ET.EventType.ChangePosition)
-		// System.Void ET.EventSystem::Publish<ET.EventType.MoveStart>(ET.Scene,ET.EventType.MoveStart)
-		// System.Void ET.EventSystem::Publish<ET.EventType.NumbericChange>(ET.Scene,ET.EventType.NumbericChange)
-		// System.Void ET.EventSystem::Publish<ET.EventType.AfterCreateCurrentScene>(ET.Scene,ET.EventType.AfterCreateCurrentScene)
-		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.AppStartInitFinish>(ET.Scene,ET.EventType.AppStartInitFinish)
-		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryEvent3>(ET.Scene,ET.EventType.EntryEvent3)
 		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.LoginFinish>(ET.Scene,ET.EventType.LoginFinish)
-		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryLoadCfg>(ET.Scene,ET.EventType.EntryLoadCfg)
-		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryEvent1>(ET.Scene,ET.EventType.EntryEvent1)
+		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryEvent3>(ET.Scene,ET.EventType.EntryEvent3)
 		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryEvent2>(ET.Scene,ET.EventType.EntryEvent2)
+		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryEvent1>(ET.Scene,ET.EventType.EntryEvent1)
+		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryLoadCfg>(ET.Scene,ET.EventType.EntryLoadCfg)
+		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.AppStartInitFinish>(ET.Scene,ET.EventType.AppStartInitFinish)
 		// System.Object ET.Game::AddSingleton<System.Object>()
 		// System.Object ET.JsonHelper::FromJson<System.Object>(System.String)
 		// System.Void ET.RandomGenerator::BreakRank<System.Object>(System.Collections.Generic.List`1<System.Object>)
@@ -254,15 +261,15 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// Cysharp.Threading.Tasks.UniTask`1<YooAsset.AssetOperationHandle> ET.YooAssetProxy::LoadAssetAsync<System.Object>(System.String)
 		// System.Object ReferenceCollector::Get<System.Object>(System.String)
 		// ET.Client.Wait_UnitStop System.Activator::CreateInstance<ET.Client.Wait_UnitStop>()
-		// ET.Client.Wait_SceneChangeFinish System.Activator::CreateInstance<ET.Client.Wait_SceneChangeFinish>()
 		// ET.Client.Wait_CreateMyUnit System.Activator::CreateInstance<ET.Client.Wait_CreateMyUnit>()
+		// ET.Client.Wait_SceneChangeFinish System.Activator::CreateInstance<ET.Client.Wait_SceneChangeFinish>()
 		// System.Object[] System.Array::Empty<System.Object>()
 		// System.Linq.IOrderedEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>> System.Linq.Enumerable::OrderBy<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Int32>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>,System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Int32>)
 		// System.Collections.Generic.IEnumerable`1<System.Object> System.Linq.Enumerable::Select<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Object>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>,System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Object>)
-		// ET.RpcInfo[] System.Linq.Enumerable::ToArray<ET.RpcInfo>(System.Collections.Generic.IEnumerable`1<ET.RpcInfo>)
 		// System.Object[] System.Linq.Enumerable::ToArray<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.UIHelper/<LoadPackageInternalAsync>d__1>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.UIHelper/<LoadPackageInternalAsync>d__1&)
+		// ET.RpcInfo[] System.Linq.Enumerable::ToArray<ET.RpcInfo>(System.Collections.Generic.IEnumerable`1<ET.RpcInfo>)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.AppStartInitFinish_CreateLoginUI/<LoadPackageInternalAsync>d__1>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.AppStartInitFinish_CreateLoginUI/<LoadPackageInternalAsync>d__1&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.UIHelper/<LoadPackageInternalAsync>d__1>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.UIHelper/<LoadPackageInternalAsync>d__1&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.UIHelper/<LoadPackageInternalAsync>d__1>(ET.Client.UIHelper/<LoadPackageInternalAsync>d__1&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.AppStartInitFinish_CreateLoginUI/<LoadPackageInternalAsync>d__1>(ET.Client.AppStartInitFinish_CreateLoginUI/<LoadPackageInternalAsync>d__1&)
 		// System.Threading.Tasks.Task`1<System.Object> System.Threading.Tasks.TaskFactory::StartNew<System.Object>(System.Func`1<System.Object>,System.Threading.CancellationToken)

