<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <LangVersion>9.0</LangVersion>
    <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
    <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
    <DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
  </PropertyGroup>
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>10.0.20506</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <RootNamespace></RootNamespace>
    <ProjectGuid>{fa5be71f-d656-496b-4dcc-375d8109000d}</ProjectGuid>
    <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <AssemblyName>AstarPathfindingProject</AssemblyName>
    <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <BaseDirectory>.</BaseDirectory>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>Temp\Bin\Debug\AstarPathfindingProject\</OutputPath>
    <DefineConstants>UNITY_2021_3_15;UNITY_2021_3;UNITY_2021;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;UNITY_2021_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;USE_SEARCH_TABLE;USE_SEARCH_MODULE;USE_PROPERTY_DATABASE;USE_SEARCH_EXTENSION_API;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;PLATFORM_STANDALONE;TEXTCORE_1_0_OR_NEWER;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;UNITY_UGP_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_NVIDIA;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;NET_UNITY_4_8;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;NETSTANDARD2_0;UNITY;ENABLE_VIEW;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <NoWarn>0169,0649</NoWarn>
    <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
    <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
  </PropertyGroup>
  <PropertyGroup>
    <NoConfig>true</NoConfig>
    <NoStdLib>true</NoStdLib>
    <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
    <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
    <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
  </PropertyGroup>
  <ItemGroup>
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Pathfinders\XPath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\GraphUpdateScene.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\RVO\RVONavmesh.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\TileHandler.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AI\RichPath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AstarPath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\BBTree.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\ManualRVOAgent.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Modifiers\SimpleSmoothModifier.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Path.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\PointKDTree.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Modifiers\AlternativePath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\NavmeshTile.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\RVO\RVOLine.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\DoorController.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example11_RVO\RVOAgentPlacer.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\GraphModifier.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\PackageTools\EnumFlagAttribute.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AI\IAstarAI.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Pathfinders\ConstantPath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Legacy\LegacyAIPath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\NodeClasses\GridNodeBase.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Serialization\JsonConverters.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\ObjectPlacer.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\NavmeshClamp.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Behaviors\AIDestinationSetter.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\WindowsStoreCompatibility.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Navmesh\RelevantGraphSurface.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Serialization\TinyJson.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Legacy\LegacyRichAI.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\RecastTileUpdateHandler.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\PathProcessor.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\AstarDebugger.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\RecastMeshObj.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\MovementUtilities.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\NodeClasses\PointNode.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\WorkItemProcessor.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Pathfinders\FleePath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\Draw.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\PointGenerator.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\Voxels\VoxelUtility.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\RVO\RVOSimulator.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\NavmeshBase.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example14_TurnBased_Hexagon\TurnBasedDoor.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\Funnel.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\RecastMeshGatherer.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Pathfinders\FloodPath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example14_TurnBased_Hexagon\TurnBasedManager.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\EditorResourceHelper.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\RVO\RVOController.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Modifiers\AdvancedSmooth.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\NodeClasses\TriangleMeshNode.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example3_Recast_Navmesh1\MecanimBridge.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\ListPool.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Navmesh\NavmeshCut.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\BinaryHeap.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Pathfinders\MultiTargetPath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\HierarchicalGraph.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Nodes\GraphNode.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\Voxels\VoxelRasterization.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\NodeLink2.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\RVO\RVOCoreSimulator.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\PathPool.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\AnimationLinkTraverser.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AI\AIPath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\GraphUpdateShape.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\Voxels\VoxelClasses.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\AstarProfiler.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Serialization\JsonSerializer.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\GraphGizmoHelper.