using System.Collections; using System.Collections.Generic; using UnityEngine; [CreateAssetMenu(fileName = "HotUpdateAssemblyManifest", menuName = "HybridCLR/HotUpdateAssemblyManifest")] public class HotUpdateAssemblyManifest : ScriptableObject { [Header("AOT 补充元数据dll列表")] public string[] AOTMetadataDlls = new string[] {}; }