namespace ET
{
    /**
     * 静态常量值
     */
    public static class ConstValue
    {
        /** session过期时间 **/
        public const int SessionTimeoutTime = 30 * 1000;
    }

    public enum BattlePushCnst
    {
        FastStreamPush = 1,
        BattleClear
    }

    public enum BattleNotify
    {
        ClientIsReady,

    }
}