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修改Urp阴影设置,从距离50改为300,让大多数场景物件都会产生随影

大爷 1 год назад
Родитель
Сommit
85f4b62645
1 измененных файлов с 5 добавлено и 1 удалено
  1. 5 1
      Unity/Assets/Res/UniversalRenderPipelineAsset.asset

+ 5 - 1
Unity/Assets/Res/UniversalRenderPipelineAsset.asset

@@ -27,6 +27,9 @@ MonoBehaviour:
   m_SupportsHDR: 1
   m_MSAA: 1
   m_RenderScale: 1
+  m_UpscalingFilter: 0
+  m_FsrOverrideSharpness: 0
+  m_FsrSharpness: 0.92
   m_MainLightRenderingMode: 1
   m_MainLightShadowsSupported: 1
   m_MainLightShadowmapResolution: 2048
@@ -39,7 +42,7 @@ MonoBehaviour:
   m_AdditionalLightsShadowResolutionTierHigh: 512
   m_ReflectionProbeBlending: 0
   m_ReflectionProbeBoxProjection: 0
-  m_ShadowDistance: 50
+  m_ShadowDistance: 300
   m_ShadowCascadeCount: 1
   m_Cascade2Split: 0.25
   m_Cascade3Split: {x: 0.1, y: 0.3}
@@ -47,6 +50,7 @@ MonoBehaviour:
   m_CascadeBorder: 0.1
   m_ShadowDepthBias: 1
   m_ShadowNormalBias: 1
+  m_AnyShadowsSupported: 1
   m_SoftShadowsSupported: 0
   m_ConservativeEnclosingSphere: 0
   m_NumIterationsEnclosingSphere: 64