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@@ -1,3949 +0,0 @@
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-<?xml version="1.0" encoding="utf-8"?>
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-<SceneData type="CommonAI.Zone.ZoneEditor.SceneData">
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- <Abilities element_type="CommonAI.Zone.ZoneEditor.SceneAbilityData" />
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- <Areas element_type="CommonAI.Zone.ZoneEditor.AreaData" />
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- <BGM>music_cangmanggucheng</BGM>
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- <BlockSeekCritical>5.00</BlockSeekCritical>
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- <canRiding>False</canRiding>
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- <ClientSyncRange>50.00</ClientSyncRange>
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- <Decorations element_type="CommonAI.Zone.ZoneEditor.DecorationData" />
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- <DefaultUnitLevel>0</DefaultUnitLevel>
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- <EnvironmentVars element_type="CommonAI.ZoneEditor.ZoneVar">
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- <element type="CommonAI.ZoneEditor.ZoneVar">
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- <Key>BossDead1</Key>
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- <SyncToClient>False</SyncToClient>
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- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
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- <Value>False</Value>
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- </Value>
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- </element>
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- <element type="CommonAI.ZoneEditor.ZoneVar">
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- <Key>BossDead2</Key>
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- <SyncToClient>False</SyncToClient>
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- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
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- <Value>False</Value>
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- </Value>
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- </element>
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- <element type="CommonAI.ZoneEditor.ZoneVar">
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- <Key>BossDead3</Key>
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- <SyncToClient>False</SyncToClient>
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- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
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- <Value>False</Value>
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- </Value>
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- </element>
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- <element type="CommonAI.ZoneEditor.ZoneVar">
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- <Key>BossDead4</Key>
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- <SyncToClient>False</SyncToClient>
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- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
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- <Value>False</Value>
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- </Value>
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- </element>
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- </EnvironmentVars>
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- <Events element_type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
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- <Direction>0.00</Direction>
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- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>112.00</X>
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- <Y>231.00</Y>
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- </Pos>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>1</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
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- <Direction>0.00</Direction>
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- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>1</Value>
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- </Force>
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- <hpPrecent>100</hpPrecent>
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- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>87.00</X>
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- <Y>183.00</Y>
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- </Position>
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- <unique>True</unique>
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- <UnitLevel>0</UnitLevel>
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- <UnitName>NPC2</UnitName>
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- <UnitTemplateID>2</UnitTemplateID>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
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- <Direction>0.00</Direction>
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- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>1</Value>
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- </Force>
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- <hpPrecent>100</hpPrecent>
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- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>103.00</X>
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- <Y>197.00</Y>
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- </Position>
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- <unique>True</unique>
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- <UnitLevel>0</UnitLevel>
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- <UnitName>NPC3</UnitName>
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- <UnitTemplateID>3</UnitTemplateID>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
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- <Direction>0.35</Direction>
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- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>1</Value>
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- </Force>
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- <hpPrecent>100</hpPrecent>
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- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>100.00</X>
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- <Y>265.00</Y>
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- </Position>
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- <unique>True</unique>
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- <UnitLevel>0</UnitLevel>
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- <UnitName>NPC4</UnitName>
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- <UnitTemplateID>4</UnitTemplateID>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
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- <TriggerID>99001</TriggerID>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>1001</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
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- <TriggerID>10014</TriggerID>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>1</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
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- <TriggerID>10014</TriggerID>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>2</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
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- <TriggerID>10014</TriggerID>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>3</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
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- <TriggerID>10014</TriggerID>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>4</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RemoveUnitAction">
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>1002</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RemoveUnitAction">
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>1003</templateIOd>
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- </Unit>
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- </element>
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- </Datas>
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- </Actions>
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- <Active>True</Active>
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- <Comment></Comment>
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- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
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- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
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- </Datas>
