namespace ET { [UniqueId(100, 10000)] public static class TimerInvokeType { // 框架层的timer type 100-200 public const int WaitTimer = 100; public const int SessionIdleChecker = 101; public const int ActorLocationSenderChecker = 102; public const int ActorMessageSenderChecker = 103; // 逻辑层的timer type 200-300 public const int ClientPing = 201; public const int AITimer = 202; public const int SessionAcceptTimeout = 203; public const int HeartBeatTimeout = 204; } }