+ 13 - 5
Unity/Assets/HybridCLRData/Generated/link.xml

@@ -1,5 +1,16 @@
 <?xml version="1.0" encoding="utf-8"?>
 <linker>
+  <assembly fullname="Animancer">
+    <type fullname="Animancer.AnimancerComponent" preserve="all" />
+    <type fullname="Animancer.AnimancerState" preserve="all" />
+    <type fullname="Animancer.ClipTransition" preserve="all" />
+    <type fullname="Animancer.DirectionalAnimationSet" preserve="all" />
+    <type fullname="Animancer.DirectionalAnimationSet8" preserve="all" />
+    <type fullname="Animancer.Editor.ReadMe" preserve="all" />
+    <type fullname="Animancer.Float1ControllerTransitionAsset" preserve="all" />
+    <type fullname="Animancer.ITransition" preserve="all" />
+    <type fullname="Animancer.LinearMixerTransitionAsset" preserve="all" />
+  </assembly>
   <assembly fullname="FairyGUI.Runtime">
     <type fullname="FairyGUI.DestroyMethod" preserve="all" />
     <type fullname="FairyGUI.EventCallback0" preserve="all" />
@@ -51,6 +62,7 @@
     <type fullname="System.IO.Path" preserve="all" />
     <type fullname="System.IO.TextReader" preserve="all" />
     <type fullname="System.Math" preserve="all" />
+    <type fullname="System.Nullable`1" preserve="all" />
     <type fullname="System.Object" preserve="all" />
     <type fullname="System.Reflection.DefaultMemberAttribute" preserve="all" />
     <type fullname="System.Reflection.MemberInfo" preserve="all" />
@@ -229,10 +241,8 @@
     <type fullname="UnityEngine.Animation" preserve="all" />
     <type fullname="UnityEngine.AnimationClip" preserve="all" />
     <type fullname="UnityEngine.Animator" preserve="all" />
-    <type fullname="UnityEngine.AnimatorControllerParameter" preserve="all" />
     <type fullname="UnityEngine.Avatar" preserve="all" />
     <type fullname="UnityEngine.AvatarMask" preserve="all" />
-    <type fullname="UnityEngine.RuntimeAnimatorController" preserve="all" />
   </assembly>
   <assembly fullname="UnityEngine.AssetBundleModule">
     <type fullname="UnityEngine.AssetBundle" preserve="all" />
@@ -260,9 +270,9 @@
     <type fullname="UnityEngine.Mesh" preserve="all" />
     <type fullname="UnityEngine.MeshFilter" preserve="all" />
     <type fullname="UnityEngine.MeshRenderer" preserve="all" />
+    <type fullname="UnityEngine.MonoBehaviour" preserve="all" />
     <type fullname="UnityEngine.Object" preserve="all" />
     <type fullname="UnityEngine.Quaternion" preserve="all" />
-    <type fullname="UnityEngine.Ray" preserve="all" />
     <type fullname="UnityEngine.RectTransform" preserve="all" />
     <type fullname="UnityEngine.SceneManagement.LoadSceneMode" preserve="all" />
     <type fullname="UnityEngine.SceneManagement.Scene" preserve="all" />
@@ -286,8 +296,6 @@
     <type fullname="UnityEngine.BoxCollider" preserve="all" />
     <type fullname="UnityEngine.CapsuleCollider" preserve="all" />
     <type fullname="UnityEngine.MeshCollider" preserve="all" />
-    <type fullname="UnityEngine.Physics" preserve="all" />
-    <type fullname="UnityEngine.RaycastHit" preserve="all" />
     <type fullname="UnityEngine.Rigidbody" preserve="all" />
   </assembly>
   <assembly fullname="UnityEngine.TextRenderingModule">

