|
@@ -217,17 +217,7 @@ public class BattleUnit : BattleObject
|
|
|
|
|
|
var stun = actionChangeHandler.AddListener(UnitActionStatus.Stun, (o) => { });
|
|
var stun = actionChangeHandler.AddListener(UnitActionStatus.Stun, (o) => { });
|
|
actionChangeHandler.AddListener(UnitActionStatus.HitMove, stun);
|
|
actionChangeHandler.AddListener(UnitActionStatus.HitMove, stun);
|
|
- actionChangeHandler.AddListener(UnitActionStatus.Dead, (o) => {
|
|
+ actionChangeHandler.AddListener(UnitActionStatus.Dead, (o) => { });
|
|
- Log.Debug($"Unit({Id}) dead");
|
|
|
|
- EventSystem.Instance.Publish<PlayAnimatorEvent>(PlayAnimatorEvent.Static.Clone(
|
|
|
|
- Id, AnimatorEventType.Dead ));
|
|
|
|
- var launcheffect = ZUnit.Info.DeadActionEffect;
|
|
|
|
- if (launcheffect != null)
|
|
|
|
- {
|
|
|
|
- EventSystem.Instance.Publish<PlayEffectEvent>(PlayEffectEvent.Static.Clone(launcheffect, Id, CommonLang.Geometry.Vector3.Zero));
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- });
|
|
|
|
actionChangeHandler.AddListener(UnitActionStatus.Damage, (o) => { });
|
|
actionChangeHandler.AddListener(UnitActionStatus.Damage, (o) => { });
|
|
actionChangeHandler.AddListener(UnitActionStatus.Pick, (o) => { });
|
|
actionChangeHandler.AddListener(UnitActionStatus.Pick, (o) => { });
|
|
actionChangeHandler.AddListener(UnitActionStatus.Spawn, (o) => { });
|
|
actionChangeHandler.AddListener(UnitActionStatus.Spawn, (o) => { });
|