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Behaviors\Patrol.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\NavMeshGenerator.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AI\Seeker.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\GraphUpdateProcessor.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Base.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\PathHandler.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\TurnBased\SingleNodeBlocker.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\RVO\RVOObstacle.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AI\AILerp.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\NavMeshRenderer.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example13_Moving\LocalSpaceGraph.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Serialization\SimpleZipReplacement.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example13_Moving\BezierMover.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\QuadtreeGraph.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\AstarParallel.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Navmesh\NavmeshUpdates.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\Int3.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\TurnBased\BlockManager.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\PackageTools\UniqueComponentAttribute.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\GridLookup.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\LayerGridGraphGenerator.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\RVO\RVOCoreObstacle.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\AutoRepathPolicy.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AI\RichAI.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\AstarChecksum.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\EuclideanEmbedding.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example12_Procedural\ProceduralWorld.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example14_TurnBased_Hexagon\HexagonTrigger.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Legacy\Editor\LegacyAIPathEditor.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example14_TurnBased_Hexagon\Astar3DButton.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example11_RVO\RVOExampleAgent.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Pathfinders\RandomPath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Navmesh\NavmeshAdd.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\ThreadControlQueue.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Legacy\Editor\LegacyRVOControllerEditor.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\DynamicGridObstacle.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\UnityReferenceHelper.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\NodeLink3.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\PathUtilities.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Legacy\Editor\LegacyRichAIEditor.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\RVO\RVOSquareObstacle.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\GridGenerator.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\StackPool.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\RetainedGizmos.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Serialization\SimpleJsonReplacement.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Modifiers\RadiusModifier.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Modifiers\RaycastModifier.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\MineBotAnimation.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\AstarSmoothFollow2.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\SnapToNode.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Legacy\MiscLegacy.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\NodeLink.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AstarData.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\Voxels\VoxelRegion.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example11_RVO\LightweightRVO.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\NodeClasses\GridNode.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\RecastGenerator.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\AstarMemory.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\DotNetReplacements.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\RecastBBTree.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AI\NavmeshController.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example13_Moving\LocalSpaceRichAI.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Pathfinders\FloodPathTracer.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\RVO\RVOAgent.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Navmesh\TileHandlerHelper.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\TargetMover.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\Voxels\VoxelContour.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Legacy\LegacyRVOController.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\GraphEditorBase.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\ArrayPool.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Legacy\Editor\LegacyEditorHelper.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\AnimationLink.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example16_RVO 2D\ExampleMover.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\PathInterpolator.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AstarMath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\ProfileHelper.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\Voxels\VoxelPolygonClipper.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\GraphUpdateUtilities.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\MineBotAI.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Utilities\ProceduralGridMover.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\GraphTransform.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Modifiers\StartEndModifier.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AI\TurnBasedAI.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts\RecastTileUpdate.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example11_RVO\GroupController.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Modifiers\Modifiers.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\GraphUtilities.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\ObjectPool.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\RVO\RVOQuadtree.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\PackageTools\VersionedMonoBehaviour.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Modifiers\FunnelModifier.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\AI\AIBase.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\Voxels\VoxelMesh.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Pathfinders\ABPath.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\Voxels\DebugUtility.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\Misc\PathReturnQueue.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\Core\astarclasses.cs" />
     <Compile Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example8_PathTypes\PathTypesDemo.cs" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example13_Moving\Materials" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Core\RVO" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Prefabs\MineBot" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\PackageTools" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example14_TurnBased_Hexagon" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example11_RVO" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example3_Recast_Navmesh1\Materials" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example9_Penalties" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example6_Navmesh" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Materials" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Utilities" />
     <None Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\_Example Scenes.txt" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example14_TurnBased_Hexagon\Textures" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Resources" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example10_LayeredGridGraph" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Prefabs\MineBot\Materials" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Plugins\DotNetZip" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Core\Nodes" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example6_Navmesh\Materials" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Legacy" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example14_TurnBased_Hexagon\Animations" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Core" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\ExampleScripts" />
     <None Include="Assets\Plugins\AstarPathfindingProject\Readme.txt" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example16_RVO 2D" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\RVO" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Navmesh" />
     <None Include="Assets\Plugins\AstarPathfindingProject\Plugins\Clipper\ClipperLicense.txt" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example14_TurnBased_Hexagon\Materials" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Generators\NodeClasses" />
     <None Include="Assets\Plugins\AstarPathfindingProject\Plugins\DotNetZip\DotNetZipLicense.txt" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Plugins\Poly2Tri" />
     <None Include="Assets\Plugins\AstarPathfindingProject\Readme_upgrading.txt" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example8_PathTypes" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities" />
     <None Include="Assets\Plugins\AstarPathfindingProject\package.json" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Core\AI" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Plugins" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example13_Moving" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Generators" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Documentation" />
     <None Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Materials\Projector Light.shader" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example7_Door1\Animations" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example5_PointGraph" />
     <None Include="Assets\Plugins\AstarPathfindingProject\link.xml" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example4_Recast_Navmesh2" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Core\Serialization" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example4_Recast_Navmesh2\Animations" />
     <None Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Materials\DiffuseAlwaysVisible.shader" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example6_Navmesh_RichAI" />
     <None Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example8_PathTypes\SquareShader.shader" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example3_Recast_Navmesh1" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Pathfinders" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Legacy\Editor" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example2_Terrain" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example7_Door1" />
     <None Include="Assets\Plugins\AstarPathfindingProject\Plugins\Poly2Tri\Poly2TriLicense.txt" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example12_Procedural" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\TurnBased" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Plugins\Clipper" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Behaviors" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Generators\Utilities\Voxels" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Modifiers" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Example15_2D" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Prefabs" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\ExampleScenes\Materials\Textures" />
     <None Include="Assets\Plugins\AstarPathfindingProject\Plugins\dependencies.txt" />
     <Folder Include="Assets\Plugins\AstarPathfindingProject\Core\Misc" />
     <None Include="Assets\Plugins\AstarPathfindingProject\AstarPathfindingProject.asmdef" />
     <Reference Include="UnityEngine">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.AIModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.ARModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.AccessibilityModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.AndroidJNIModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.AnimationModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.AssetBundleModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.AudioModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.ClothModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.ClusterInputModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.ClusterRendererModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.CoreModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.CrashReportingModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.DSPGraphModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.DirectorModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.GIModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.GameCenterModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.GridModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.HotReloadModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.IMGUIModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.ImageConversionModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.InputModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.InputLegacyModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.JSONSerializeModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.LocalizationModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.ParticleSystemModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.PerformanceReportingModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.PhysicsModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.Physics2DModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.ProfilerModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.ScreenCaptureModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.SharedInternalsModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.SpriteMaskModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.SpriteShapeModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.StreamingModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.SubstanceModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.TLSModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.TerrainModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.TerrainPhysicsModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.TextCoreFontEngineModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreFontEngineModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.TextCoreTextEngineModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreTextEngineModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.TextRenderingModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.TilemapModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UIModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UIElementsModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UIElementsNativeModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UIWidgetsModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIWidgetsModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UNETModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UmbraModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UnityAnalyticsModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UnityAnalyticsCommonModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsCommonModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UnityConnectModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UnityCurlModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UnityTestProtocolModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UnityWebRequestModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UnityWebRequestAudioModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UnityWebRequestTextureModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UnityWebRequestWWWModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.VFXModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.VehiclesModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.VideoModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.VirtualTexturingModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.WindModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.CoreModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.DeviceSimulatorModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.DeviceSimulatorModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.DiagnosticsModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.DiagnosticsModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.GraphViewModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.PackageManagerUIModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.QuickSearchModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.QuickSearchModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.SceneTemplateModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.TextCoreFontEngineModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreFontEngineModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.TextCoreTextEngineModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreTextEngineModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.UIBuilderModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIBuilderModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.UIElementsModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.UIElementsSamplesModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.UIServiceModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.UnityConnectModule">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.Graphs">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\Managed\UnityEditor.Graphs.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.WebGL.Extensions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\PlaybackEngines\WebGLSupport\UnityEditor.WebGL.Extensions.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.Android.Extensions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.iOS.Extensions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.WindowsStandalone.Extensions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.CompilerServices.Unsafe">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\MongoDB\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
     </Reference>
     <Reference Include="MongoDB.Libmongocrypt">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\MongoDB\MongoDB.Libmongocrypt.dll</HintPath>
     </Reference>
     <Reference Include="System.Text.Encoding.CodePages">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\MongoDB\System.Text.Encoding.CodePages.dll</HintPath>
     </Reference>
     <Reference Include="SharpCompress">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\MongoDB\SharpCompress.dll</HintPath>
     </Reference>
     <Reference Include="LZ4">
     <HintPath>E:\mojito\StarEscort\Unity\Packages\com.focus-creative-games.hybridclr_unity\Plugins\LZ4.dll</HintPath>
     </Reference>
     <Reference Include="Sirenix.OdinInspector.Attributes">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Attributes.dll</HintPath>
     </Reference>
     <Reference Include="CommandLine">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\CommandLine.dll</HintPath>
     </Reference>
     <Reference Include="Pathfinding.Ionic.Zip.Reduced">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\AstarPathfindingProject\Plugins\DotNetZip\Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
     </Reference>
     <Reference Include="MongoDB.Driver">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\MongoDB\MongoDB.Driver.dll</HintPath>
     </Reference>
     <Reference Include="Unity.Burst.Cecil.Pdb">
     <HintPath>E:\mojito\StarEscort\Unity\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.Cecil.Pdb.dll</HintPath>
     </Reference>
     <Reference Include="NLog">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\NLog.dll</HintPath>
     </Reference>
     <Reference Include="Sirenix.Serialization.Config">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\Sirenix\Assemblies\Sirenix.Serialization.Config.dll</HintPath>
     </Reference>
     <Reference Include="dnlib">
     <HintPath>E:\mojito\StarEscort\Unity\Packages\com.focus-creative-games.hybridclr_unity\Plugins\dnlib.dll</HintPath>
     </Reference>
     <Reference Include="DnsClient">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\MongoDB\DnsClient.dll</HintPath>
     </Reference>
     <Reference Include="Pathfinding.ClipperLib">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\AstarPathfindingProject\Plugins\Clipper\Pathfinding.ClipperLib.dll</HintPath>
     </Reference>
     <Reference Include="ICSharpCode.SharpZipLib">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\ICSharpCode.SharpZipLib.dll</HintPath>
     </Reference>
     <Reference Include="MongoDB.Driver.Core">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\MongoDB\MongoDB.Driver.Core.dll</HintPath>
     </Reference>
     <Reference Include="Sirenix.Utilities.Editor">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\Sirenix\Assemblies\Sirenix.Utilities.Editor.dll</HintPath>
     </Reference>
     <Reference Include="Sirenix.OdinInspector.Editor">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll</HintPath>
     </Reference>
     <Reference Include="Unity.Burst.Unsafe">
     <HintPath>E:\mojito\StarEscort\Unity\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.Unsafe.dll</HintPath>
     </Reference>
     <Reference Include="Unity.Burst.Cecil.Mdb">
     <HintPath>E:\mojito\StarEscort\Unity\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.Cecil.Mdb.dll</HintPath>
     </Reference>
     <Reference Include="Unity.Burst.Cecil">
     <HintPath>E:\mojito\StarEscort\Unity\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll</HintPath>
     </Reference>
     <Reference Include="Unity.Burst.Cecil.Rocks">
     <HintPath>E:\mojito\StarEscort\Unity\Library\PackageCache\com.unity.burst@1.7.3\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll</HintPath>
     </Reference>
     <Reference Include="Sirenix.Utilities">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\Sirenix\Assemblies\Sirenix.Utilities.dll</HintPath>
     </Reference>
     <Reference Include="Sirenix.Serialization">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\Sirenix\Assemblies\Sirenix.Serialization.dll</HintPath>
     </Reference>
     <Reference Include="Pathfinding.Poly2Tri">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\AstarPathfindingProject\Plugins\Poly2Tri\Pathfinding.Poly2Tri.dll</HintPath>
     </Reference>
     <Reference Include="MongoDB.Bson">
     <HintPath>E:\mojito\StarEscort\Unity\Assets\Plugins\MongoDB\MongoDB.Bson.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.iOS.Extensions.Xcode">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.iOS.Extensions.Common">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Common.dll</HintPath>
     </Reference>
     <Reference Include="Unity.Android.Types">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\Unity.Android.Types.dll</HintPath>
     </Reference>
     <Reference Include="Unity.Android.Gradle">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\Unity.Android.Gradle.dll</HintPath>
     </Reference>
     <Reference Include="mscorlib">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\mscorlib.dll</HintPath>
     </Reference>
     <Reference Include="System">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.dll</HintPath>
     </Reference>
     <Reference Include="System.Core">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Core.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.Serialization">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Runtime.Serialization.dll</HintPath>
     </Reference>
     <Reference Include="System.Xml">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Xml.dll</HintPath>
     </Reference>
     <Reference Include="System.Xml.Linq">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Xml.Linq.dll</HintPath>
     </Reference>
     <Reference Include="System.Numerics">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Numerics.dll</HintPath>
     </Reference>
     <Reference Include="System.Numerics.Vectors">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Numerics.Vectors.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.Http">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Net.Http.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.Compression">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.IO.Compression.dll</HintPath>
     </Reference>
     <Reference Include="Microsoft.CSharp">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Microsoft.CSharp.dll</HintPath>
     </Reference>
     <Reference Include="System.Data">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Data.dll</HintPath>
     </Reference>
     <Reference Include="System.Data.DataSetExtensions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Data.DataSetExtensions.dll</HintPath>
     </Reference>
     <Reference Include="System.Drawing">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Drawing.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.Compression.FileSystem">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.IO.Compression.FileSystem.dll</HintPath>
     </Reference>
     <Reference Include="System.ComponentModel.Composition">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll</HintPath>
     </Reference>
     <Reference Include="System.Transactions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Transactions.dll</HintPath>
     </Reference>
     <Reference Include="Microsoft.Win32.Primitives">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\Microsoft.Win32.Primitives.dll</HintPath>
     </Reference>
     <Reference Include="netstandard">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\netstandard.dll</HintPath>
     </Reference>
     <Reference Include="System.AppContext">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.AppContext.dll</HintPath>
     </Reference>
     <Reference Include="System.Buffers">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Buffers.dll</HintPath>
     </Reference>
     <Reference Include="System.Collections.Concurrent">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.Concurrent.dll</HintPath>
     </Reference>
     <Reference Include="System.Collections">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.dll</HintPath>
     </Reference>
     <Reference Include="System.Collections.NonGeneric">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.NonGeneric.dll</HintPath>
     </Reference>
     <Reference Include="System.Collections.Specialized">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.Specialized.dll</HintPath>
     </Reference>
     <Reference Include="System.ComponentModel.Annotations">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.Annotations.dll</HintPath>
     </Reference>
     <Reference Include="System.ComponentModel">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.dll</HintPath>
     </Reference>
     <Reference Include="System.ComponentModel.EventBasedAsync">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.EventBasedAsync.dll</HintPath>
