using System.Collections.Generic;
using FairyGUI.Utils;
using UnityEngine;
namespace FairyGUI
{
///
/// GRichTextField class.
///
public class GRichTextField : GTextField
{
///
///
///
public RichTextField richTextField { get; private set; }
public GRichTextField()
: base()
{
}
override protected void CreateDisplayObject()
{
richTextField = new RichTextField();
richTextField.gOwner = this;
displayObject = richTextField;
_textField = richTextField.textField;
}
override protected void SetTextFieldText()
{
string str = _text;
if (_templateVars != null)
str = ParseTemplate(str);
_textField.maxWidth = maxWidth;
if (_ubbEnabled)
richTextField.htmlText = UBBParser.inst.Parse(str);
else
richTextField.htmlText = str;
}
///
///
///
public Dictionary emojies
{
get { return richTextField.emojies; }
set { richTextField.emojies = value; }
}
}
}