+ 3 - 2
Unity/Assets/Res/Config/HotUpdateAssemblyManifest.asset

@@ -10,7 +10,7 @@ MonoBehaviour:
   m_Enabled: 1
   m_EditorHideFlags: 0
   m_Script: {fileID: 11500000, guid: 59f9ce34f47e4ed4827c54fe59e948d5, type: 3}
-  m_Name: Assets/Res/Config/HotUpdateAssemblyManifest.asset
+  m_Name: HotUpdateAssemblyManifest
   m_EditorClassIdentifier: 
   AOTMetadataDlls:
   - System.dll
@@ -18,10 +18,11 @@ MonoBehaviour:
   - System.Core.dll
   - Sirenix.Serialization.dll
   - UniTask.dll
+  - UniTask.YooAsset.dll
   - MongoDB.Bson.dll
   - Unity.ThirdParty.dll
   - Unity.Core.dll
   - Unity.Loader.dll
   - YooAsset.dll
-  - UniTask.YooAsset.dll
   - FairyGUI.Runtime.dll
+  - Animancer.dll

+ 4 - 2
Unity/Assets/Scripts/Codes/HotfixView/Unity.HotfixView.Codes.asmdef

@@ -6,13 +6,15 @@
         "Unity.Core",
         "Unity.Model.Codes",
         "Unity.Hotfix.Codes",
-        "Unity.ModelView.Codes",
         "Unity.Mathematics",
         "Unity.Loader",
         "FairyGUI.Runtime",
         "YooAsset",
         "UniTask.YooAsset",
-        "UniTask"
+        "UniTask",
+        "Unity.ModelView.Codes",
+        "Unity.Mono",
+        "Animancer"
     ],
     "includePlatforms": [],
     "excludePlatforms": [],

+ 3 - 1
Unity/Assets/Scripts/Codes/ModelView/Unity.ModelView.Codes.asmdef

@@ -10,7 +10,9 @@
         "FairyGUI.Runtime",
         "YooAsset",
         "UniTask.YooAsset",
-        "UniTask"
+        "UniTask",
+        "Animancer",
+        "Unity.Mono"
     ],
     "includePlatforms": [],
     "excludePlatforms": [],

+ 8 - 0
Unity/Assets/Scripts/Codes/Mono.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 1875534694f8dbd40ae66608ef663067
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 63 - 0
Unity/Assets/Scripts/Codes/Mono/AnimationData.cs

@@ -0,0 +1,63 @@
+using ET;
+using Animancer;
+using UnityEngine;
+using System;
+
+namespace Mono
+{
+    public class AnimationData : MonoBehaviour
+    {
+        public AnimancerComponent Animancer;
+        public enum AnimationType
+        {
+            Idle,
+            Run,
+            Dead,
+            Skill0,
+            Skill1,
+            Skill2,
+            Skill3
+        }
+
+        [System.Serializable]
+        public struct AniInfo
+        {
+            public AnimationType Type;
+            public ClipTransition Clip;
+        }
+
+        public AniInfo[] AnimationClips = new AniInfo[1];
+
+        public ClipTransition GetClip(AnimationType type)
+        {
+            foreach (var clip in AnimationClips)
+            {
+                if (clip.Type == type)
+                {
+                    return clip.Clip;
+                }
+            }
+            return null;
+        }
+        public void PlayAnimation(AnimationType type, Action endcb = null)
+        {
+            var clip = GetClip(type);
+            if (clip != null)
+            {
+                Log.Debug($"Play ani: {type}");
+                var state = Animancer.Play(clip);
+                state.Time = 0;
+                if(endcb != null)
+                {
+                    state.Events.OnEnd = endcb;
+                }
+            }
+            else
+            {
+                Log.Error($"Not exist clip({type}) @{gameObject.name}");
+            }
+        }
+
+
+    }
+}

+ 11 - 0
Unity/Assets/Scripts/Codes/Mono/AnimationData.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 30230dd81a37f294191c8b75eaba261c
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 17 - 0
Unity/Assets/Scripts/Codes/Mono/Unity.Mono.asmdef

@@ -0,0 +1,17 @@
+{
+    "name": "Unity.Mono",
+    "rootNamespace": "",
+    "references": [
+        "GUID:4c25c05f410a3a447a75c3b0909152ef",
+        "GUID:9ef2053bcf13a254ab3940a767f7b1a5"
+    ],
+    "includePlatforms": [],
+    "excludePlatforms": [],
+    "allowUnsafeCode": false,
+    "overrideReferences": false,
+    "precompiledReferences": [],
+    "autoReferenced": true,
+    "defineConstraints": [],
+    "versionDefines": [],
+    "noEngineReferences": false
+}