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- </Conditions>
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- <DelayTimeMS>0</DelayTimeMS>
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- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
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- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
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- </LocalVars>
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- <Name>开局创建工具人</Name>
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- <SavePath></SavePath>
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- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
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- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
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- <Message>ClientIsReady</Message>
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- </element>
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- </Datas>
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- </Triggers>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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- <EditorName>怪1-1出生地</EditorName>
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- </Flag>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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- <EditorName>怪1-2出生地</EditorName>
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- </Flag>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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- <EditorName>怪1-3出生地</EditorName>
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- </Flag>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
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- <Direction>0.00</Direction>
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- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>1</Value>
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- </Force>
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- <hpPrecent>100</hpPrecent>
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- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>190.00</X>
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- <Y>133.00</Y>
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- </Position>
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- <unique>True</unique>
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- <UnitLevel>0</UnitLevel>
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- <UnitName>Tower2</UnitName>
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- <UnitTemplateID>1002</UnitTemplateID>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
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- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.DoAction3">
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- <Action1 type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitPauseAction">
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- <Pause type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
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- <Value>True</Value>
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- </Pause>
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- <PauseTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>10000</Value>
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- </PauseTimeMS>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
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- </Action1>
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- <Action2 type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
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- <Direction>0.00</Direction>
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- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>150.00</X>
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- <Y>100.00</Y>
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- </Pos>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
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- </Action2>
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- <Action3 type="CommonAI.Zone.ZoneEditor.EventTrigger.DoNoting" />
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- </Action>
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- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>3</Value>
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- </SelectForce>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
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- <Direction>0.00</Direction>
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- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>181.00</X>
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- <Y>97.00</Y>
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- </Pos>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>1</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
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- <Direction>0.00</Direction>
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- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>200.00</X>
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- <Y>143.00</Y>
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- </Pos>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>2</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
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- <Direction>0.00</Direction>
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- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>190.00</X>
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- <Y>133.00</Y>
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- </Pos>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>3</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
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- <Direction>-2.79</Direction>
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- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
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- <X>193.00</X>
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- <Y>65.00</Y>
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- </Pos>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>4</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
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- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
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- <Value>Dead:Tower1</Value>
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- </Message>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
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- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
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- <Value>Camera1_2</Value>
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- </Message>
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- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
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- </DelayAction>
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- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>2000</Value>
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- </DelayTimeMS>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.RemoveUnitAction">
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
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- </DelayAction>
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- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>7000</Value>
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- </DelayTimeMS>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
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- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>-1</Value>
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- </AddHP>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>1002</templateIOd>
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- </Unit>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
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- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>1</Value>
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- </AddHP>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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- <templateIOd>1002</templateIOd>
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- </Unit>
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- </DelayAction>
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- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>6000</Value>
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- </DelayTimeMS>
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- </element>
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- </Datas>
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- </Actions>
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- <Active>True</Active>
