using UnityEditor; namespace Pathfinding.Legacy { [CustomEditor(typeof(LegacyRVOController))] [CanEditMultipleObjects] public class LegacyRVOControllerEditor : Pathfinding.RVO.RVOControllerEditor { protected override void Inspector () { DrawDefaultInspector(); LegacyEditorHelper.UpgradeDialog(targets, typeof(Pathfinding.RVO.RVOController)); } } }