     </Reference>
     <Reference Include="System.ComponentModel.Primitives">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.Primitives.dll</HintPath>
     </Reference>
     <Reference Include="System.ComponentModel.TypeConverter">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.TypeConverter.dll</HintPath>
     </Reference>
     <Reference Include="System.Console">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Console.dll</HintPath>
     </Reference>
     <Reference Include="System.Data.Common">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Data.Common.dll</HintPath>
     </Reference>
     <Reference Include="System.Diagnostics.Contracts">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Contracts.dll</HintPath>
     </Reference>
     <Reference Include="System.Diagnostics.Debug">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Debug.dll</HintPath>
     </Reference>
     <Reference Include="System.Diagnostics.FileVersionInfo">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.FileVersionInfo.dll</HintPath>
     </Reference>
     <Reference Include="System.Diagnostics.Process">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Process.dll</HintPath>
     </Reference>
     <Reference Include="System.Diagnostics.StackTrace">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.StackTrace.dll</HintPath>
     </Reference>
     <Reference Include="System.Diagnostics.TextWriterTraceListener">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.TextWriterTraceListener.dll</HintPath>
     </Reference>
     <Reference Include="System.Diagnostics.Tools">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Tools.dll</HintPath>
     </Reference>
     <Reference Include="System.Diagnostics.TraceSource">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.TraceSource.dll</HintPath>
     </Reference>
     <Reference Include="System.Drawing.Primitives">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Drawing.Primitives.dll</HintPath>
     </Reference>
     <Reference Include="System.Dynamic.Runtime">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Dynamic.Runtime.dll</HintPath>
     </Reference>
     <Reference Include="System.Globalization.Calendars">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Globalization.Calendars.dll</HintPath>
     </Reference>
     <Reference Include="System.Globalization">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Globalization.dll</HintPath>
     </Reference>
     <Reference Include="System.Globalization.Extensions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Globalization.Extensions.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.Compression.ZipFile">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.Compression.ZipFile.dll</HintPath>
     </Reference>
     <Reference Include="System.IO">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.FileSystem">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.FileSystem.DriveInfo">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.DriveInfo.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.FileSystem.Primitives">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.Primitives.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.FileSystem.Watcher">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.Watcher.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.IsolatedStorage">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.IsolatedStorage.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.MemoryMappedFiles">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.MemoryMappedFiles.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.Pipes">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.Pipes.dll</HintPath>
     </Reference>
     <Reference Include="System.IO.UnmanagedMemoryStream">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.UnmanagedMemoryStream.dll</HintPath>
     </Reference>
     <Reference Include="System.Linq">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.dll</HintPath>
     </Reference>
     <Reference Include="System.Linq.Expressions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.Expressions.dll</HintPath>
     </Reference>
     <Reference Include="System.Linq.Parallel">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.Parallel.dll</HintPath>
     </Reference>
     <Reference Include="System.Linq.Queryable">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.Queryable.dll</HintPath>
     </Reference>
     <Reference Include="System.Memory">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Memory.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.Http.Rtc">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Http.Rtc.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.NameResolution">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.NameResolution.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.NetworkInformation">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.NetworkInformation.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.Ping">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Ping.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.Primitives">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Primitives.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.Requests">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Requests.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.Security">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Security.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.Sockets">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Sockets.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.WebHeaderCollection">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.WebHeaderCollection.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.WebSockets.Client">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.WebSockets.Client.dll</HintPath>
     </Reference>
     <Reference Include="System.Net.WebSockets">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.WebSockets.dll</HintPath>
     </Reference>
     <Reference Include="System.ObjectModel">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ObjectModel.dll</HintPath>
     </Reference>
     <Reference Include="System.Reflection.DispatchProxy">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.DispatchProxy.dll</HintPath>
     </Reference>
     <Reference Include="System.Reflection">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.dll</HintPath>
     </Reference>
     <Reference Include="System.Reflection.Emit">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Emit.dll</HintPath>
     </Reference>
     <Reference Include="System.Reflection.Emit.ILGeneration">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Emit.ILGeneration.dll</HintPath>
     </Reference>
     <Reference Include="System.Reflection.Emit.Lightweight">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Emit.Lightweight.dll</HintPath>
     </Reference>
     <Reference Include="System.Reflection.Extensions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Extensions.dll</HintPath>
     </Reference>
     <Reference Include="System.Reflection.Primitives">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Primitives.dll</HintPath>
     </Reference>
     <Reference Include="System.Resources.Reader">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Resources.Reader.dll</HintPath>
     </Reference>
     <Reference Include="System.Resources.ResourceManager">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Resources.ResourceManager.dll</HintPath>
     </Reference>
     <Reference Include="System.Resources.Writer">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Resources.Writer.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.CompilerServices.VisualC">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.CompilerServices.VisualC.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.Extensions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Extensions.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.Handles">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Handles.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.InteropServices">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.Numerics">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Numerics.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.Serialization.Formatters">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Formatters.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.Serialization.Json">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Json.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.Serialization.Primitives">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Primitives.dll</HintPath>
     </Reference>
     <Reference Include="System.Runtime.Serialization.Xml">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Xml.dll</HintPath>
     </Reference>
     <Reference Include="System.Security.Claims">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Claims.dll</HintPath>
     </Reference>
     <Reference Include="System.Security.Cryptography.Algorithms">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Algorithms.dll</HintPath>
     </Reference>
     <Reference Include="System.Security.Cryptography.Csp">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Csp.dll</HintPath>
     </Reference>
     <Reference Include="System.Security.Cryptography.Encoding">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Encoding.dll</HintPath>
     </Reference>
     <Reference Include="System.Security.Cryptography.Primitives">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Primitives.dll</HintPath>
     </Reference>
     <Reference Include="System.Security.Cryptography.X509Certificates">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.X509Certificates.dll</HintPath>
     </Reference>
     <Reference Include="System.Security.Principal">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Principal.dll</HintPath>
     </Reference>
     <Reference Include="System.Security.SecureString">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.SecureString.dll</HintPath>
     </Reference>
     <Reference Include="System.ServiceModel.Duplex">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Duplex.dll</HintPath>
     </Reference>
     <Reference Include="System.ServiceModel.Http">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Http.dll</HintPath>
     </Reference>
     <Reference Include="System.ServiceModel.NetTcp">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.NetTcp.dll</HintPath>
     </Reference>
     <Reference Include="System.ServiceModel.Primitives">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Primitives.dll</HintPath>
     </Reference>
     <Reference Include="System.ServiceModel.Security">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Security.dll</HintPath>
     </Reference>
     <Reference Include="System.Text.Encoding">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Text.Encoding.dll</HintPath>
     </Reference>
     <Reference Include="System.Text.Encoding.Extensions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Text.Encoding.Extensions.dll</HintPath>
     </Reference>
     <Reference Include="System.Text.RegularExpressions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Text.RegularExpressions.dll</HintPath>
     </Reference>
     <Reference Include="System.Threading">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.dll</HintPath>
     </Reference>
     <Reference Include="System.Threading.Overlapped">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Overlapped.dll</HintPath>
     </Reference>
     <Reference Include="System.Threading.Tasks">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Tasks.dll</HintPath>
     </Reference>
     <Reference Include="System.Threading.Tasks.Extensions">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Tasks.Extensions.dll</HintPath>
     </Reference>
     <Reference Include="System.Threading.Tasks.Parallel">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Tasks.Parallel.dll</HintPath>
     </Reference>
     <Reference Include="System.Threading.Thread">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Thread.dll</HintPath>
     </Reference>
     <Reference Include="System.Threading.ThreadPool">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.ThreadPool.dll</HintPath>
     </Reference>
     <Reference Include="System.Threading.Timer">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Timer.dll</HintPath>
     </Reference>
     <Reference Include="System.ValueTuple">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ValueTuple.dll</HintPath>
     </Reference>
     <Reference Include="System.Xml.ReaderWriter">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.ReaderWriter.dll</HintPath>
     </Reference>
     <Reference Include="System.Xml.XDocument">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XDocument.dll</HintPath>
     </Reference>
     <Reference Include="System.Xml.XmlDocument">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XmlDocument.dll</HintPath>
     </Reference>
     <Reference Include="System.Xml.XmlSerializer">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XmlSerializer.dll</HintPath>
     </Reference>
     <Reference Include="System.Xml.XPath">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.dll</HintPath>
     </Reference>
     <Reference Include="System.Xml.XPath.XDocument">
     <HintPath>D:\unity\Editor\2021.3.15f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
     </Reference>
     <Reference Include="UnityEditor.UI">
     <HintPath>E:\mojito\StarEscort\Unity\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine.UI">
     <HintPath>E:\mojito\StarEscort\Unity\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
     </Reference>
  </ItemGroup>
  <ItemGroup>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>