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- <Comment></Comment>
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- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
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- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
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- </Datas>
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- </Conditions>
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- <DelayTimeMS>0</DelayTimeMS>
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- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
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- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
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- </LocalVars>
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- <Name>塔一攻破,镜头移向塔二</Name>
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- <SavePath></SavePath>
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- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
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- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDead">
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Editor">
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- <EditorName>一塔</EditorName>
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- </Unit>
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- </element>
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- </Datas>
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- </Triggers>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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- <EditorName>怪2-1出生地</EditorName>
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- </Flag>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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- <EditorName>怪2-2出生地</EditorName>
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- </Flag>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
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- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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- <EditorName>怪2-3出生地</EditorName>
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- </Flag>
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- </element>
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|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>104.00</X>
|
|
|
- <Y>69.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitName>Tower3</UnitName>
|
|
|
- <UnitTemplateID>1003</UnitTemplateID>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.DoAction3">
|
|
|
- <Action1 type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitPauseAction">
|
|
|
- <Pause type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Pause>
|
|
|
- <PauseTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>10000</Value>
|
|
|
- </PauseTimeMS>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
|
|
|
- </Action1>
|
|
|
- <Action2 type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>70.00</X>
|
|
|
- <Y>110.00</Y>
|
|
|
- </Pos>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
|
|
|
- </Action2>
|
|
|
- <Action3 type="CommonAI.Zone.ZoneEditor.EventTrigger.DoNoting" />
|
|
|
- </Action>
|
|
|
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </SelectForce>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>70.00</X>
|
|
|
- <Y>66.00</Y>
|
|
|
- </Pos>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>116.00</X>
|
|
|
- <Y>60.00</Y>
|
|
|
- </Pos>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>2</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>104.00</X>
|
|
|
- <Y>69.00</Y>
|
|
|
- </Pos>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>3</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
|
|
|
- <Direction>2.27</Direction>
|
|
|
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>41.50</X>
|
|
|
- <Y>42.50</Y>
|
|
|
- </Pos>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>4</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>Dead:Tower2</Value>
|
|
|
- </Message>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>Camera2_3</Value>
|
|
|
- </Message>
|
|
|
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>2000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.RemoveUnitAction">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>7000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>-1</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1003</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1003</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>6000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1002</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>塔二攻破,镜头移向塔三</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitDead" />
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameOverAction">
|
|
|
- <WinForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </WinForce>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
|
|
|
- <Key>BossDead1</Key>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
|
|
|
- <Key>BossDead2</Key>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
|
|
|
- <Key>BossDead3</Key>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
|
|
|
- <Key>BossDead4</Key>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>游戏胜利检测</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventActiveInvoke">
|
|
|
- <EventName>游戏胜利检测</EventName>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameOverActionVar">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value></Value>
|
|
|
- </Message>
|
|
|
- <WinForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </WinForce>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1003</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>游戏失败</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitDead" />
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>False</BindBody>
|
|
|
- <EarthQuakeMS>800</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>1.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>0.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>5000</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>chuanyunjian01</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30676699</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetUnitBool">
|
|
|
- <Key>HasCallHelp</Key>
|
|
|
- <SyncToClient>True</SyncToClient>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>towerhp</Value>
|
|
|
- </Message>
|
|
|
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>LESS_THAN</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitHP">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>6000</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetUnitAsBoolean">
|
|
|
- <Key>HasCallHelp</Key>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>NOT_EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>塔一求救</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDamaged">
|
|
|
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- <Effect type="CommonAI.Zone.LaunchEffect">
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- <BindBody>False</BindBody>
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- <EarthQuakeMS>800</EarthQuakeMS>
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- <Name>chuanyunjian01</Name>
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- <Key>HasCallHelp</Key>
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- <SyncToClient>True</SyncToClient>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
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- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
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- <Value>towerhp</Value>
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- </Message>
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- </element>
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- </Datas>
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- </Actions>
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- <Comment></Comment>
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- <Value>10000</Value>
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- <Key>HasCallHelp</Key>
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- </Condition1>
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- <Value>True</Value>
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- <Op>NOT_EQUAL</Op>
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- </Conditions>
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- <DelayTimeMS>0</DelayTimeMS>
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- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
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- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
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|
- </LocalVars>
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|