+ 7 - 0
Unity/Assets/Scripts/Codes/Mono/Unity.Mono.asmdef.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: df7c9ae0b67955949987451d36ae620e
+AssemblyDefinitionImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 12 - 0
Unity/Assets/Scripts/Editor/BuildEditor/BuildEditor.cs

@@ -229,6 +229,16 @@ namespace ET
             {
                 File.Copy(dll, Path.Combine(SettingsUtil.GetHotUpdateDllsOutputDirByTarget(target), "Hotfix.dll"), true);
             }
+
+            dll = Path.Combine("./Library/ScriptAssemblies", "Unity.Mono.dll.bytes");
+            if (!File.Exists(dll))
+            {
+                Debug.LogError($"not exists: {dll}");
+            }
+            else
+            {
+                File.Copy(dll, Path.Combine(SettingsUtil.GetHotUpdateDllsOutputDirByTarget(target), "Unity.Mono.dll"), true);
+            }
         }
 
         public static void BuildModelAndHotfix(CodeOptimization codeOptimization = CodeOptimization.Release)
@@ -244,6 +254,8 @@ namespace ET
             }
             BuildAssembliesHelper.BuildModel(codeOptimization, globalConfig);
             BuildAssembliesHelper.BuildHotfix(codeOptimization, globalConfig);
+
+            File.Copy(Path.Combine("./Library/ScriptAssemblies", "Unity.Mono.dll"), Path.Combine(YooAssetCodeDll, $"Unity.Mono.dll.bytes"), true);
         }
 
         //将model.dll打包成ab

+ 3 - 1
Unity/Assets/Scripts/Empty/HotfixView/Unity.HotfixView.asmdef

@@ -12,7 +12,9 @@
         "FairyGUI.Runtime",
         "YooAsset",
         "UniTask.YooAsset",
-        "UniTask"
+        "UniTask",
+        "Unity.Mono",
+        "Animancer"
     ],
     "includePlatforms": [],
     "excludePlatforms": [],

+ 3 - 1
Unity/Assets/Scripts/Empty/ModelView/Unity.ModelView.asmdef

@@ -10,7 +10,9 @@
         "UniTask",
         "UniTask.YooAsset",
         "YooAsset",
-        "FairyGUI.Runtime"
+        "FairyGUI.Runtime",
+        "Animancer",
+        "Unity.Mono"
     ],
     "includePlatforms": [],
     "excludePlatforms": [],

+ 4 - 1
Unity/Assets/Scripts/Loader/CodeLoader.cs

@@ -96,7 +96,10 @@ namespace ET
             var rawfile_hotfixpdb = await YooAssetProxy.GetRawFileAsync("Hotfix.pdb");
             var hotfixAssembly = Assembly.Load(rawfile_hotfixdll.GetRawBytes(), rawfile_hotfixpdb.GetRawBytes());
 
-            Dictionary<string, Type> types = AssemblyHelper.GetAssemblyTypes(typeof(Game).Assembly, typeof(Init).Assembly, modelAssembly, hotfixAssembly);
+            var mdll = await YooAssetProxy.GetRawFileAsync("Unity.Mono.dll");
+            var mAssembly = Assembly.Load(mdll.GetRawBytes());
+
+            Dictionary<string, Type> types = AssemblyHelper.GetAssemblyTypes(typeof(Game).Assembly, typeof(Init).Assembly, modelAssembly, hotfixAssembly, mAssembly);
             EventSystem.Instance.Add(types);
 
             Log.Info("to call Client.Entry.");

+ 1 - 0
Unity/ProjectSettings/HybridCLRSettings.asset

@@ -20,6 +20,7 @@ MonoBehaviour:
   hotUpdateAssemblies:
   - Model
   - Hotfix
+  - Unity.Mono
   preserveHotUpdateAssemblies: []
   hotUpdateDllCompileOutputRootDir: HybridCLRData/HotUpdateDlls
   externalHotUpdateAssembliyDirs: