using UnityEngine; namespace FairyGUI { /// /// /// public class GTween { /// /// /// public static bool catchCallbackExceptions = false; /// /// /// /// /// /// /// public static GTweener To(float startValue, float endValue, float duration) { return TweenManager.CreateTween()._To(startValue, endValue, duration); } /// /// /// /// /// /// /// public static GTweener To(Vector2 startValue, Vector2 endValue, float duration) { return TweenManager.CreateTween()._To(startValue, endValue, duration); } /// /// /// /// /// /// /// public static GTweener To(Vector3 startValue, Vector3 endValue, float duration) { return TweenManager.CreateTween()._To(startValue, endValue, duration); } /// /// /// /// /// /// /// public static GTweener To(Vector4 startValue, Vector4 endValue, float duration) { return TweenManager.CreateTween()._To(startValue, endValue, duration); } /// /// /// /// /// /// /// public static GTweener To(Color startValue, Color endValue, float duration) { return TweenManager.CreateTween()._To(startValue, endValue, duration); } /// /// /// /// /// /// /// public static GTweener ToDouble(double startValue, double endValue, float duration) { return TweenManager.CreateTween()._To(startValue, endValue, duration); } /// /// /// /// /// public static GTweener DelayedCall(float delay) { return TweenManager.CreateTween().SetDelay(delay); } /// /// /// /// /// /// /// public static GTweener Shake(Vector3 startValue, float amplitude, float duration) { return TweenManager.CreateTween()._Shake(startValue, amplitude, duration); } /// /// /// /// /// public static bool IsTweening(object target) { return TweenManager.IsTweening(target, TweenPropType.None); } /// /// /// /// /// /// public static bool IsTweening(object target, TweenPropType propType) { return TweenManager.IsTweening(target, propType); } /// /// /// /// public static void Kill(object target) { TweenManager.KillTweens(target, TweenPropType.None, false); } /// /// /// /// /// public static void Kill(object target, bool complete) { TweenManager.KillTweens(target, TweenPropType.None, complete); } /// /// /// /// /// /// public static void Kill(object target, TweenPropType propType, bool complete) { TweenManager.KillTweens(target, propType, complete); } /// /// /// /// /// public static GTweener GetTween(object target) { return TweenManager.GetTween(target, TweenPropType.None); } /// /// /// /// /// /// public static GTweener GetTween(object target, TweenPropType propType) { return TweenManager.GetTween(target, propType); } /// /// /// public static void Clean() { TweenManager.Clean(); } } }