- <Name>塔二求救</Name>
|
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- <SavePath></SavePath>
|
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- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
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- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDamaged">
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- <UnitTemplateID>1002</UnitTemplateID>
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- </element>
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- </Datas>
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- </Triggers>
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- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>False</BindBody>
|
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|
- <EarthQuakeMS>800</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>1.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>0.00</EffectHight>
|
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|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>5000</EffectTimeMS>
|
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|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>chuanyunjian01</Name>
|
|
|
- <RType>None</RType>
|
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|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
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|
- <property.SerialNumber>30678676</property.SerialNumber>
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- </Effect>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetUnitBool">
|
|
|
- <Key>HasCallHelp</Key>
|
|
|
- <SyncToClient>True</SyncToClient>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>towerhp</Value>
|
|
|
- </Message>
|
|
|
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>LESS_THAN</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitHP">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>12000</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetUnitAsBoolean">
|
|
|
- <Key>HasCallHelp</Key>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>NOT_EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>塔三求救</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDamaged">
|
|
|
- <UnitTemplateID>1003</UnitTemplateID>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
|
|
|
- <Key>BossDead1</Key>
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
|
|
|
- <EventName>游戏胜利检测</EventName>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>BOSS死亡1</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
|
|
|
- <UnitTemplateID>223</UnitTemplateID>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
|
|
|
- <Key>BossDead2</Key>
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
|
|
|
- <EventName>游戏胜利检测</EventName>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>BOSS死亡2</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
|
|
|
- <UnitTemplateID>233</UnitTemplateID>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
|
|
|
- <Key>BossDead3</Key>
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
|
|
|
- <EventName>游戏胜利检测</EventName>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>BOSS死亡3</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
|
|
|
- <UnitTemplateID>213</UnitTemplateID>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
|
|
|
- <Key>BossDead4</Key>
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
|
|
|
- <EventName>游戏胜利检测</EventName>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>BOSS死亡4</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
|
|
|
- <UnitTemplateID>203</UnitTemplateID>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>Dead:{objid}</Value>
|
|
|
- </Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>单位死亡通报游戏服</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitDead" />
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>Revive:{objid}</Value>
|
|
|
- </Message>
|
|
|
- </element>
|
|
|
- </Datas>
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|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
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|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
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- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
|
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
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- </Value1>
|
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- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
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- </Value2>
|
|
|
- </Value>
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|
|
- </element>
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- </Datas>
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|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>单位复活通报游戏服</Name>
|
|
|
- <SavePath></SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
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|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitRebirth" />
|
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|
- </Datas>
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|
- </Triggers>
|
|
|
- </element>
|
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- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
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|
- <Effect type="CommonAI.Zone.LaunchEffect">
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|
- <BindBody>False</BindBody>
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- <EarthQuakeMS>0</EarthQuakeMS>
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- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
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- <EffectOffsetY>0.00</EffectOffsetY>
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- <EffectTimeMS>0</EffectTimeMS>
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- <IsLoop>False</IsLoop>
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- <IsSyncSenderRotation>False</IsSyncSenderRotation>
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- <Name>mobang</Name>
|
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- <RType>None</RType>
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|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689061</property.SerialNumber>
|
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- </Effect>
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- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>False</BindBody>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
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|
- <EffectHight>0.00</EffectHight>
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- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>0</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>fuhuo_lv1</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689063</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>700</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ReviveUnitAction">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>道具--1仙女棒</Name>
|
|
|
- <SavePath>礼物事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>TiktokGift_1</Message>
|
|
|
- <TriggerUnits></TriggerUnits>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>False</BindBody>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>0.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>0</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>jiaonang_hong</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689069</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>False</BindBody>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>0.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>0</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>fuhuo_lv1</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689071</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>700</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ReviveUnitAction">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>道具--10能力药丸</Name>
|
|
|
- <SavePath>礼物事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>TiktokGift_10</Message>
|
|
|
- <TriggerUnits></TriggerUnits>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
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|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
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|
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|
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|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>True</BindBody>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>10.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>0</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>Icon_tiantianquan</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689835</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>4</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>True</BindBody>
|
|
|
- <BindPartName>foot</BindPartName>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
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|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
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|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>1500</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>icon_shengji</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689055</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>800</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ReplaceUnitAction">
|
|
|
- <IDDiff type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </IDDiff>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>2000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>道具--52甜甜圈</Name>
|
|
|
- <SavePath>礼物事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>TiktokGift_52</Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>True</BindBody>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>10.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>0</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>Icon_tiantianquan</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689837</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>4</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>True</BindBody>
|
|
|
- <BindPartName>foot</BindPartName>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>0.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>1500</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>icon_shengji</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689103</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>800</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
|
|
|
- <TriggerID>10046</TriggerID>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>2000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>道具--52甜甜圈_ext</Name>
|
|
|
- <SavePath>礼物事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>TiktokGift_52_ext</Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>True</BindBody>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>10.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>0</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>Icon_nemhliangdianchi</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689839</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>4</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>False</BindBody>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>0.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>0</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>nengliangguangquan_jinse</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30688274</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>3</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>600</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
|
|
|
- <TriggerID>10054</TriggerID>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Condition>
|
|
|
- </Action>
|
|
|
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </SelectForce>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1200</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.ReviveUnitAction">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsDead">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Condition>
|
|
|
- </Action>
|
|
|
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </SelectForce>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1500</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>道具--99能量电池</Name>
|
|
|
- <SavePath>礼物事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>TiktokGift_99</Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>True</BindBody>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>10.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>0</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>icon_zhadan</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689841</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>4</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitLaunchSpellAction">
|
|
|
- <Spell type="CommonAI.Zone.LaunchSpell">
|
|
|
- <Angle>0.00</Angle>
|
|
|
- <ChainLevel>0</ChainLevel>
|
|
|
- <Count>1</Count>
|
|
|
- <FromUnitBody>False</FromUnitBody>
|
|
|
- <IsAutoSeekingTarget>True</IsAutoSeekingTarget>
|
|
|
- <LaunchPercent>100.00</LaunchPercent>
|
|
|
- <LaunchSpellHeight>60.00</LaunchSpellHeight>
|
|
|
- <LaunchSpellRadius>0.00</LaunchSpellRadius>
|
|
|
- <PType>POS_TYPE_DEFAULT_SINGLE</PType>
|
|
|
- <SeekingTargetExpect>TheOne</SeekingTargetExpect>
|
|
|
- <SeekingTargetRange>300.00</SeekingTargetRange>
|
|
|
- <SenderUnit>Sender</SenderUnit>
|
|
|
- <SpellID>90211</SpellID>
|
|
|
- <SpellRange>1</SpellRange>
|
|
|
- <StartAngle>0.00</StartAngle>
|
|
|
- <xModify>0.00</xModify>
|
|
|
- <xyModifyType>Relative</xyModifyType>
|
|
|
- <yModify>0.00</yModify>
|
|
|
- <property.SerialNumber>30688241</property.SerialNumber>
|
|
|
- </Spell>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>2</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>道具--199恶魔炸弹</Name>
|
|
|
- <SavePath>礼物事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>TiktokGift_199</Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>True</BindBody>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>10.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>0</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>Icon_shenmikongtou</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689843</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>4</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitLaunchSpellAction">
|
|
|
- <Spell type="CommonAI.Zone.LaunchSpell">
|
|
|
- <Angle>0.00</Angle>
|
|
|
- <ChainLevel>0</ChainLevel>
|
|
|
- <Count>1</Count>
|
|
|
- <FromUnitBody>False</FromUnitBody>
|
|
|
- <IsAutoSeekingTarget>True</IsAutoSeekingTarget>
|
|
|
- <LaunchPercent>100.00</LaunchPercent>
|
|
|
- <LaunchSpellHeight>60.00</LaunchSpellHeight>
|
|
|
- <LaunchSpellRadius>0.00</LaunchSpellRadius>
|
|
|
- <PType>POS_TYPE_DEFAULT_SINGLE</PType>
|
|
|
- <SeekingTargetExpect>TheOne</SeekingTargetExpect>
|
|
|
- <SeekingTargetRange>300.00</SeekingTargetRange>
|
|
|
- <SenderUnit>Sender</SenderUnit>
|
|
|
- <SpellID>90212</SpellID>
|
|
|
- <SpellRange>1</SpellRange>
|
|
|
- <StartAngle>0.00</StartAngle>
|
|
|
- <xModify>0.00</xModify>
|
|
|
- <xyModifyType>Relative</xyModifyType>
|
|
|
- <yModify>0.00</yModify>
|
|
|
- <property.SerialNumber>30688244</property.SerialNumber>
|
|
|
- </Spell>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>2</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>道具--520神秘空投</Name>
|
|
|
- <SavePath>礼物事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>TiktokGift_520</Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>like_energy</Value>
|
|
|
- </Message>
|
|
|
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>False</BindBody>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>0.00</EffectHight>
|
|
|
- <EffectOffsetX>0.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>0.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>0</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>nengliangguangquan_hongse</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30689079</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>3</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>700</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
|
|
|
- <TriggerID>10054</TriggerID>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Condition>
|
|
|
- </Action>
|
|
|
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </SelectForce>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1400</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>点赞--能量爆发</Name>
|
|
|
- <SavePath>礼物事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>TiktokLike_energy</Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>200</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>200</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>200</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1003</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>True</BindBody>
|
|
|
- <BindPartName>foot</BindPartName>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>15.00</EffectHight>
|
|
|
- <EffectOffsetX>2.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>2.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>1500</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>huixue01</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30691997</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>True</BindBody>
|
|
|
- <BindPartName>foot</BindPartName>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>15.00</EffectHight>
|
|
|
- <EffectOffsetX>-2.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>-2.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>1000</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>huixue01</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30692001</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
|
|
|
- <Effect type="CommonAI.Zone.LaunchEffect">
|
|
|
- <BindBody>True</BindBody>
|
|
|
- <BindPartName>foot</BindPartName>
|
|
|
- <EarthQuakeMS>0</EarthQuakeMS>
|
|
|
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
|
|
|
- <EffectAddSpeed>1.00</EffectAddSpeed>
|
|
|
- <EffectHight>15.00</EffectHight>
|
|
|
- <EffectOffsetX>-2.00</EffectOffsetX>
|
|
|
- <EffectOffsetY>-2.00</EffectOffsetY>
|
|
|
- <EffectTimeMS>1000</EffectTimeMS>
|
|
|
- <IsLoop>False</IsLoop>
|
|
|
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
|
|
|
- <Name>huixue01</Name>
|
|
|
- <RType>None</RType>
|
|
|
- <ScaleToBodySize>0.00</ScaleToBodySize>
|
|
|
- <property.SerialNumber>30692003</property.SerialNumber>
|
|
|
- </Effect>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1003</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>点赞--每满100</Name>
|
|
|
- <SavePath>礼物事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>TiktokLike_100</Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>bosscome:1</Value>
|
|
|
- </Message>
|
|
|
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>-1</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>223</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>223</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>223</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>BOSS_Come1</Name>
|
|
|
- <SavePath>BOSS出现事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>bosscome:2</Value>
|
|
|
- </Message>
|
|
|
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>-1</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>233</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>233</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>233</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>BOSS_Come2</Name>
|
|
|
- <SavePath>BOSS出现事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>bosscome:3</Value>
|
|
|
- </Message>
|
|
|
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>-1</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>213</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>213</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>213</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>BOSS_Come3</Name>
|
|
|
- <SavePath>BOSS出现事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
|
|
|
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
|
|
|
- <Value>bosscome:4</Value>
|
|
|
- </Message>
|
|
|
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>-1</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>203</templateIOd>
|
|
|
- </Unit>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
|
|
|
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </AddHP>
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>203</templateIOd>
|
|
|
- </Unit>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>203</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>BOSS_Come4</Name>
|
|
|
- <SavePath>BOSS出现事件</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>150.00</X>
|
|
|
- <Y>227.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>223</UnitTemplateID>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>6000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪1-1出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>B1刷怪</Name>
|
|
|
- <SavePath>第一战场</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>StartRefreshMonster</Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪1-2出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪1-1出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪1-2出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>False</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>GREATER_THAN</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
|
|
|
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </SelectForce>
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>30</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>B1刷怪2</Name>
|
|
|
- <SavePath>第一战场</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>150.00</X>
|
|
|
- <Y>227.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>233</UnitTemplateID>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>150.00</X>
|
|
|
- <Y>227.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>213</UnitTemplateID>
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Condition>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>8000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>150.00</X>
|
|
|
- <Y>227.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>203</UnitTemplateID>
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Condition>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>60000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪1-3出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Condition>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>15000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>第二波BOSS加强版</Name>
|
|
|
- <SavePath>第一战场</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
|
|
|
- <EventName>BOSS死亡1</EventName>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪2-1出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪2-2出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>GREATER_THAN</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
|
|
|
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </SelectForce>
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>30</Value>
|
|
|
- </Value2>
|
|
|
- </Condition>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>B2刷怪</Name>
|
|
|
- <SavePath>第二战场</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>StartRefreshMonster2</Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪2-2出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>False</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪2-1出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪2-2出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>False</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>GREATER_THAN</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
|
|
|
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </SelectForce>
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>30</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>B2刷怪2</Name>
|
|
|
- <SavePath>第二战场</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>150.00</X>
|
|
|
- <Y>100.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>233</UnitTemplateID>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>150.00</X>
|
|
|
- <Y>100.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>213</UnitTemplateID>
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Condition>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>8000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>150.00</X>
|
|
|
- <Y>100.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>203</UnitTemplateID>
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Condition>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>45000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>False</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>B2-第二波大BOSS</Name>
|
|
|
- <SavePath>第二战场</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
|
|
|
- <EventName>BOSS死亡1</EventName>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>150.00</X>
|
|
|
- <Y>100.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>213</UnitTemplateID>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪2-3出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Condition>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>8000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>150.00</X>
|
|
|
- <Y>100.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>203</UnitTemplateID>
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Condition>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>30000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>False</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>B2-第三波大BOSS</Name>
|
|
|
- <SavePath>第二战场</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
|
|
|
- <EventName>BOSS死亡2</EventName>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪3-1出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪3-2出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </Action>
|
|
|
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>GREATER_THAN</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
|
|
|
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </SelectForce>
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>30</Value>
|
|
|
- </Value2>
|
|
|
- </Condition>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>B3刷怪</Name>
|
|
|
- <SavePath>第三战场</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
|
|
|
- <Message>StartRefreshMonster3</Message>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪3-2出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>False</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>False</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1003</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>EQUAL</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪3-1出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>True</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪3-2出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>False</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
- <Op>GREATER_THAN</Op>
|
|
|
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
|
|
|
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1</Value>
|
|
|
- </SelectForce>
|
|
|
- </Value1>
|
|
|
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>30</Value>
|
|
|
- </Value2>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>B3刷怪2</Name>
|
|
|
- <SavePath>第三战场</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>70.00</X>
|
|
|
- <Y>111.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>233</UnitTemplateID>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1001</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>False</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
- <templateIOd>1002</templateIOd>
|
|
|
- </Unit>
|
|
|
- </Condition1>
|
|
|
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
- <Value>False</Value>
|
|
|
- </Condition2>
|
|
|
- <Op>EQUAL</Op>
|
|
|
- </Value>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Conditions>
|
|
|
- <DelayTimeMS>0</DelayTimeMS>
|
|
|
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
- </LocalVars>
|
|
|
- <Name>B3-第二只大BOSS</Name>
|
|
|
- <SavePath>第三战场</SavePath>
|
|
|
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
|
|
|
- <EventName>BOSS死亡1</EventName>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Triggers>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>70.00</X>
|
|
|
- <Y>111.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>213</UnitTemplateID>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>1000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
|
|
|
- <Direction>0.00</Direction>
|
|
|
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>3</Value>
|
|
|
- </Force>
|
|
|
- <hpPrecent>100</hpPrecent>
|
|
|
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
|
|
|
- <X>70.00</X>
|
|
|
- <Y>111.00</Y>
|
|
|
- </Position>
|
|
|
- <unique>True</unique>
|
|
|
- <UnitLevel>0</UnitLevel>
|
|
|
- <UnitTemplateID>203</UnitTemplateID>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>8000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪3-3出生地</EditorName>
|
|
|
- </Flag>
|
|
|
- </DelayAction>
|
|
|
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>60000</Value>
|
|
|
- </DelayTimeMS>
|
|
|
- </element>
|
|
|
- </Datas>
|
|
|
- </Actions>
|
|
|
- <Active>True</Active>
|
|
|
- <Comment></Comment>
|
|
|
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
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- <SceneHard>Normal-World</SceneHard>
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- <UsespaceDiv>False</UsespaceDiv>
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- </ServerSceneData>
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- <StartPointName></StartPointName>
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- <UnitName>XXX</UnitName>
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- </UnitTemplatesID>
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- <WithoutAlive>False</WithoutAlive>
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- </element>
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- </Abilities>
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- <Color>-65536</Color>
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- <Enable>False</Enable>
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|
- <H>4.00</H>
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- <LableColor>-1</LableColor>
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- <LableOffsetX>0.00</LableOffsetX>
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- <LableOffsetY>15.00</LableOffsetY>
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- <LableOutline>False</LableOutline>
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- <LableSize>20</LableSize>
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- <MapShow>False</MapShow>
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- <Name>怪1-1出生地</Name>
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- <RegionType>STRIP</RegionType>
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- <SavePath></SavePath>
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- <StripDirection>0.00</StripDirection>
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- <UnitIcon></UnitIcon>
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- <UnitName>TTest</UnitName>
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- <W>4.00</W>
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- <X>148.01</X>
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- <Y>230.07</Y>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.RegionData">
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- <AliveLimit>36</AliveLimit>
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- <Force>3</Force>
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- <StartPointName></StartPointName>
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|
- <StartTimeDelayMS>5000</StartTimeDelayMS>
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|
- <TFormation type="CommonAI.Zone.TeamFormation">
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|
- <SpacingSize>2.00</SpacingSize>
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- <UnitLevel>1</UnitLevel>
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- <UnitName>XXX</UnitName>
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- <UnitTemplates element_type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData+SpawnUnit" />
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- <UnitTemplatesID element_type="System.Int32">
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- <element>202</element>
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- <element>222</element>
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- <Color>-65536</Color>
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- <Enable>False</Enable>
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|
- <H>4.00</H>
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- <LableColor>-1</LableColor>
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- <LableOffsetX>0.00</LableOffsetX>
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- <LableOutline>False</LableOutline>
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|
- <LableSize>20</LableSize>
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|
- <MapShow>False</MapShow>
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- <Name>怪1-2出生地</Name>
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- <RegionType>STRIP</RegionType>
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- <SavePath></SavePath>
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- <UnitIcon></UnitIcon>
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- <UnitName>TTest</UnitName>
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- <W>4.00</W>
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- <X>151.57</X>
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- <AliveLimit>60</AliveLimit>
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- <StartPointName></StartPointName>
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- <StartTimeDelayMS>2000</StartTimeDelayMS>
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|
- <TFormation type="CommonAI.Zone.TeamFormation">
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|
- <SpacingSize>1.00</SpacingSize>
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- <UnitLevel>1</UnitLevel>
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|
- <UnitName>XXX</UnitName>
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- <UnitTemplates element_type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData+SpawnUnit" />
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- <UnitTemplatesID element_type="System.Int32">
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- <element>201</element>
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- <element>221</element>
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- <Color>-65536</Color>
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- <Enable>False</Enable>
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- <H>4.00</H>
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- <LableColor>-1</LableColor>
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- <LableOffsetX>0.00</LableOffsetX>
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- <LableOffsetY>15.00</LableOffsetY>
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- <LableOutline>False</LableOutline>
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|
- <LableSize>20</LableSize>
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|
- <MapShow>False</MapShow>
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- <Name>怪1-3出生地</Name>
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- <OffsetX>0.00</OffsetX>
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- <RegionType>STRIP</RegionType>
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- <SavePath></SavePath>
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- <StripDirection>0.00</StripDirection>
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- <UnitIcon></UnitIcon>
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- <UnitName>TTest</UnitName>
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- <W>4.00</W>
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- <X>149.60</X>
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- <Y>228.04</Y>
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- </element>
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|
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- <Name>YYDS</Name>
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- <StartPointName></StartPointName>
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|
- <StartTimeDelayMS>2000</StartTimeDelayMS>
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|
- <TFormation type="CommonAI.Zone.TeamFormation">
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|
- <SpacingSize>0.00</SpacingSize>
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|
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|
- <UnitLevel>1</UnitLevel>
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|
- <UnitName>XXX</UnitName>
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- <UnitTemplates element_type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData+SpawnUnit" />
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- <UnitTemplatesID element_type="System.Int32">
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- <element>201</element>
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- <element>211</element>
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- <element>221</element>
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- <element>231</element>
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- </UnitTemplatesID>
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- <WithoutAlive>False</WithoutAlive>
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|
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|
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|
- </Abilities>
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|
|
- <Color>-65536</Color>
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|
|
- <Enable>False</Enable>
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|
- <H>4.00</H>
|
|
|
- <LableColor>-1</LableColor>
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|
|
- <LableOffsetX>0.00</LableOffsetX>
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|
|
- <LableOffsetY>15.00</LableOffsetY>
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|
|
- <LableOutline>False</LableOutline>
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|
|
- <LableSize>20</LableSize>
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|
- <MapShow>False</MapShow>
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|
- <Name>怪2-1出生地</Name>
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|
- <OffsetX>0.00</OffsetX>
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|
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- <RegionType>STRIP</RegionType>
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- <SavePath></SavePath>
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- <StripDirection>0.00</StripDirection>
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- <UnitIcon></UnitIcon>
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- <UnitName>TTest</UnitName>
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- <W>4.00</W>
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- <X>148.76</X>
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|
- <Y>99.59</Y>
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- </element>
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- <element type="CommonAI.Zone.ZoneEditor.RegionData">
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- <Abilities element_type="CommonAI.Zone.ZoneEditor.RegionAbilityData">
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- <element type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData">
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- <AliveLimit>30</AliveLimit>
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- <Force>3</Force>
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|
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|
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|
- <Name>YYDS</Name>
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|
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|
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|
- <ResetOnWithoutAlive>False</ResetOnWithoutAlive>
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|
- <StartDirection>3.14</StartDirection>
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|
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|
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|
- <StartPointName></StartPointName>
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|
- <StartTimeDelayMS>2000</StartTimeDelayMS>
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|
|
- <TFormation type="CommonAI.Zone.TeamFormation">
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|
- <SpacingSize>0.00</SpacingSize>
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|
- <SquareEachRowCount>0</SquareEachRowCount>
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|
- <TFormation>Beehive</TFormation>
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|
- </TFormation>
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|
- <TotalLimit>80</TotalLimit>
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|
- <UnitLevel>1</UnitLevel>
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|
|
- <UnitName>XXX</UnitName>
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|
- <UnitTemplates element_type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData+SpawnUnit" />
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- <UnitTemplatesID element_type="System.Int32">
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- <element>202</element>
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|
- <element>212</element>
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|
- <element>222</element>
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|
- <element>232</element>
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|
- </UnitTemplatesID>
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|
- <WithoutAlive>False</WithoutAlive>
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|
- </element>
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|
|
- </Abilities>
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|
- <Color>-65536</Color>
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|
|
- <Enable>False</Enable>
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|
- <H>4.00</H>
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|
- <LableColor>-1</LableColor>
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|
- <LableOffsetX>0.00</LableOffsetX>
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|
- <LableOffsetY>15.00</LableOffsetY>
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|
- <LableOutline>False</LableOutline>
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|
- <LableSize>20</LableSize>
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|
- <MapShow>False</MapShow>
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|
- <Name>怪2-2出生地</Name>
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|
- <OffsetX>0.00</OffsetX>
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|
- <OffsetY>0.00</OffsetY>
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|
- <RegionType>STRIP</RegionType>
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|
- <SavePath></SavePath>
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|
- <StripDirection>0.00</StripDirection>
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|
- <UnitIcon></UnitIcon>
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|
- <UnitName>TTest</UnitName>
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- <W>4.00</W>
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|
- <X>151.20</X>
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|
|
- <Y>101.94</Y>
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|
|
- </element>
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- <element type="CommonAI.Zone.ZoneEditor.RegionData">
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- <Abilities element_type="CommonAI.Zone.ZoneEditor.RegionAbilityData">
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- <element type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData">
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